| Modifier and Type | Field and Description |
|---|---|
| public static final ClassFlag | CLASS_SKIP
Indicate that the item should not be generated. |
| public static final ClassFlag | CPP
Indicate that the platform source is in C++ |
| public static final ClassFlag | STRUCT
Indicate that this class will define a structure |
| public static final ClassFlag | TYPEDEF
Indicate that structure name is a typedef (It should not be prefixed with 'struct' to reference it.) |
| public static final ClassFlag | ZERO_OUT
Indicate that the struct should get zeroed out before setting any of it's fields. |
| Access | Constructor and Description |
|---|---|
| private |
| Modifier and Type | Method and Description |
|---|---|
| public static ClassFlag | |
| public static ClassFlag[] |
| CLASS_SKIP | back to summary |
|---|---|
| public static final ClassFlag CLASS_SKIP Indicate that the item should not be generated. For example, custom natives are coded by hand. | |
| CPP | back to summary |
|---|---|
| public static final ClassFlag CPP Indicate that the platform source is in C++ | |
| STRUCT | back to summary |
|---|---|
| public static final ClassFlag STRUCT Indicate that this class will define a structure | |
| TYPEDEF | back to summary |
|---|---|
| public static final ClassFlag TYPEDEF Indicate that structure name is a typedef (It should not be prefixed with 'struct' to reference it.) | |
| ZERO_OUT | back to summary |
|---|---|
| public static final ClassFlag ZERO_OUT Indicate that the struct should get zeroed out before setting any of it's fields. Comes in handy when you don't map all the struct fields to java fields but still want the fields that are not mapped initialized. | |
| ClassFlag | back to summary |
|---|---|
| private ClassFlag() | |
| valueOf | back to summary |
|---|---|
| public static ClassFlag valueOf(String name) | |
| values | back to summary |
|---|---|
| public static ClassFlag[] values() | |