Top Interfaces Classes
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Package com.jogamp.opengl.util.texture


Interface Summary

Modifier and TypeInterface and Description
public interface
TextureSequence

Protocol for texture sequences, like animations, movies, etc.

Ensure to respect the texture coordinates provided by TextureFrame.

Class Summary

Modifier and TypeClass and Description
public class
ImageSequence

Simple TextureSequence implementation allowing existing textures or image streams to be used and replayed as frames.

public class
ImageType

Image type classification.

public class
Texture

Represents an OpenGL texture object.</center>

public class
TextureCoords

Specifies texture coordinates for a rectangular area of a texture.

public class
TextureData

Represents the data for an OpenGL texture.

public class
TextureIO

Provides input and output facilities for both loading OpenGL textures from disk and streams as well as writing textures already in memory back to disk.

public class
TextureState

Preserves a [ texture-unit, texture-target ] state.