GLDrawableFactory control over
individual display's gamma, brightness and contrast values
via the hardware gamma ramp tables.
Not supported on all platforms or graphics hardware.
Thanks to the LWJGL project for illustrating how to access gamma control on the various platforms.
| Access | Constructor and Description |
|---|---|
| private |
| Gamma | back to summary |
|---|---|
| private Gamma() | |
| resetAllDisplayGamma | back to summary |
|---|---|
| public static void resetAllDisplayGamma(final GLDrawable drawable) Convenient wrapper for | |
| resetDisplayGamma | back to summary |
|---|---|
| public static void resetDisplayGamma(final GLDrawable drawable) Convenient wrapper for
Use | |
| resetDisplayGamma | back to summary |
|---|---|
| public static void resetDisplayGamma(final GLAutoDrawable drawable) Convenient wrapper for | |
| setDisplayGamma | back to summary |
|---|---|
| public static boolean setDisplayGamma(final GLDrawable drawable, final float gamma, final float brightness, final float contrast) throws IllegalArgumentException Convenient wrapper for
Use | |
| setDisplayGamma | back to summary |
|---|---|
| public static boolean setDisplayGamma(final GLAutoDrawable drawable, final float gamma, final float brightness, final float contrast) throws IllegalArgumentException Convenient wrapper for | |