| Modifier and Type | Interface and Description |
|---|---|
| public interface | TextureSequence
Protocol for texture sequences, like animations, movies, etc.
Ensure to respect the texture coordinates provided by
|
| Modifier and Type | Class and Description |
|---|---|
| public class | ImageSequence
Simple |
| public class | ImageType
Image type classification. |
| public class | Texture
Represents an OpenGL texture object.</center> |
| public class | TextureCoords
Specifies texture coordinates for a rectangular area of a texture. |
| public class | TextureData
Represents the data for an OpenGL texture. |
| public class | TextureIO
Provides input and output facilities for both loading OpenGL textures from disk and streams as well as writing textures already in memory back to disk. |
| public class | TextureState
Preserves a [ texture-unit, texture-target ] state. |