| Modifier and Type | Field and Description |
|---|---|
| private Node | |
| private final Node | |
| private final ChangeListener | |
| private final Pos | |
| private ChangeListener | |
| private GraphicDecorationStackPane | |
| private final ChangeListener | |
| private final double | |
| private final double |
| Access | Constructor and Description |
|---|---|
| public | GraphicDecoration(Node
The node to overlay over the decorated node decorationNode)Create GraphicDecoration that will be overlayed in the top-left corner |
| public | GraphicDecoration(Node
The node to overlay over the decorated node decorationNode, Pos The location of the overlay position)Create GraphicDecoration |
| public | GraphicDecoration(Node
The node to overlay over the decorated node decorationNode, Pos The location of the overlay position, double Horizontal offset of overlay (with respect to position) xOffset, double Vertical offset of overlay (with respect to position) yOffset)Create GraphicDecoration |
| Modifier and Type | Method and Description |
|---|---|
| public void | add(Node
The node to decorate target)Implements net. Add a decoration to the given target node |
| private void | |
| private static GraphicDecorationStackPane | |
| private void | |
| public void | remove(Node
The node to remove decoration from target)Implements net. Remove a decoration from the given target node |
| private void | |
| private void | |
| private boolean | |
| public static void | updateDecorations(Node
A node in the scene to update decorations for node)Manually trigger an update for decorations in scene. |
| private void |
| decoratedNode | back to summary |
|---|---|
| private Node decoratedNode | |
| decorationNode | back to summary |
|---|---|
| private final Node decorationNode | |
| layoutListener | back to summary |
|---|---|
| private final ChangeListener<Boolean> layoutListener | |
| pos | back to summary |
|---|---|
| private final Pos pos | |
| sceneChangedListener | back to summary |
|---|---|
| private ChangeListener<Scene> sceneChangedListener | |
| stack | back to summary |
|---|---|
| private GraphicDecorationStackPane stack | |
| transformListener | back to summary |
|---|---|
| private final ChangeListener<Transform> transformListener | |
| xOffset | back to summary |
|---|---|
| private final double xOffset | |
| yOffset | back to summary |
|---|---|
| private final double yOffset | |
| GraphicDecoration | back to summary |
|---|---|
| public GraphicDecoration(Node decorationNode) Create GraphicDecoration that will be overlayed in the top-left corner
| |
| GraphicDecoration | back to summary |
|---|---|
| public GraphicDecoration(Node decorationNode, Pos position) Create GraphicDecoration | |
| GraphicDecoration | back to summary |
|---|---|
| public GraphicDecoration(Node decorationNode, Pos position, double xOffset, double yOffset) Create GraphicDecoration | |
| add | back to summary |
|---|---|
| public void add(Node target) Implements net. Doc from net. Add a decoration to the given target node | |
| addOrRemoveDecorationNodeToStack | back to summary |
|---|---|
| private void addOrRemoveDecorationNodeToStack() | |
| findDecorationPane | back to summary |
|---|---|
| private static GraphicDecorationStackPane findDecorationPane(Node node) | |
| layoutGraphic | back to summary |
|---|---|
| private void layoutGraphic() | |
| remove | back to summary |
|---|---|
| public void remove(Node target) Implements net. Doc from net. Remove a decoration from the given target node | |
| setListener | back to summary |
|---|---|
| private void setListener() | |
| setupStack | back to summary |
|---|---|
| private void setupStack(Node target) | |
| targetVisible | back to summary |
|---|---|
| private boolean targetVisible() | |
| updateDecorations | back to summary |
|---|---|
| public static void updateDecorations(Node node) Manually trigger an update for decorations in scene. You should not need to call this method, because ValidatorFX should detect the need to update graphic validations. If you do need to call this method, consider filing an issue at https://github.com/effad/ValidatorFX/issues
| |
| withStack | back to summary |
|---|---|
| private void withStack(Runnable code, Node target) | |