| Modifier and Type | Field and Description |
|---|---|
| public static final int | GL_MAP_FLUSH_EXPLICIT_BIT
Accepted by the <access> parameter of MapBufferRange: |
| public static final int | GL_MAP_INVALIDATE_BUFFER_BIT
Accepted by the <access> parameter of MapBufferRange: |
| public static final int | GL_MAP_INVALIDATE_RANGE_BIT
Accepted by the <access> parameter of MapBufferRange: |
| public static final int | GL_MAP_READ_BIT
Accepted by the <access> parameter of MapBufferRange: |
| public static final int | GL_MAP_UNSYNCHRONIZED_BIT
Accepted by the <access> parameter of MapBufferRange: |
| public static final int | GL_MAP_WRITE_BIT
Accepted by the <access> parameter of MapBufferRange: |
| Access | Constructor and Description |
|---|---|
| private |
| Modifier and Type | Method and Description |
|---|---|
| public static void | |
| public static ByteBuffer | Returns: A ByteBuffer representing the mapped buffer memory.A ByteBuffer. If this argument points to the same address and has the same capacity as the new mapping, it will be returned and no new buffer will be created.
old_buffer)glMapBufferRange maps a GL buffer object range to a ByteBuffer. |
| GL_MAP_FLUSH_EXPLICIT_BIT | back to summary |
|---|---|
| public static final int GL_MAP_FLUSH_EXPLICIT_BIT Accepted by the <access> parameter of MapBufferRange: | |
| GL_MAP_INVALIDATE_BUFFER_BIT | back to summary |
|---|---|
| public static final int GL_MAP_INVALIDATE_BUFFER_BIT Accepted by the <access> parameter of MapBufferRange: | |
| GL_MAP_INVALIDATE_RANGE_BIT | back to summary |
|---|---|
| public static final int GL_MAP_INVALIDATE_RANGE_BIT Accepted by the <access> parameter of MapBufferRange: | |
| GL_MAP_READ_BIT | back to summary |
|---|---|
| public static final int GL_MAP_READ_BIT Accepted by the <access> parameter of MapBufferRange: | |
| GL_MAP_UNSYNCHRONIZED_BIT | back to summary |
|---|---|
| public static final int GL_MAP_UNSYNCHRONIZED_BIT Accepted by the <access> parameter of MapBufferRange: | |
| GL_MAP_WRITE_BIT | back to summary |
|---|---|
| public static final int GL_MAP_WRITE_BIT Accepted by the <access> parameter of MapBufferRange: | |
| ARBMapBufferRange | back to summary |
|---|---|
| private ARBMapBufferRange() | |
| glFlushMappedBufferRange | back to summary |
|---|---|
| public static void glFlushMappedBufferRange(int target, long offset, long length) | |
| glMapBufferRange | back to summary |
|---|---|
| public static ByteBuffer glMapBufferRange(int target, long offset, long length, int access, ByteBuffer old_buffer) glMapBufferRange maps a GL buffer object range to a ByteBuffer. The old_buffer argument can be null, in which case a new ByteBuffer will be created, pointing to the returned memory. If old_buffer is non-null, it will be returned if it points to the same mapped memory and has the same capacity as the buffer object, otherwise a new ByteBuffer is created. That way, an application will normally use glMapBufferRange like this: ByteBuffer mapped_buffer; mapped_buffer = glMapBufferRange(..., ..., ..., ..., null); ... // Another map on the same buffer mapped_buffer = glMapBufferRange(..., ..., ..., ..., mapped_buffer); Only ByteBuffers returned from this method are to be passed as the old_buffer argument. User-created ByteBuffers cannot be reused.
| |