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org.lwjgl.opengl

public final Class ARBES2Compatibility

extends Object
Class Inheritance
Imports
org.lwjgl.*, java.nio.*

Field Summary

Modifier and TypeField and Description
public static final int
GL_FIXED

Accepted by the <type> parameter of VertexAttribPointer:

public static final int
GL_HIGH_FLOAT

Accepted by the <precisiontype> parameter of GetShaderPrecisionFormat:

public static final int
GL_HIGH_INT

Accepted by the <precisiontype> parameter of GetShaderPrecisionFormat:

public static final int
GL_IMPLEMENTATION_COLOR_READ_FORMAT

Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:

public static final int
GL_IMPLEMENTATION_COLOR_READ_TYPE

Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:

public static final int
GL_LOW_FLOAT

Accepted by the <precisiontype> parameter of GetShaderPrecisionFormat:

public static final int
GL_LOW_INT

Accepted by the <precisiontype> parameter of GetShaderPrecisionFormat:

public static final int
GL_MAX_FRAGMENT_UNIFORM_VECTORS

Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:

public static final int
GL_MAX_VARYING_VECTORS

Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:

public static final int
GL_MAX_VERTEX_UNIFORM_VECTORS

Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:

public static final int
GL_MEDIUM_FLOAT

Accepted by the <precisiontype> parameter of GetShaderPrecisionFormat:

public static final int
GL_MEDIUM_INT

Accepted by the <precisiontype> parameter of GetShaderPrecisionFormat:

public static final int
GL_NUM_SHADER_BINARY_FORMATS

Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:

public static final int
GL_RGB565

Accepted by the <format> parameter of most commands taking sized internal formats:

public static final int
GL_SHADER_COMPILER

Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:

Constructor Summary

AccessConstructor and Description
private

Method Summary

Modifier and TypeMethod and Description
public static void
glClearDepthf(float d)

public static void
glDepthRangef(float n, float f)

public static void
glGetShaderPrecisionFormat(int shadertype, int precisiontype, IntBuffer range, IntBuffer precision)

public static void
public static void
glShaderBinary(IntBuffer shaders, int binaryformat, ByteBuffer binary)

Inherited from java.lang.Object:
cloneequalsfinalizegetClasshashCodenotifynotifyAlltoStringwaitwaitwait

Field Detail

GL_FIXEDback to summary
public static final int GL_FIXED

Accepted by the <type> parameter of VertexAttribPointer:

GL_HIGH_FLOATback to summary
public static final int GL_HIGH_FLOAT

Accepted by the <precisiontype> parameter of GetShaderPrecisionFormat:

GL_HIGH_INTback to summary
public static final int GL_HIGH_INT

Accepted by the <precisiontype> parameter of GetShaderPrecisionFormat:

GL_IMPLEMENTATION_COLOR_READ_FORMATback to summary
public static final int GL_IMPLEMENTATION_COLOR_READ_FORMAT

Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:

GL_IMPLEMENTATION_COLOR_READ_TYPEback to summary
public static final int GL_IMPLEMENTATION_COLOR_READ_TYPE

Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:

GL_LOW_FLOATback to summary
public static final int GL_LOW_FLOAT

Accepted by the <precisiontype> parameter of GetShaderPrecisionFormat:

GL_LOW_INTback to summary
public static final int GL_LOW_INT

Accepted by the <precisiontype> parameter of GetShaderPrecisionFormat:

GL_MAX_FRAGMENT_UNIFORM_VECTORSback to summary
public static final int GL_MAX_FRAGMENT_UNIFORM_VECTORS

Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:

GL_MAX_VARYING_VECTORSback to summary
public static final int GL_MAX_VARYING_VECTORS

Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:

GL_MAX_VERTEX_UNIFORM_VECTORSback to summary
public static final int GL_MAX_VERTEX_UNIFORM_VECTORS

Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:

GL_MEDIUM_FLOATback to summary
public static final int GL_MEDIUM_FLOAT

Accepted by the <precisiontype> parameter of GetShaderPrecisionFormat:

GL_MEDIUM_INTback to summary
public static final int GL_MEDIUM_INT

Accepted by the <precisiontype> parameter of GetShaderPrecisionFormat:

GL_NUM_SHADER_BINARY_FORMATSback to summary
public static final int GL_NUM_SHADER_BINARY_FORMATS

Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:

GL_RGB565back to summary
public static final int GL_RGB565

Accepted by the <format> parameter of most commands taking sized internal formats:

GL_SHADER_COMPILERback to summary
public static final int GL_SHADER_COMPILER

Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev:

Constructor Detail

ARBES2Compatibilityback to summary
private ARBES2Compatibility()

Method Detail

glClearDepthfback to summary
public static void glClearDepthf(float d)
glDepthRangefback to summary
public static void glDepthRangef(float n, float f)
glGetShaderPrecisionFormatback to summary
public static void glGetShaderPrecisionFormat(int shadertype, int precisiontype, IntBuffer range, IntBuffer precision)
glReleaseShaderCompilerback to summary
public static void glReleaseShaderCompiler()
glShaderBinaryback to summary
public static void glShaderBinary(IntBuffer shaders, int binaryformat, ByteBuffer binary)