ObjectPool.
By contract, when an ObjectPool delegates to a
PooledObjectFactory,
makeObject is called whenever a new instance is needed.
activateObject is invoked on every instance that has been
passivated before it is
borrowed from the pool.
validateObject may be invoked on activated
instances to make sure they can be borrowed
from the pool. validateObject may also be used to
test an instance being returned to the pool
before it is passivated. It will only be invoked
on an activated instance.
passivateObject is invoked on every instance when it is returned
to the pool.
destroyObject is invoked on every instance when it is being
"dropped" from the pool (whether due to the response from
validateObject, or for reasons specific to the pool
implementation.) There is no guarantee that the instance being destroyed
will be considered active, passive or in a generally consistent state.
PooledObjectFactory must be thread-safe. The only promise
an ObjectPool makes is that the same instance of an object will not
be passed to more than one method of a PoolableObjectFactory
at a time.
While clients of a KeyedObjectPool borrow and return instances of
the underlying value type V, the factory methods act on instances of
PooledObject<V>. These are the object wrappers that
pools use to track and maintain state information about the objects that
they manage.
ObjectPool
| Modifier and Type | Method and Description |
|---|---|
| public void | activateObject(PooledObject<T>
a p)PooledObject wrapping the instance to be activatedReinitializes an instance to be returned by the pool. |
| public void | destroyObject(PooledObject<T>
a p)PooledObject wrapping the instance to be destroyedDestroys an instance no longer needed by the pool, using the default (NORMAL) DestroyMode. |
| public default void | destroyObject(final PooledObject<T>
a p, final DestroyMode PooledObject wrapping the instance to be destroyedDestroyMode providing context to the factory destroyMode)Destroys an instance no longer needed by the pool, using the provided DestroyMode. |
| public PooledObject | Returns: aPooledObject wrapping an instance that can be served by the pool, not null.Creates an instance that can be served by the pool and wrap it in a
|
| public void | passivateObject(PooledObject<T>
a p)PooledObject wrapping the instance to be passivatedUninitializes an instance to be returned to the idle object pool. |
| public boolean | Returns: false if obj is not valid and should
be dropped from the pool, true otherwise.a p)PooledObject wrapping the instance to be validatedEnsures that the instance is safe to be returned by the pool. |
| activateObject | back to summary |
|---|---|
| public void activateObject(PooledObject<T> p) throws Exception Reinitializes an instance to be returned by the pool.
| |
| destroyObject | back to summary |
|---|---|
| public void destroyObject(PooledObject<T> p) throws Exception Destroys an instance no longer needed by the pool, using the default (NORMAL) DestroyMode.
It is important for implementations of this method to be aware that there
is no guarantee about what state Also, an implementation must take in to consideration that instances lost to the garbage collector may never be destroyed.
| |
| destroyObject | back to summary |
|---|---|
| public default void destroyObject(final PooledObject<T> p, final DestroyMode destroyMode) throws Exception Destroys an instance no longer needed by the pool, using the provided DestroyMode.
| |
| makeObject | back to summary |
|---|---|
| public PooledObject Creates an instance that can be served by the pool and wrap it in a
| |
| passivateObject | back to summary |
|---|---|
| public void passivateObject(PooledObject<T> p) throws Exception Uninitializes an instance to be returned to the idle object pool.
| |
| validateObject | back to summary |
|---|---|
| public boolean validateObject(PooledObject<T> p) Ensures that the instance is safe to be returned by the pool.
| |