Interface containing the common subset of core GL2 and GLES3 (OpenGL ES 3.0+).
This interface reflects only the programmable shader functionality of desktop and embedded OpenGL
This interface is not GLES3 complete and merely exist to avoid duplicated definitions.
| Modifier and Type | Field and Description |
|---|---|
| public static final int | GL_ACTIVE_ATOMIC_COUNTER_BUFFERS
|
| public static final int | GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH
|
| public static final int | GL_ACTIVE_UNIFORM_BLOCKS
|
| public static final long | GL_ALL_BARRIER_BITS
|
| public static final int | GL_ATOMIC_COUNTER_BARRIER_BIT
|
| public static final int | GL_ATOMIC_COUNTER_BUFFER
|
| public static final int | GL_ATOMIC_COUNTER_BUFFER_BINDING
|
| public static final int | GL_ATOMIC_COUNTER_BUFFER_SIZE
|
| public static final int | GL_ATOMIC_COUNTER_BUFFER_START
|
| public static final int | GL_BLUE
|
| public static final int | GL_BUFFER_ACCESS_FLAGS
|
| public static final int | GL_BUFFER_MAP_LENGTH
|
| public static final int | GL_BUFFER_MAP_OFFSET
|
| public static final int | GL_BUFFER_UPDATE_BARRIER_BIT
|
| public static final int | GL_COLOR
|
| public static final int | GL_COLOR_ATTACHMENT16
|
| public static final int | GL_COLOR_ATTACHMENT17
|
| public static final int | GL_COLOR_ATTACHMENT18
|
| public static final int | GL_COLOR_ATTACHMENT19
|
| public static final int | GL_COLOR_ATTACHMENT20
|
| public static final int | GL_COLOR_ATTACHMENT21
|
| public static final int | GL_COLOR_ATTACHMENT22
|
| public static final int | GL_COLOR_ATTACHMENT23
|
| public static final int | GL_COLOR_ATTACHMENT24
|
| public static final int | GL_COLOR_ATTACHMENT25
|
| public static final int | GL_COLOR_ATTACHMENT26
|
| public static final int | GL_COLOR_ATTACHMENT27
|
| public static final int | GL_COLOR_ATTACHMENT28
|
| public static final int | GL_COLOR_ATTACHMENT29
|
| public static final int | GL_COLOR_ATTACHMENT30
|
| public static final int | GL_COLOR_ATTACHMENT31
|
| public static final int | GL_COMMAND_BARRIER_BIT
|
| public static final int | GL_COMPRESSED_R11_EAC
|
| public static final int | GL_COMPRESSED_RG11_EAC
|
| public static final int | GL_COMPRESSED_RGB8_ETC2
|
| public static final int | GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2
|
| public static final int | GL_COMPRESSED_RGBA8_ETC2_EAC
|
| public static final int | GL_COMPRESSED_RGBA_ASTC_10x10_KHR
|
| public static final int | GL_COMPRESSED_RGBA_ASTC_10x5_KHR
|
| public static final int | GL_COMPRESSED_RGBA_ASTC_10x6_KHR
|
| public static final int | GL_COMPRESSED_RGBA_ASTC_10x8_KHR
|
| public static final int | GL_COMPRESSED_RGBA_ASTC_12x10_KHR
|
| public static final int | GL_COMPRESSED_RGBA_ASTC_12x12_KHR
|
| public static final int | GL_COMPRESSED_RGBA_ASTC_4x4_KHR
|
| public static final int | GL_COMPRESSED_RGBA_ASTC_5x4_KHR
|
| public static final int | GL_COMPRESSED_RGBA_ASTC_5x5_KHR
|
| public static final int | GL_COMPRESSED_RGBA_ASTC_6x5_KHR
|
| public static final int | GL_COMPRESSED_RGBA_ASTC_6x6_KHR
|
| public static final int | GL_COMPRESSED_RGBA_ASTC_8x5_KHR
|
| public static final int | GL_COMPRESSED_RGBA_ASTC_8x6_KHR
|
| public static final int | GL_COMPRESSED_RGBA_ASTC_8x8_KHR
|
| public static final int | GL_COMPRESSED_SIGNED_R11_EAC
|
| public static final int | GL_COMPRESSED_SIGNED_RG11_EAC
|
| public static final int | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR
|
| public static final int | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR
|
| public static final int | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR
|
| public static final int | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR
|
| public static final int | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR
|
| public static final int | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR
|
| public static final int | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR
|
| public static final int | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR
|
| public static final int | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR
|
| public static final int | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR
|
| public static final int | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR
|
| public static final int | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR
|
| public static final int | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR
|
| public static final int | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR
|
| public static final int | GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC
|
| public static final int | GL_COMPRESSED_SRGB8_ETC2
|
| public static final int | GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2
|
| public static final int | GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT
|
| public static final int | GL_CONTEXT_FLAGS
|
| public static final int | GL_COPY_READ_BUFFER
|
| public static final int | GL_COPY_READ_BUFFER_BINDING
|
| public static final int | GL_COPY_WRITE_BUFFER
|
| public static final int | GL_COPY_WRITE_BUFFER_BINDING
|
| public static final int | GL_DEPTH
|
| public static final int | GL_DEPTH32F_STENCIL8
|
| public static final int | GL_DEPTH_COMPONENT32F
|
| public static final int | GL_DEPTH_STENCIL_ATTACHMENT
|
| public static final int | GL_DEPTH_STENCIL_TEXTURE_MODE
|
| public static final int | GL_DYNAMIC_COPY
|
| public static final int | GL_DYNAMIC_READ
|
| public static final int | GL_ELEMENT_ARRAY_BARRIER_BIT
|
| public static final int | GL_FIRST_VERTEX_CONVENTION
|
| public static final int | GL_FIRST_VERTEX_CONVENTION_EXT
|
| public static final int | GL_FLOAT_32_UNSIGNED_INT_24_8_REV
|
| public static final int | GL_FLOAT_MAT2x3
|
| public static final int | GL_FLOAT_MAT2x4
|
| public static final int | GL_FLOAT_MAT3x2
|
| public static final int | GL_FLOAT_MAT3x4
|
| public static final int | GL_FLOAT_MAT4x2
|
| public static final int | GL_FLOAT_MAT4x3
|
| public static final int | GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE
|
| public static final int | GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE
|
| public static final int | GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE
|
| public static final int | GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE
|
| public static final int | GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT
|
| public static final int | GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE
|
| public static final int | GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE
|
| public static final int | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
|
| public static final int | GL_FRAMEBUFFER_BARRIER_BIT
|
| public static final int | GL_FRAMEBUFFER_DEFAULT
|
| public static final int | GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS
|
| public static final int | GL_FRAMEBUFFER_DEFAULT_HEIGHT
|
| public static final int | GL_FRAMEBUFFER_DEFAULT_LAYERS
|
| public static final int | GL_FRAMEBUFFER_DEFAULT_SAMPLES
|
| public static final int | GL_FRAMEBUFFER_DEFAULT_WIDTH
|
| public static final int | GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT
|
| public static final int | GL_FRAMEBUFFER_UNDEFINED
|
| public static final int | GL_GEOMETRY_SHADER_BIT
|
| public static final int | GL_GREEN
|
| public static final int | GL_IMAGE_2D
|
| public static final int | GL_IMAGE_2D_ARRAY
|
| public static final int | GL_IMAGE_3D
|
| public static final int | GL_IMAGE_BINDING_ACCESS
|
| public static final int | GL_IMAGE_BINDING_FORMAT
|
| public static final int | GL_IMAGE_BINDING_LAYER
|
| public static final int | GL_IMAGE_BINDING_LAYERED
|
| public static final int | GL_IMAGE_BINDING_LEVEL
|
| public static final int | GL_IMAGE_BINDING_NAME
|
| public static final int | GL_IMAGE_BUFFER
|
| public static final int | GL_IMAGE_CUBE
|
| public static final int | GL_IMAGE_CUBE_MAP_ARRAY
|
| public static final int | GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS
|
| public static final int | GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE
|
| public static final int | GL_IMAGE_FORMAT_COMPATIBILITY_TYPE
|
| public static final int | GL_INT_IMAGE_2D
|
| public static final int | GL_INT_IMAGE_2D_ARRAY
|
| public static final int | GL_INT_IMAGE_3D
|
| public static final int | GL_INT_IMAGE_BUFFER
|
| public static final int | GL_INT_IMAGE_CUBE
|
| public static final int | GL_INT_IMAGE_CUBE_MAP_ARRAY
|
| public static final int | GL_INT_SAMPLER_2D
|
| public static final int | GL_INT_SAMPLER_2D_ARRAY
|
| public static final int | GL_INT_SAMPLER_3D
|
| public static final int | GL_INT_SAMPLER_BUFFER
|
| public static final int | GL_INT_SAMPLER_CUBE
|
| public static final int | GL_INT_SAMPLER_CUBE_MAP_ARRAY
|
| public static final int | GL_INTERLEAVED_ATTRIBS
|
| public static final int | GL_INVALID_INDEX
Part of |
| public static final int | GL_LAST_VERTEX_CONVENTION
|
| public static final int | GL_LAST_VERTEX_CONVENTION_EXT
|
| public static final int | GL_LINE_STRIP_ADJACENCY_EXT
|
| public static final int | GL_LINES_ADJACENCY_EXT
|
| public static final int | GL_MAJOR_VERSION
|
| public static final int | GL_MAX
|
| public static final int | GL_MAX_ARRAY_TEXTURE_LAYERS
|
| public static final int | GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS
|
| public static final int | GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE
|
| public static final int | GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS
|
| public static final int | GL_MAX_COMBINED_ATOMIC_COUNTERS
|
| public static final int | GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS
|
| public static final int | GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS
|
| public static final int | GL_MAX_COMBINED_IMAGE_UNIFORMS
|
| public static final int | GL_MAX_COMBINED_UNIFORM_BLOCKS
|
| public static final int | GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS
|
| public static final int | GL_MAX_ELEMENT_INDEX
|
| public static final int | GL_MAX_ELEMENTS_INDICES
|
| public static final int | GL_MAX_ELEMENTS_VERTICES
|
| public static final int | GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS
|
| public static final int | GL_MAX_FRAGMENT_ATOMIC_COUNTERS
|
| public static final int | GL_MAX_FRAGMENT_IMAGE_UNIFORMS
|
| public static final int | GL_MAX_FRAGMENT_UNIFORM_BLOCKS
|
| public static final int | GL_MAX_FRAGMENT_UNIFORM_COMPONENTS
|
| public static final int | GL_MAX_FRAMEBUFFER_HEIGHT
|
| public static final int | GL_MAX_FRAMEBUFFER_LAYERS
|
| public static final int | GL_MAX_FRAMEBUFFER_SAMPLES
|
| public static final int | GL_MAX_FRAMEBUFFER_WIDTH
|
| public static final int | GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS
|
| public static final int | GL_MAX_GEOMETRY_ATOMIC_COUNTERS
|
| public static final int | GL_MAX_GEOMETRY_IMAGE_UNIFORMS
|
| public static final int | GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT
|
| public static final int | GL_MAX_GEOMETRY_UNIFORM_BLOCKS
|
| public static final int | GL_MAX_IMAGE_UNITS
|
| public static final int | GL_MAX_PROGRAM_TEXEL_OFFSET
|
| public static final int | GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS
|
| public static final int | GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS
|
| public static final int | GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS
|
| public static final int | GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS
|
| public static final int | GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS
|
| public static final int | GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS
|
| public static final int | GL_MAX_TEXTURE_BUFFER_SIZE
|
| public static final int | GL_MAX_TEXTURE_LOD_BIAS
|
| public static final int | GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS
|
| public static final int | GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS
|
| public static final int | GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS
|
| public static final int | GL_MAX_UNIFORM_BLOCK_SIZE
|
| public static final int | GL_MAX_UNIFORM_BUFFER_BINDINGS
|
| public static final int | GL_MAX_VARYING_COMPONENTS
|
| public static final int | GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS
|
| public static final int | GL_MAX_VERTEX_ATOMIC_COUNTERS
|
| public static final int | GL_MAX_VERTEX_IMAGE_UNIFORMS
|
| public static final int | GL_MAX_VERTEX_UNIFORM_BLOCKS
|
| public static final int | GL_MAX_VERTEX_UNIFORM_COMPONENTS
|
| public static final int | GL_MIN
|
| public static final int | GL_MIN_PROGRAM_TEXEL_OFFSET
|
| public static final int | GL_MIN_SAMPLE_SHADING_VALUE
|
| public static final int | GL_MINOR_VERSION
|
| public static final int | GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY
|
| public static final int | GL_MULTISAMPLE_LINE_WIDTH_RANGE
|
| public static final int | GL_NUM_EXTENSIONS
|
| public static final int | GL_NUM_SAMPLE_COUNTS
|
| public static final int | GL_PACK_ROW_LENGTH
|
| public static final int | GL_PACK_SKIP_PIXELS
|
| public static final int | GL_PACK_SKIP_ROWS
|
| public static final int | GL_PIXEL_BUFFER_BARRIER_BIT
|
| public static final int | GL_PIXEL_PACK_BUFFER
|
| public static final int | GL_PIXEL_PACK_BUFFER_BINDING
|
| public static final int | GL_PIXEL_UNPACK_BUFFER
|
| public static final int | GL_PIXEL_UNPACK_BUFFER_BINDING
|
| public static final int | GL_PRIMITIVE_BOUNDING_BOX
|
| public static final int | GL_PRIMITIVE_RESTART_FIXED_INDEX
|
| public static final int | GL_PRIMITIVES_GENERATED
|
| public static final int | GL_PROGRAM_BINARY_RETRIEVABLE_HINT
|
| public static final int | GL_QUADS
|
| public static final int | GL_QUERY_BY_REGION_NO_WAIT
|
| public static final int | GL_QUERY_BY_REGION_WAIT
|
| public static final int | GL_QUERY_NO_WAIT
|
| public static final int | GL_QUERY_WAIT
|
| public static final int | GL_R11F_G11F_B10F
|
| public static final int | GL_R16I
|
| public static final int | GL_R16UI
|
| public static final int | GL_R32I
|
| public static final int | GL_R32UI
|
| public static final int | GL_R8_SNORM
|
| public static final int | GL_R8I
|
| public static final int | GL_R8UI
|
| public static final int | GL_RASTERIZER_DISCARD
|
| public static final int | GL_READ_BUFFER
|
| public static final int | GL_READ_ONLY
|
| public static final int | GL_READ_WRITE
|
| public static final int | GL_RED_INTEGER
|
| public static final int | GL_RG16I
|
| public static final int | GL_RG16UI
|
| public static final int | GL_RG32I
|
| public static final int | GL_RG32UI
|
| public static final int | GL_RG8_SNORM
|
| public static final int | GL_RG8I
|
| public static final int | GL_RG8UI
|
| public static final int | GL_RG_INTEGER
|
| public static final int | GL_RGB10_A2UI
|
| public static final int | GL_RGB16I
|
| public static final int | GL_RGB16UI
|
| public static final int | GL_RGB32I
|
| public static final int | GL_RGB32UI
|
| public static final int | GL_RGB8_SNORM
|
| public static final int | GL_RGB8I
|
| public static final int | GL_RGB8UI
|
| public static final int | GL_RGB9_E5
|
| public static final int | GL_RGB_INTEGER
|
| public static final int | GL_RGBA16I
|
| public static final int | GL_RGBA16UI
|
| public static final int | GL_RGBA32I
|
| public static final int | GL_RGBA32UI
|
| public static final int | GL_RGBA8_SNORM
|
| public static final int | GL_RGBA8I
|
| public static final int | GL_RGBA8UI
|
| public static final int | GL_RGBA_INTEGER
|
| public static final int | GL_SAMPLE_SHADING
|
| public static final int | GL_SAMPLER_2D_ARRAY
|
| public static final int | GL_SAMPLER_2D_ARRAY_SHADOW
|
| public static final int | GL_SAMPLER_BUFFER
|
| public static final int | GL_SAMPLER_CUBE_MAP_ARRAY
|
| public static final int | GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW
|
| public static final int | GL_SAMPLER_CUBE_SHADOW
|
| public static final int | GL_SEPARATE_ATTRIBS
|
| public static final int | GL_SHADER_IMAGE_ACCESS_BARRIER_BIT
|
| public static final int | GL_SIGNED_NORMALIZED
|
| public static final int | GL_SRGB8
|
| public static final int | GL_STATIC_COPY
|
| public static final int | GL_STATIC_READ
|
| public static final int | GL_STENCIL
|
| public static final int | GL_STREAM_COPY
|
| public static final int | GL_STREAM_READ
|
| public static final int | GL_TESS_CONTROL_SHADER_BIT
|
| public static final int | GL_TESS_EVALUATION_SHADER_BIT
|
| public static final int | GL_TEXTURE_2D_ARRAY
|
| public static final int | GL_TEXTURE_ALPHA_SIZE
|
| public static final int | GL_TEXTURE_ALPHA_TYPE
|
| public static final int | GL_TEXTURE_BASE_LEVEL
|
| public static final int | GL_TEXTURE_BINDING_2D_ARRAY
|
| public static final int | GL_TEXTURE_BINDING_BUFFER
|
| public static final int | GL_TEXTURE_BINDING_CUBE_MAP_ARRAY
|
| public static final int | GL_TEXTURE_BLUE_SIZE
|
| public static final int | GL_TEXTURE_BLUE_TYPE
|
| public static final int | GL_TEXTURE_BUFFER
|
| public static final int | GL_TEXTURE_BUFFER_DATA_STORE_BINDING
|
| public static final int | GL_TEXTURE_COMPRESSED
|
| public static final int | GL_TEXTURE_CUBE_MAP_ARRAY
|
| public static final int | GL_TEXTURE_DEPTH
|
| public static final int | GL_TEXTURE_DEPTH_SIZE
|
| public static final int | GL_TEXTURE_DEPTH_TYPE
|
| public static final int | GL_TEXTURE_FETCH_BARRIER_BIT
|
| public static final int | GL_TEXTURE_GREEN_SIZE
|
| public static final int | GL_TEXTURE_GREEN_TYPE
|
| public static final int | GL_TEXTURE_HEIGHT
|
| public static final int | GL_TEXTURE_INTERNAL_FORMAT
|
| public static final int | GL_TEXTURE_MAX_LEVEL
|
| public static final int | GL_TEXTURE_MAX_LOD
|
| public static final int | GL_TEXTURE_MIN_LOD
|
| public static final int | GL_TEXTURE_RED_SIZE
|
| public static final int | GL_TEXTURE_RED_TYPE
|
| public static final int | GL_TEXTURE_SHARED_SIZE
|
| public static final int | GL_TEXTURE_STENCIL_SIZE
|
| public static final int | GL_TEXTURE_SWIZZLE_A
|
| public static final int | GL_TEXTURE_SWIZZLE_B
|
| public static final int | GL_TEXTURE_SWIZZLE_G
|
| public static final int | GL_TEXTURE_SWIZZLE_R
|
| public static final int | GL_TEXTURE_UPDATE_BARRIER_BIT
|
| public static final int | GL_TEXTURE_WIDTH
|
| public static final long | GL_TIMEOUT_IGNORED
Part of |
| public static final int | GL_TRANSFORM_FEEDBACK
|
| public static final int | GL_TRANSFORM_FEEDBACK_ACTIVE
|
| public static final int | GL_TRANSFORM_FEEDBACK_BARRIER_BIT
|
| public static final int | GL_TRANSFORM_FEEDBACK_BINDING
|
| public static final int | GL_TRANSFORM_FEEDBACK_BUFFER
|
| public static final int | GL_TRANSFORM_FEEDBACK_BUFFER_BINDING
|
| public static final int | GL_TRANSFORM_FEEDBACK_BUFFER_MODE
|
| public static final int | GL_TRANSFORM_FEEDBACK_BUFFER_SIZE
|
| public static final int | GL_TRANSFORM_FEEDBACK_BUFFER_START
|
| public static final int | GL_TRANSFORM_FEEDBACK_PAUSED
|
| public static final int | GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN
|
| public static final int | GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH
|
| public static final int | GL_TRANSFORM_FEEDBACK_VARYINGS
|
| public static final int | GL_TRIANGLE_STRIP_ADJACENCY_EXT
|
| public static final int | GL_TRIANGLES_ADJACENCY_EXT
|
| public static final int | GL_UNIFORM_ARRAY_STRIDE
|
| public static final int | GL_UNIFORM_BARRIER_BIT
|
| public static final int | GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES
|
| public static final int | GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS
|
| public static final int | GL_UNIFORM_BLOCK_BINDING
|
| public static final int | GL_UNIFORM_BLOCK_DATA_SIZE
|
| public static final int | GL_UNIFORM_BLOCK_INDEX
|
| public static final int | GL_UNIFORM_BLOCK_NAME_LENGTH
|
| public static final int | GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER
|
| public static final int | GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER
|
| public static final int | GL_UNIFORM_BUFFER
|
| public static final int | GL_UNIFORM_BUFFER_BINDING
|
| public static final int | GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT
|
| public static final int | GL_UNIFORM_BUFFER_SIZE
|
| public static final int | GL_UNIFORM_BUFFER_START
|
| public static final int | GL_UNIFORM_IS_ROW_MAJOR
|
| public static final int | GL_UNIFORM_MATRIX_STRIDE
|
| public static final int | GL_UNIFORM_NAME_LENGTH
|
| public static final int | GL_UNIFORM_OFFSET
|
| public static final int | GL_UNIFORM_SIZE
|
| public static final int | GL_UNIFORM_TYPE
|
| public static final int | GL_UNPACK_IMAGE_HEIGHT
|
| public static final int | GL_UNPACK_SKIP_IMAGES
|
| public static final int | GL_UNSIGNED_INT_5_9_9_9_REV
|
| public static final int | GL_UNSIGNED_INT_ATOMIC_COUNTER
|
| public static final int | GL_UNSIGNED_INT_IMAGE_2D
|
| public static final int | GL_UNSIGNED_INT_IMAGE_2D_ARRAY
|
| public static final int | GL_UNSIGNED_INT_IMAGE_3D
|
| public static final int | GL_UNSIGNED_INT_IMAGE_BUFFER
|
| public static final int | GL_UNSIGNED_INT_IMAGE_CUBE
|
| public static final int | GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY
|
| public static final int | GL_UNSIGNED_INT_SAMPLER_2D
|
| public static final int | GL_UNSIGNED_INT_SAMPLER_2D_ARRAY
|
| public static final int | GL_UNSIGNED_INT_SAMPLER_3D
|
| public static final int | GL_UNSIGNED_INT_SAMPLER_BUFFER
|
| public static final int | GL_UNSIGNED_INT_SAMPLER_CUBE
|
| public static final int | GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY
|
| public static final int | GL_UNSIGNED_INT_VEC2
|
| public static final int | GL_UNSIGNED_INT_VEC3
|
| public static final int | GL_UNSIGNED_INT_VEC4
|
| public static final int | GL_VERTEX_ARRAY_BINDING
|
| public static final int | GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT
|
| public static final int | GL_VERTEX_ATTRIB_ARRAY_DIVISOR
|
| public static final int | GL_VERTEX_ATTRIB_ARRAY_INTEGER
|
| Modifier and Type | Method and Description |
|---|---|
| public void | glBeginConditionalRender(int id, int mode)
Entry point to C language function: |
| public void | glBeginTransformFeedback(int primitiveMode)
Entry point to C language function: |
| public void | glBindBufferBase(int target, int index, int buffer)
Entry point to C language function: |
| public void | glBindBufferRange(int target, int index, int buffer, long offset, long size)
Entry point to C language function: |
| public void | glBindImageTexture(int unit, int texture, int level, boolean layered, int layer, int access, int format)
Entry point to C language function: |
| public void | glBindTransformFeedback(int target, int id)
Entry point to C language function: |
| public void | glBindVertexArray(int array)
Entry point to C language function: |
| public void | glBlendEquationi(int buf, int mode)
Entry point to C language function: |
| public void | glBlendEquationSeparatei(int buf, int modeRGB, int modeAlpha)
Entry point to C language function: |
| public void | glBlendFunci(int buf, int src, int dst)
Entry point to C language function: |
| public void | glBlendFuncSeparatei(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha)
Entry point to C language function: |
| public void | glBlitFramebuffer(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter)
Entry point to C language function: |
| public void | glClearBufferfi(int buffer, int drawbuffer, float depth, int stencil)
Entry point to C language function: |
| public void | glClearBufferfv(int buffer, int drawbuffer, FloatBuffer
a direct or array-backed value)java.Entry point to C language function: |
| public void | glClearBufferfv(int buffer, int drawbuffer, float[] value, int value_offset)
Entry point to C language function: |
| public void | glClearBufferiv(int buffer, int drawbuffer, IntBuffer
a direct or array-backed value)java.Entry point to C language function: |
| public void | glClearBufferiv(int buffer, int drawbuffer, int[] value, int value_offset)
Entry point to C language function: |
| public void | glClearBufferuiv(int buffer, int drawbuffer, IntBuffer
a direct or array-backed value)java.Entry point to C language function: |
| public void | glClearBufferuiv(int buffer, int drawbuffer, int[] value, int value_offset)
Entry point to C language function: |
| public void | glColorMaski(int index, boolean r, boolean g, boolean b, boolean a)
Entry point to C language function: |
| public void | glCopyBufferSubData(int readTarget, int writeTarget, long readOffset, long writeOffset, long size)
Entry point to C language function: |
| public void | glDeleteTransformFeedbacks(int n, IntBuffer
a direct or array-backed ids)java.Entry point to C language function: |
| public void | glDeleteTransformFeedbacks(int n, int[] ids, int ids_offset)
Entry point to C language function: |
| public void | glDeleteVertexArrays(int n, IntBuffer
a direct or array-backed arrays)java.Entry point to C language function: |
| public void | glDeleteVertexArrays(int n, int[] arrays, int arrays_offset)
Entry point to C language function: |
| public void | glDisablei(int target, int index)
Entry point to C language function: |
| public void | glDrawArraysInstanced(int mode, int first, int count, int instancecount)
Entry point to C language function: |
| public void | glDrawElementsInstanced(int mode, int count, int type, long indices_buffer_offset, int instancecount)
Entry point to C language function: |
| public void | glDrawRangeElements(int mode, int start, int end, int count, int type, long indices_buffer_offset)
Entry point to C language function: |
| public void | glEnablei(int target, int index)
Entry point to C language function: |
| public void | glEndConditionalRender()
Entry point to C language function: |
| public void | glEndTransformFeedback()
Entry point to C language function: |
| public void | glFramebufferParameteri(int target, int pname, int param)
Entry point to C language function: |
| public void | glFramebufferTextureEXT(int target, int attachment, int texture, int level)
Entry point to C language function: |
| public void | glFramebufferTextureLayer(int target, int attachment, int texture, int level, int layer)
Entry point to C language function: |
| public void | glGenTransformFeedbacks(int n, IntBuffer
a direct or array-backed ids)java.Entry point to C language function: |
| public void | glGenTransformFeedbacks(int n, int[] ids, int ids_offset)
Entry point to C language function: |
| public void | glGenVertexArrays(int n, IntBuffer
a direct or array-backed arrays)java.Entry point to C language function: |
| public void | glGenVertexArrays(int n, int[] arrays, int arrays_offset)
Entry point to C language function: |
| public void | glGetActiveUniformBlockiv(int program, int uniformBlockIndex, int pname, IntBuffer
a direct or array-backed params)java.Entry point to C language function: |
| public void | glGetActiveUniformBlockiv(int program, int uniformBlockIndex, int pname, int[] params, int params_offset)
Entry point to C language function: |
| public void | glGetActiveUniformBlockName(int program, int uniformBlockIndex, int bufSize, IntBuffer
a direct or array-backed length, ByteBuffer java.a direct or array-backed uniformBlockName)java.Entry point to C language function: |
| public void | glGetActiveUniformBlockName(int program, int uniformBlockIndex, int bufSize, int[] length, int length_offset, byte[] uniformBlockName, int uniformBlockName_offset)
Entry point to C language function: |
| public void | glGetActiveUniformsiv(int program, int uniformCount, IntBuffer
a direct or array-backed uniformIndices, int pname, IntBuffer java.a direct or array-backed params)java.Entry point to C language function: |
| public void | glGetActiveUniformsiv(int program, int uniformCount, int[] uniformIndices, int uniformIndices_offset, int pname, int[] params, int params_offset)
Entry point to C language function: |
| public void | glGetBooleani_v(int target, int index, ByteBuffer
a direct or array-backed data)java.Entry point to C language function: |
| public void | glGetBooleani_v(int target, int index, byte[] data, int data_offset)
Entry point to C language function: |
| public int | glGetFragDataLocation(int program, String name)
Entry point to C language function: |
| public void | glGetFramebufferParameteriv(int target, int pname, IntBuffer
a direct or array-backed params)java.Entry point to C language function: |
| public void | glGetFramebufferParameteriv(int target, int pname, int[] params, int params_offset)
Entry point to C language function: |
| public void | glGetIntegeri_v(int target, int index, IntBuffer
a direct or array-backed data)java.Entry point to C language function: |
| public void | glGetIntegeri_v(int target, int index, int[] data, int data_offset)
Entry point to C language function: |
| public void | glGetInternalformativ(int target, int internalformat, int pname, int bufSize, IntBuffer
a direct or array-backed params)java.Entry point to C language function: |
| public void | glGetInternalformativ(int target, int internalformat, int pname, int bufSize, int[] params, int params_offset)
Entry point to C language function: |
| public void | glGetnUniformuiv(int program, int location, int bufSize, IntBuffer
a direct or array-backed params)java.Entry point to C language function: |
| public void | glGetnUniformuiv(int program, int location, int bufSize, int[] params, int params_offset)
Entry point to C language function: |
| public String | glGetStringi(int name, int index)
Entry point to C language function: |
| public void | glGetTexLevelParameterfv(int target, int level, int pname, FloatBuffer
a direct or array-backed params)java.Entry point to C language function: |
| public void | glGetTexLevelParameterfv(int target, int level, int pname, float[] params, int params_offset)
Entry point to C language function: |
| public void | glGetTexLevelParameteriv(int target, int level, int pname, IntBuffer
a direct or array-backed params)java.Entry point to C language function: |
| public void | glGetTexLevelParameteriv(int target, int level, int pname, int[] params, int params_offset)
Entry point to C language function: |
| public void | glGetTransformFeedbackVarying(int program, int index, int bufSize, IntBuffer
a direct or array-backed length, IntBuffer java.a direct or array-backed size, IntBuffer java.a direct or array-backed type, ByteBuffer java.a direct or array-backed name)java.Entry point to C language function: |
| public void | glGetTransformFeedbackVarying(int program, int index, int bufSize, int[] length, int length_offset, int[] size, int size_offset, int[] type, int type_offset, byte[] name, int name_offset)
Entry point to C language function: |
| public int | glGetUniformBlockIndex(int program, String uniformBlockName)
Entry point to C language function: |
| public void | glGetUniformIndices(int program, int uniformCount, String[] uniformNames, IntBuffer
a direct or array-backed uniformIndices)java.Entry point to C language function: |
| public void | glGetUniformIndices(int program, int uniformCount, String[] uniformNames, int[] uniformIndices, int uniformIndices_offset)
Entry point to C language function: |
| public void | glGetUniformuiv(int program, int location, IntBuffer
a direct or array-backed params)java.Entry point to C language function: |
| public void | glGetUniformuiv(int program, int location, int[] params, int params_offset)
Entry point to C language function: |
| public void | glGetVertexAttribIiv(int index, int pname, IntBuffer
a direct or array-backed params)java.Entry point to C language function: |
| public void | glGetVertexAttribIiv(int index, int pname, int[] params, int params_offset)
Entry point to C language function: |
| public void | glGetVertexAttribIuiv(int index, int pname, IntBuffer
a direct or array-backed params)java.Entry point to C language function: |
| public void | glGetVertexAttribIuiv(int index, int pname, int[] params, int params_offset)
Entry point to C language function: |
| public void | glInvalidateFramebuffer(int target, int numAttachments, IntBuffer
a direct or array-backed attachments)java.Entry point to C language function: |
| public void | glInvalidateFramebuffer(int target, int numAttachments, int[] attachments, int attachments_offset)
Entry point to C language function: |
| public void | glInvalidateSubFramebuffer(int target, int numAttachments, IntBuffer
a direct or array-backed attachments, int x, int y, int width, int height)java.Entry point to C language function: |
| public void | glInvalidateSubFramebuffer(int target, int numAttachments, int[] attachments, int attachments_offset, int x, int y, int width, int height)
Entry point to C language function: |
| public boolean | glIsEnabledi(int target, int index)
Entry point to C language function: |
| public boolean | glIsTransformFeedback(int id)
Entry point to C language function: |
| public boolean | glIsVertexArray(int array)
Entry point to C language function: |
| public void | glMemoryBarrier(int barriers)
Entry point to C language function: |
| public void | glMinSampleShading(float value)
Entry point to C language function: |
| public void | glPauseTransformFeedback()
Entry point to C language function: |
| public void | glPrimitiveBoundingBox(float minX, float minY, float minZ, float minW, float maxX, float maxY, float maxZ, float maxW)
Entry point to C language function: |
| public void | glReadBuffer(int mode)
Entry point to C language function: |
| public void | glResumeTransformFeedback()
Entry point to C language function: |
| public void | glTexBuffer(int target, int internalformat, int buffer)
Entry point to C language function: |
| public void | glTexStorage2DMultisample(int target, int samples, int internalformat, int width, int height, boolean fixedsamplelocations)
Entry point to C language function: |
| public void | glTexStorage3DMultisample(int target, int samples, int internalformat, int width, int height, int depth, boolean fixedsamplelocations)
Entry point to C language function: |
| public void | glTransformFeedbackVaryings(int program, int count, String[] varyings, int bufferMode)
Entry point to C language function: |
| public void | glUniform1ui(int location, int v0)
Entry point to C language function: |
| public void | glUniform1uiv(int location, int count, IntBuffer
a direct or array-backed value)java.Entry point to C language function: |
| public void | glUniform1uiv(int location, int count, int[] value, int value_offset)
Entry point to C language function: |
| public void | glUniform2ui(int location, int v0, int v1)
Entry point to C language function: |
| public void | glUniform2uiv(int location, int count, IntBuffer
a direct or array-backed value)java.Entry point to C language function: |
| public void | glUniform2uiv(int location, int count, int[] value, int value_offset)
Entry point to C language function: |
| public void | glUniform3ui(int location, int v0, int v1, int v2)
Entry point to C language function: |
| public void | glUniform3uiv(int location, int count, IntBuffer
a direct or array-backed value)java.Entry point to C language function: |
| public void | glUniform3uiv(int location, int count, int[] value, int value_offset)
Entry point to C language function: |
| public void | glUniform4ui(int location, int v0, int v1, int v2, int v3)
Entry point to C language function: |
| public void | glUniform4uiv(int location, int count, IntBuffer
a direct or array-backed value)java.Entry point to C language function: |
| public void | glUniform4uiv(int location, int count, int[] value, int value_offset)
Entry point to C language function: |
| public void | glUniformBlockBinding(int program, int uniformBlockIndex, int uniformBlockBinding)
Entry point to C language function: |
| public void | glUniformMatrix2x3fv(int location, int count, boolean transpose, FloatBuffer
a direct or array-backed value)java.Entry point to C language function: |
| public void | glUniformMatrix2x3fv(int location, int count, boolean transpose, float[] value, int value_offset)
Entry point to C language function: |
| public void | glUniformMatrix2x4fv(int location, int count, boolean transpose, FloatBuffer
a direct or array-backed value)java.Entry point to C language function: |
| public void | glUniformMatrix2x4fv(int location, int count, boolean transpose, float[] value, int value_offset)
Entry point to C language function: |
| public void | glUniformMatrix3x2fv(int location, int count, boolean transpose, FloatBuffer
a direct or array-backed value)java.Entry point to C language function: |
| public void | glUniformMatrix3x2fv(int location, int count, boolean transpose, float[] value, int value_offset)
Entry point to C language function: |
| public void | glUniformMatrix3x4fv(int location, int count, boolean transpose, FloatBuffer
a direct or array-backed value)java.Entry point to C language function: |
| public void | glUniformMatrix3x4fv(int location, int count, boolean transpose, float[] value, int value_offset)
Entry point to C language function: |
| public void | glUniformMatrix4x2fv(int location, int count, boolean transpose, FloatBuffer
a direct or array-backed value)java.Entry point to C language function: |
| public void | glUniformMatrix4x2fv(int location, int count, boolean transpose, float[] value, int value_offset)
Entry point to C language function: |
| public void | glUniformMatrix4x3fv(int location, int count, boolean transpose, FloatBuffer
a direct or array-backed value)java.Entry point to C language function: |
| public void | glUniformMatrix4x3fv(int location, int count, boolean transpose, float[] value, int value_offset)
Entry point to C language function: |
| public void | glVertexAttribDivisor(int index, int divisor)
Entry point to C language function: |
| public void | glVertexAttribI4i(int index, int x, int y, int z, int w)
Entry point to C language function: |
| public void | glVertexAttribI4iv(int index, IntBuffer
a direct or array-backed v)java.Entry point to C language function: |
| public void | glVertexAttribI4iv(int index, int[] v, int v_offset)
Entry point to C language function: |
| public void | glVertexAttribI4ui(int index, int x, int y, int z, int w)
Entry point to C language function: |
| public void | glVertexAttribI4uiv(int index, IntBuffer
a direct or array-backed v)java.Entry point to C language function: |
| public void | glVertexAttribI4uiv(int index, int[] v, int v_offset)
Entry point to C language function: |
| public void | glVertexAttribIPointer(int index, int size, int type, int stride, long pointer_buffer_offset)
Entry point to C language function: |
| public boolean | |
| public boolean |