The Behavior interface is
the root API of the component behavior model. Behaviors are objects that
are attached to UIComponents in order to enhance components with
functionality not explicitly defined by the component implementation itself.
The component behavior API is intended to support different types of
behavior contracts, and possibly different types of interactions between
behaviors and components. The first such contract is the
ClientBehavior, which defines a mechanism by which script-producing
behaviors attach scripts to components for execution on the client. In the
future other types of behavior contracts may be added.
Like other attached objects (converters, validators) Behavior instances
are created via the javax.faces.application.Application object. See
javax.faces.application.Application#createBehavior for more details.
| Modifier and Type | Method and Description |
|---|---|
| public void | broadcast(BehaviorEvent
The event)BehaviorEvent to be broadcastBroadcast the specified
|
| broadcast | back to summary |
|---|---|
| public void broadcast(BehaviorEvent event) Broadcast the specified
| |