| Modifier and Type | Field and Description |
|---|---|
| private double | |
| private double | |
| private double | |
| private double | |
| private Map |
| Access | Constructor and Description |
|---|---|
| public |
| Modifier and Type | Method and Description |
|---|---|
| private Map | |
| private Tile | |
| private double | layoutAboveContent(Map<Tile, Rectangle2D> boundsMap, double contentX, double contentY, double contentWidth, double contentHeight)
|
| private double | layoutAboveFooter(Map<Tile, Rectangle2D> boundsMap, double contentX, double contentY, double contentWidth, double contentHeight)
|
| private double | layoutAboveHeader(Map<Tile, Rectangle2D> boundsMap, double contentX, double contentY, double contentWidth, double contentHeight)
|
| private double | layoutAboveSides(Map<Tile, Rectangle2D> boundsMap, double contentX, double contentY, double contentWidth, double contentHeight)
|
| private double | layoutBelowContent(Map<Tile, Rectangle2D> boundsMap, double contentX, double contentY, double contentWidth, double contentHeight)
|
| private double | layoutBelowFooter(Map<Tile, Rectangle2D> boundsMap, double contentX, double contentY, double contentWidth, double contentHeight)
|
| private double | layoutBelowHeader(Map<Tile, Rectangle2D> boundsMap, double contentX, double contentY, double contentWidth, double contentHeight)
|
| private double | layoutBelowSides(Map<Tile, Rectangle2D> boundsMap, double contentX, double contentY, double contentWidth, double contentHeight)
|
| protected void | layoutChildren(double contentX, double contentY, double contentWidth, double contentHeight)
Overrides javafx. Called during the layout pass of the scenegraph. |
| private void | layoutContent(Map<Tile, Rectangle2D> boundsMap, double contentX, double contentY, double contentWidth, double contentHeight)
|
| private double | layoutContentLeft(Map<Tile, Rectangle2D> boundsMap, double contentX, double contentY, double contentWidth, double contentHeight)
|
| private double | layoutContentRight(Map<Tile, Rectangle2D> boundsMap, double contentX, double contentY, double contentWidth, double contentHeight)
|
| private double | layoutFooter(Map<Tile, Rectangle2D> boundsMap, double contentX, double contentY, double contentWidth, double contentHeight)
|
| private double | layoutHeader(Map<Tile, Rectangle2D> boundsMap, double contentX, double contentY, double contentWidth, double contentHeight)
|
| private double | layoutLeft(Map<Tile, Rectangle2D> boundsMap, double contentX, double contentY, double contentWidth, double contentHeight)
|
| private double | layoutRight(Map<Tile, Rectangle2D> boundsMap, double contentX, double contentY, double contentWidth, double contentHeight)
|
| private void | |
| private void |
| contentHeight | back to summary |
|---|---|
| private double contentHeight | |
| contentWidth | back to summary |
|---|---|
| private double contentWidth | |
| contentX | back to summary |
|---|---|
| private double contentX | |
| contentY | back to summary |
|---|---|
| private double contentY | |
| currentTileBounds | back to summary |
|---|---|
| private Map<Tile, Rectangle2D> currentTileBounds | |
| TemplatePaneSkin | back to summary |
|---|---|
| public TemplatePaneSkin(TemplatePane pane) | |
| computeBounds | back to summary |
|---|---|
| private Map | |
| getTile | back to summary |
|---|---|
| private Tile getTile(TemplatePane. | |
| layoutAboveContent | back to summary |
|---|---|
| private double layoutAboveContent(Map<Tile, Rectangle2D> boundsMap, double contentX, double contentY, double contentWidth, double contentHeight) | |
| layoutAboveFooter | back to summary |
|---|---|
| private double layoutAboveFooter(Map<Tile, Rectangle2D> boundsMap, double contentX, double contentY, double contentWidth, double contentHeight) | |
| layoutAboveHeader | back to summary |
|---|---|
| private double layoutAboveHeader(Map<Tile, Rectangle2D> boundsMap, double contentX, double contentY, double contentWidth, double contentHeight) | |
| layoutAboveSides | back to summary |
|---|---|
| private double layoutAboveSides(Map<Tile, Rectangle2D> boundsMap, double contentX, double contentY, double contentWidth, double contentHeight) | |
| layoutBelowContent | back to summary |
|---|---|
| private double layoutBelowContent(Map<Tile, Rectangle2D> boundsMap, double contentX, double contentY, double contentWidth, double contentHeight) | |
| layoutBelowFooter | back to summary |
|---|---|
| private double layoutBelowFooter(Map<Tile, Rectangle2D> boundsMap, double contentX, double contentY, double contentWidth, double contentHeight) | |
| layoutBelowHeader | back to summary |
|---|---|
| private double layoutBelowHeader(Map<Tile, Rectangle2D> boundsMap, double contentX, double contentY, double contentWidth, double contentHeight) | |
| layoutBelowSides | back to summary |
|---|---|
| private double layoutBelowSides(Map<Tile, Rectangle2D> boundsMap, double contentX, double contentY, double contentWidth, double contentHeight) | |
| layoutChildren | back to summary |
|---|---|
| protected void layoutChildren(double contentX, double contentY, double contentWidth, double contentHeight) Overrides javafx. Doc from javafx. Called during the layout pass of the scenegraph.
| |
| layoutContent | back to summary |
|---|---|
| private void layoutContent(Map<Tile, Rectangle2D> boundsMap, double contentX, double contentY, double contentWidth, double contentHeight) | |
| layoutContentLeft | back to summary |
|---|---|
| private double layoutContentLeft(Map<Tile, Rectangle2D> boundsMap, double contentX, double contentY, double contentWidth, double contentHeight) | |
| layoutContentRight | back to summary |
|---|---|
| private double layoutContentRight(Map<Tile, Rectangle2D> boundsMap, double contentX, double contentY, double contentWidth, double contentHeight) | |
| layoutFooter | back to summary |
|---|---|
| private double layoutFooter(Map<Tile, Rectangle2D> boundsMap, double contentX, double contentY, double contentWidth, double contentHeight) | |
| layoutHeader | back to summary |
|---|---|
| private double layoutHeader(Map<Tile, Rectangle2D> boundsMap, double contentX, double contentY, double contentWidth, double contentHeight) | |
| layoutLeft | back to summary |
|---|---|
| private double layoutLeft(Map<Tile, Rectangle2D> boundsMap, double contentX, double contentY, double contentWidth, double contentHeight) | |
| layoutRight | back to summary |
|---|---|
| private double layoutRight(Map<Tile, Rectangle2D> boundsMap, double contentX, double contentY, double contentWidth, double contentHeight) | |
| update | back to summary |
|---|---|
| private void update(Tile. | |
| update | back to summary |
|---|---|
| private void update(Tile tile, Rectangle2D newBounds, Timeline timeline, Tile. | |