| Modifier and Type | Field and Description |
|---|---|
| public static final int | GL_QUERY_TARGET
Accepted by the <pname> parameter of GetQueryObjectiv: |
| public static final int | GL_TEXTURE_BINDING
Accepted by the <pname> parameter of GetIntegeri_v: |
| public static final int | GL_TEXTURE_TARGET
Accepted by the <pname> parameter of GetTextureParameter{if}v and GetTextureParameterI{i ui}v: |
| Access | Constructor and Description |
|---|---|
| private |
| Modifier and Type | Method and Description |
|---|---|
| public static void | |
| public static void | glBlitNamedFramebuffer(int readFramebuffer, int drawFramebuffer, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter)
|
| public static int | |
| public static void | |
| public static void | glClearNamedBufferSubData(int buffer, int internalformat, long offset, long size, int format, int type, ByteBuffer data)
|
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | glCompressedTextureSubImage1D(int texture, int level, int xoffset, int width, int format, ByteBuffer data)
|
| public static void | glCompressedTextureSubImage1D(int texture, int level, int xoffset, int width, int format, int data_imageSize, long data_buffer_offset)
|
| public static void | glCompressedTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int width, int height, int format, ByteBuffer data)
|
| public static void | glCompressedTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int data_imageSize, long data_buffer_offset)
|
| public static void | glCompressedTextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, ByteBuffer data)
|
| public static void | glCompressedTextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data_buffer_offset)
|
| public static void | glCopyNamedBufferSubData(int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size)
|
| public static void | |
| public static void | glCopyTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int x, int y, int width, int height)
|
| public static void | glCopyTextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)
|
| public static void | |
| public static int | |
| public static void | |
| public static int | |
| public static void | |
| public static int | |
| public static void | |
| public static int | |
| public static void | |
| public static int | |
| public static void | |
| public static int | |
| public static void | |
| public static int | |
| public static void | |
| public static int | |
| public static void | |
| public static int | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static int | |
| public static long | |
| public static ByteBuffer | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | glGetNamedFramebufferAttachmentParameter(int framebuffer, int attachment, int pname, IntBuffer params)
|
| public static int | glGetNamedFramebufferAttachmentParameter(int framebuffer, int attachment, int pname)
Overloads glGetNamedFramebufferAttachmentParameteriv. |
| public static void | |
| public static int | glGetNamedFramebufferParameter(int framebuffer, int pname)
Overloads glGetNamedFramebufferParameteriv. |
| public static void | |
| public static int | glGetNamedRenderbufferParameter(int renderbuffer, int pname)
Overloads glGetNamedRenderbufferParameteriv. |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | glGetTextureImage(int texture, int level, int format, int type, int pixels_bufSize, long pixels_buffer_offset)
|
| public static void | |
| public static void | |
| public static float | glGetTextureLevelParameterf(int texture, int level, int pname)
Overloads glGetTextureLevelParameterfv. |
| public static int | glGetTextureLevelParameteri(int texture, int level, int pname)
Overloads glGetTextureLevelParameteriv. |
| public static void | |
| public static void | |
| public static float | |
| public static void | |
| public static int | |
| public static int | |
| public static void | |
| public static int | |
| public static void | |
| public static void | |
| public static void | |
| public static int | |
| public static int | |
| public static long | |
| public static void | |
| public static int | |
| public static void | |
| public static int | |
| public static void | |
| public static long | |
| public static void | |
| public static void | glInvalidateNamedFramebufferSubData(int framebuffer, IntBuffer attachments, int x, int y, int width, int height)
|
| public static ByteBuffer | glMapNamedBuffer(int
the buffer object being mapped buffer, int the access policy, indicating whether it will be possible to read from, write to, or both read from and write to the buffer object's mapped data store access, ByteBuffer old_buffer)Maps a buffer object's data store. |
| public static ByteBuffer | glMapNamedBuffer(int
the buffer object being mapped buffer, int the access policy, indicating whether it will be possible to read from, write to, or both read from and write to the buffer object's mapped data store access, long length, ByteBuffer old_buffer)Maps a buffer object's data store. |
| public static ByteBuffer | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | glNamedFramebufferRenderbuffer(int framebuffer, int attachment, int renderbuffertarget, int renderbuffer)
|
| public static void | |
| public static void | |
| public static void | |
| public static void | glNamedRenderbufferStorageMultisample(int renderbuffer, int samples, int internalformat, int width, int height)
|
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | glTextureStorage2DMultisample(int texture, int samples, int internalformat, int width, int height, boolean fixedsamplelocations)
|
| public static void | |
| public static void | glTextureStorage3DMultisample(int texture, int samples, int internalformat, int width, int height, int depth, boolean fixedsamplelocations)
|
| public static void | glTextureSubImage1D(int texture, int level, int xoffset, int width, int format, int type, ByteBuffer pixels)
|
| public static void | glTextureSubImage1D(int texture, int level, int xoffset, int width, int format, int type, DoubleBuffer pixels)
|
| public static void | glTextureSubImage1D(int texture, int level, int xoffset, int width, int format, int type, FloatBuffer pixels)
|
| public static void | glTextureSubImage1D(int texture, int level, int xoffset, int width, int format, int type, IntBuffer pixels)
|
| public static void | glTextureSubImage1D(int texture, int level, int xoffset, int width, int format, int type, ShortBuffer pixels)
|
| public static void | glTextureSubImage1D(int texture, int level, int xoffset, int width, int format, int type, long pixels_buffer_offset)
|
| public static void | glTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, ByteBuffer pixels)
|
| public static void | glTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, DoubleBuffer pixels)
|
| public static void | glTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, FloatBuffer pixels)
|
| public static void | glTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, IntBuffer pixels)
|
| public static void | glTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, ShortBuffer pixels)
|
| public static void | glTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, long pixels_buffer_offset)
|
| public static void | glTextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, ByteBuffer pixels)
|
| public static void | glTextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, DoubleBuffer pixels)
|
| public static void | glTextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, FloatBuffer pixels)
|
| public static void | glTextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, IntBuffer pixels)
|
| public static void | glTextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, ShortBuffer pixels)
|
| public static void | glTextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long pixels_buffer_offset)
|
| public static void | |
| public static void | |
| public static boolean | |
| public static void | |
| public static void | glVertexArrayAttribFormat(int vaobj, int attribindex, int size, int type, boolean normalized, int relativeoffset)
|
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | glVertexArrayVertexBuffers(int vaobj, int first, int count, IntBuffer buffers, PointerBuffer offsets, IntBuffer strides)
|