GLDebugMessages.
One can enable GLDebugOutput via GLContext#enableGLDebugMessage(boolean)
and add listeners via GLContext#addGLDebugListener(GLDebugListener).
| Modifier and Type | Method and Description |
|---|---|
| public void |
| messageSent | back to summary |
|---|---|
| public void messageSent(GLDebugMessage event) Handle Since this method is invoked directly by the GL implementation, it shall return as fast as possible. | |