| Modifier and Type | Field and Description |
|---|---|
| public static final boolean | DEFAULT_AUTO_FRAGMENT
Whether frames are automatically fragmented to respect the maximum frame size. |
| public static final Duration | DEFAULT_IDLE_TIMEOUT
The default duration that a websocket connection may be idle before being closed by the implementation. |
| public static final int | DEFAULT_INPUT_BUFFER_SIZE
The default input buffer size used to read from network/transport layer. |
| public static final int | DEFAULT_MAX_BINARY_MESSAGE_SIZE
The default maximum size of a binary message that can be received. |
| public static final int | DEFAULT_MAX_FRAME_SIZE
The default maximum payload size of any WebSocket frame that can be received. |
| public static final int | DEFAULT_MAX_OUTGOING_FRAMES
The default maximum number of data frames allowed to be waiting to be sent at any one time. |
| public static final int | DEFAULT_MAX_TEXT_MESSAGE_SIZE
The default maximum size of a text message that can be received. |
| public static final int | DEFAULT_OUTPUT_BUFFER_SIZE
The default output buffer size used to write to the network/transport layer. |
| public static final Duration | DEFAULT_WRITE_TIMEOUT
The default maximum time a frame may be waiting to be sent. |
| public static final byte[] | MAGIC
Globally Unique Identifier for use in WebSocket handshake within |
| public static final int | |
| public static final String | |
| public static final String | |
| public static final String |
| Access | Constructor and Description |
|---|---|
| private |
| DEFAULT_AUTO_FRAGMENT | back to summary |
|---|---|
| public static final boolean DEFAULT_AUTO_FRAGMENT Whether frames are automatically fragmented to respect the maximum frame size. | |
| DEFAULT_IDLE_TIMEOUT | back to summary |
|---|---|
| public static final Duration DEFAULT_IDLE_TIMEOUT The default duration that a websocket connection may be idle before being closed by the implementation. | |
| DEFAULT_INPUT_BUFFER_SIZE | back to summary |
|---|---|
| public static final int DEFAULT_INPUT_BUFFER_SIZE The default input buffer size used to read from network/transport layer. | |
| DEFAULT_MAX_BINARY_MESSAGE_SIZE | back to summary |
|---|---|
| public static final int DEFAULT_MAX_BINARY_MESSAGE_SIZE The default maximum size of a binary message that can be received. | |
| DEFAULT_MAX_FRAME_SIZE | back to summary |
|---|---|
| public static final int DEFAULT_MAX_FRAME_SIZE The default maximum payload size of any WebSocket frame that can be received. | |
| DEFAULT_MAX_OUTGOING_FRAMES | back to summary |
|---|---|
| public static final int DEFAULT_MAX_OUTGOING_FRAMES The default maximum number of data frames allowed to be waiting to be sent at any one time. | |
| DEFAULT_MAX_TEXT_MESSAGE_SIZE | back to summary |
|---|---|
| public static final int DEFAULT_MAX_TEXT_MESSAGE_SIZE The default maximum size of a text message that can be received. | |
| DEFAULT_OUTPUT_BUFFER_SIZE | back to summary |
|---|---|
| public static final int DEFAULT_OUTPUT_BUFFER_SIZE The default output buffer size used to write to the network/transport layer. | |
| DEFAULT_WRITE_TIMEOUT | back to summary |
|---|---|
| public static final Duration DEFAULT_WRITE_TIMEOUT The default maximum time a frame may be waiting to be sent. | |
| MAGIC | back to summary |
|---|---|
| public static final byte[] MAGIC Globally Unique Identifier for use in WebSocket handshake within | |
| SPEC_VERSION | back to summary |
|---|---|
| public static final int SPEC_VERSION | |
| SPEC_VERSION_STRING | back to summary |
|---|---|
| public static final String SPEC_VERSION_STRING | |
| WEBSOCKET_WRAPPED_REQUEST_ATTRIBUTE | back to summary |
|---|---|
| public static final String WEBSOCKET_WRAPPED_REQUEST_ATTRIBUTE | |
| WEBSOCKET_WRAPPED_RESPONSE_ATTRIBUTE | back to summary |
|---|---|
| public static final String WEBSOCKET_WRAPPED_RESPONSE_ATTRIBUTE | |
| WebSocketConstants | back to summary |
|---|---|
| private WebSocketConstants() | |