ParticleBinder that uses ExpressionBuilder et al
for better, more intuitive (but non spec-conforming) binding.
| Access | Constructor and Description |
|---|---|
| pack-priv |
| Modifier and Type | Method and Description |
|---|---|
| public void | build(XSParticle p, Collection<XSParticle> forcedProps)
Implements abstract com. The version of the build method that forces a specified set of particles to become a property. |
| private void | |
| public boolean | checkFallback(XSParticle p)
Implements abstract com. Similar to the build method but this method only checks if the BGM that will be built by the build method will do the fallback (map all the properties into one list) or not. |
| private XSParticle | findSourceParticle(ConnectedComponent cc)
Finds a |
| ExpressionParticleBinder | back to summary |
|---|---|
| pack-priv ExpressionParticleBinder() | |
| build | back to summary |
|---|---|
| public void build(XSParticle p, Collection<XSParticle> forcedProps) Implements abstract com. Doc from com. The version of the build method that forces a specified set of particles to become a property.
| |
| buildProperty | back to summary |
|---|---|
| private void buildProperty(ConnectedComponent cc) Builds a property ouf ot a connected component. | |
| checkFallback | back to summary |
|---|---|
| public boolean checkFallback(XSParticle p) Implements abstract com. Doc from com. Similar to the build method but this method only checks if the BGM that will be built by the build method will do the fallback (map all the properties into one list) or not.
| |
| findSourceParticle | back to summary |
|---|---|
| private XSParticle findSourceParticle(ConnectedComponent cc) Finds a | |