| Modifier and Type | Field and Description |
|---|---|
| public static final int | GL_FIXED
Accepted by the <type> parameter of VertexAttribPointer: |
| public static final int | GL_HIGH_FLOAT
Accepted by the <precisiontype> parameter of GetShaderPrecisionFormat: |
| public static final int | GL_HIGH_INT
Accepted by the <precisiontype> parameter of GetShaderPrecisionFormat: |
| public static final int | GL_IMPLEMENTATION_COLOR_READ_FORMAT
Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev: |
| public static final int | GL_IMPLEMENTATION_COLOR_READ_TYPE
Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev: |
| public static final int | GL_LOW_FLOAT
Accepted by the <precisiontype> parameter of GetShaderPrecisionFormat: |
| public static final int | GL_LOW_INT
Accepted by the <precisiontype> parameter of GetShaderPrecisionFormat: |
| public static final int | GL_MAX_FRAGMENT_UNIFORM_VECTORS
Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev: |
| public static final int | GL_MAX_VARYING_VECTORS
Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev: |
| public static final int | GL_MAX_VERTEX_UNIFORM_VECTORS
Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev: |
| public static final int | GL_MEDIUM_FLOAT
Accepted by the <precisiontype> parameter of GetShaderPrecisionFormat: |
| public static final int | GL_MEDIUM_INT
Accepted by the <precisiontype> parameter of GetShaderPrecisionFormat: |
| public static final int | GL_NUM_SHADER_BINARY_FORMATS
Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev: |
| public static final int | GL_RGB565
Accepted by the <format> parameter of most commands taking sized internal formats: |
| public static final int | GL_SHADER_COMPILER
Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev: |
| Access | Constructor and Description |
|---|---|
| private |
| Modifier and Type | Method and Description |
|---|---|
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void |
| GL_FIXED | back to summary |
|---|---|
| public static final int GL_FIXED Accepted by the <type> parameter of VertexAttribPointer: | |
| GL_HIGH_FLOAT | back to summary |
|---|---|
| public static final int GL_HIGH_FLOAT Accepted by the <precisiontype> parameter of GetShaderPrecisionFormat: | |
| GL_HIGH_INT | back to summary |
|---|---|
| public static final int GL_HIGH_INT Accepted by the <precisiontype> parameter of GetShaderPrecisionFormat: | |
| GL_IMPLEMENTATION_COLOR_READ_FORMAT | back to summary |
|---|---|
| public static final int GL_IMPLEMENTATION_COLOR_READ_FORMAT Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev: | |
| GL_IMPLEMENTATION_COLOR_READ_TYPE | back to summary |
|---|---|
| public static final int GL_IMPLEMENTATION_COLOR_READ_TYPE Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev: | |
| GL_LOW_FLOAT | back to summary |
|---|---|
| public static final int GL_LOW_FLOAT Accepted by the <precisiontype> parameter of GetShaderPrecisionFormat: | |
| GL_LOW_INT | back to summary |
|---|---|
| public static final int GL_LOW_INT Accepted by the <precisiontype> parameter of GetShaderPrecisionFormat: | |
| GL_MAX_FRAGMENT_UNIFORM_VECTORS | back to summary |
|---|---|
| public static final int GL_MAX_FRAGMENT_UNIFORM_VECTORS Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev: | |
| GL_MAX_VARYING_VECTORS | back to summary |
|---|---|
| public static final int GL_MAX_VARYING_VECTORS Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev: | |
| GL_MAX_VERTEX_UNIFORM_VECTORS | back to summary |
|---|---|
| public static final int GL_MAX_VERTEX_UNIFORM_VECTORS Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev: | |
| GL_MEDIUM_FLOAT | back to summary |
|---|---|
| public static final int GL_MEDIUM_FLOAT Accepted by the <precisiontype> parameter of GetShaderPrecisionFormat: | |
| GL_MEDIUM_INT | back to summary |
|---|---|
| public static final int GL_MEDIUM_INT Accepted by the <precisiontype> parameter of GetShaderPrecisionFormat: | |
| GL_NUM_SHADER_BINARY_FORMATS | back to summary |
|---|---|
| public static final int GL_NUM_SHADER_BINARY_FORMATS Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev: | |
| GL_RGB565 | back to summary |
|---|---|
| public static final int GL_RGB565 Accepted by the <format> parameter of most commands taking sized internal formats: | |
| GL_SHADER_COMPILER | back to summary |
|---|---|
| public static final int GL_SHADER_COMPILER Accepted by the <value> parameter of GetBooleanv, GetIntegerv, GetInteger64v, GetFloatv, and GetDoublev: | |
| ARBES2Compatibility | back to summary |
|---|---|
| private ARBES2Compatibility() | |
| glClearDepthf | back to summary |
|---|---|
| public static void glClearDepthf(float d) | |
| glDepthRangef | back to summary |
|---|---|
| public static void glDepthRangef(float n, float f) | |
| glGetShaderPrecisionFormat | back to summary |
|---|---|
| public static void glGetShaderPrecisionFormat(int shadertype, int precisiontype, IntBuffer range, IntBuffer precision) | |
| glReleaseShaderCompiler | back to summary |
|---|---|
| public static void glReleaseShaderCompiler() | |
| glShaderBinary | back to summary |
|---|---|
| public static void glShaderBinary(IntBuffer shaders, int binaryformat, ByteBuffer binary) | |