An anchor is what specifics the position of a shape within a client object or within another containing shape.
| Modifier and Type | Method and Description |
|---|---|
| public int | |
| public int | |
| public int | |
| public int | |
| public void | |
| public void | |
| public void | |
| public void |
| getDx1 | back to summary |
|---|---|
public int getDx1()
| |
| getDx2 | back to summary |
|---|---|
public int getDx2()
| |
| getDy1 | back to summary |
|---|---|
public int getDy1()
| |
| getDy2 | back to summary |
|---|---|
public int getDy2()
| |
| setDx1 | back to summary |
|---|---|
public void setDx1(int dx1)
| |
| setDx2 | back to summary |
|---|---|
public void setDx2(int dx2)
| |
| setDy1 | back to summary |
|---|---|
public void setDy1(int dy1)
| |
| setDy2 | back to summary |
|---|---|
public void setDy2(int dy2)
| |