A Destroyable is an object which can be destroyed.
Typically a Destroyable is a LifeCycle component that can hold onto
resources over multiple start/stop cycles. A call to destroy will release all
resources and will prevent any further start/stop cycles from being successful.
| Modifier and Type | Method and Description |
|---|---|
| public void |
| destroy | back to summary |
|---|---|
public void destroy()
| |