| Modifier and Type | Field and Description |
|---|---|
| public static final int | GL_BOOL_ARB
Returned by the <type> parameter of GetActiveUniformARB: |
| public static final int | GL_BOOL_VEC2_ARB
Returned by the <type> parameter of GetActiveUniformARB: |
| public static final int | GL_BOOL_VEC3_ARB
Returned by the <type> parameter of GetActiveUniformARB: |
| public static final int | GL_BOOL_VEC4_ARB
Returned by the <type> parameter of GetActiveUniformARB: |
| public static final int | GL_FLOAT_MAT2_ARB
Returned by the <type> parameter of GetActiveUniformARB: |
| public static final int | GL_FLOAT_MAT3_ARB
Returned by the <type> parameter of GetActiveUniformARB: |
| public static final int | GL_FLOAT_MAT4_ARB
Returned by the <type> parameter of GetActiveUniformARB: |
| public static final int | GL_FLOAT_VEC2_ARB
Returned by the <type> parameter of GetActiveUniformARB: |
| public static final int | GL_FLOAT_VEC3_ARB
Returned by the <type> parameter of GetActiveUniformARB: |
| public static final int | GL_FLOAT_VEC4_ARB
Returned by the <type> parameter of GetActiveUniformARB: |
| public static final int | GL_INT_VEC2_ARB
Returned by the <type> parameter of GetActiveUniformARB: |
| public static final int | GL_INT_VEC3_ARB
Returned by the <type> parameter of GetActiveUniformARB: |
| public static final int | GL_INT_VEC4_ARB
Returned by the <type> parameter of GetActiveUniformARB: |
| public static final int | GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB
Accepted by the <pname> parameter of GetObjectParameter{fi}vARB: |
| public static final int | GL_OBJECT_ACTIVE_UNIFORMS_ARB
Accepted by the <pname> parameter of GetObjectParameter{fi}vARB: |
| public static final int | GL_OBJECT_ATTACHED_OBJECTS_ARB
Accepted by the <pname> parameter of GetObjectParameter{fi}vARB: |
| public static final int | GL_OBJECT_COMPILE_STATUS_ARB
Accepted by the <pname> parameter of GetObjectParameter{fi}vARB: |
| public static final int | GL_OBJECT_DELETE_STATUS_ARB
Accepted by the <pname> parameter of GetObjectParameter{fi}vARB: |
| public static final int | GL_OBJECT_INFO_LOG_LENGTH_ARB
Accepted by the <pname> parameter of GetObjectParameter{fi}vARB: |
| public static final int | GL_OBJECT_LINK_STATUS_ARB
Accepted by the <pname> parameter of GetObjectParameter{fi}vARB: |
| public static final int | GL_OBJECT_SHADER_SOURCE_LENGTH_ARB
Accepted by the <pname> parameter of GetObjectParameter{fi}vARB: |
| public static final int | GL_OBJECT_SUBTYPE_ARB
Accepted by the <pname> parameter of GetObjectParameter{fi}vARB: |
| public static final int | GL_OBJECT_TYPE_ARB
Accepted by the <pname> parameter of GetObjectParameter{fi}vARB: |
| public static final int | GL_OBJECT_VALIDATE_STATUS_ARB
Accepted by the <pname> parameter of GetObjectParameter{fi}vARB: |
| public static final int | GL_PROGRAM_OBJECT_ARB
Accepted by the <pname> argument of GetHandleARB: |
| public static final int | GL_SAMPLER_1D_ARB
Returned by the <type> parameter of GetActiveUniformARB: |
| public static final int | GL_SAMPLER_1D_SHADOW_ARB
Returned by the <type> parameter of GetActiveUniformARB: |
| public static final int | GL_SAMPLER_2D_ARB
Returned by the <type> parameter of GetActiveUniformARB: |
| public static final int | GL_SAMPLER_2D_RECT_ARB
Returned by the <type> parameter of GetActiveUniformARB: |
| public static final int | GL_SAMPLER_2D_RECT_SHADOW_ARB
Returned by the <type> parameter of GetActiveUniformARB: |
| public static final int | GL_SAMPLER_2D_SHADOW_ARB
Returned by the <type> parameter of GetActiveUniformARB: |
| public static final int | GL_SAMPLER_3D_ARB
Returned by the <type> parameter of GetActiveUniformARB: |
| public static final int | GL_SAMPLER_CUBE_ARB
Returned by the <type> parameter of GetActiveUniformARB: |
| public static final int | GL_SHADER_OBJECT_ARB
Returned by the <params> parameter of GetObjectParameter{fi}vARB: |
| Access | Constructor and Description |
|---|---|
| private |
| Modifier and Type | Method and Description |
|---|---|
| public static void | |
| public static void | |
| public static int | |
| public static int | |
| public static void | |
| public static void | |
| public static void | glGetActiveUniformARB(int programObj, int index, IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name)
|
| public static String | glGetActiveUniformARB(int programObj, int index, int maxLength, IntBuffer sizeType)
Overloads glGetActiveUniformARB. |
| public static String | |
| public static int | |
| public static int | |
| public static void | |
| public static int | |
| public static void | |
| public static String | |
| public static void | |
| public static void | |
| public static float | |
| public static int | |
| public static void | |
| public static String | |
| public static void | |
| public static void | |
| public static int | glGetUniformLocationARB(int programObj, ByteBuffer name)
Returns the location of the uniform with the specified name. |
| public static int | |
| public static void | |
| public static void | glShaderSourceARB(int shader, ByteBuffer string)
The ARB_shader_objects extension allows multiple, optionally null-terminated, source strings to define a shader program. |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native int | |
| pack-priv static native int | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | nglGetActiveUniformARB(int programObj, int index, int name_maxLength, long length, long size, long type, long name, long function_pointer)
|
| pack-priv static native void | nglGetAttachedObjectsARB(int containerObj, int obj_maxCount, long count, long obj, long function_pointer)
|
| pack-priv static native int | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | nglGetShaderSourceARB(int obj, int source_maxLength, long length, long source, long function_pointer)
|
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native int | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | nglUniformMatrix2fvARB(int location, int matrices_count, boolean transpose, long matrices, long function_pointer)
|
| pack-priv static native void | nglUniformMatrix3fvARB(int location, int matrices_count, boolean transpose, long matrices, long function_pointer)
|
| pack-priv static native void | nglUniformMatrix4fvARB(int location, int matrices_count, boolean transpose, long matrices, long function_pointer)
|
| pack-priv static native void | |
| pack-priv static native void |
| GL_BOOL_ARB | back to summary |
|---|---|
| public static final int GL_BOOL_ARB Returned by the <type> parameter of GetActiveUniformARB: | |
| GL_BOOL_VEC2_ARB | back to summary |
|---|---|
| public static final int GL_BOOL_VEC2_ARB Returned by the <type> parameter of GetActiveUniformARB: | |
| GL_BOOL_VEC3_ARB | back to summary |
|---|---|
| public static final int GL_BOOL_VEC3_ARB Returned by the <type> parameter of GetActiveUniformARB: | |
| GL_BOOL_VEC4_ARB | back to summary |
|---|---|
| public static final int GL_BOOL_VEC4_ARB Returned by the <type> parameter of GetActiveUniformARB: | |
| GL_FLOAT_MAT2_ARB | back to summary |
|---|---|
| public static final int GL_FLOAT_MAT2_ARB Returned by the <type> parameter of GetActiveUniformARB: | |
| GL_FLOAT_MAT3_ARB | back to summary |
|---|---|
| public static final int GL_FLOAT_MAT3_ARB Returned by the <type> parameter of GetActiveUniformARB: | |
| GL_FLOAT_MAT4_ARB | back to summary |
|---|---|
| public static final int GL_FLOAT_MAT4_ARB Returned by the <type> parameter of GetActiveUniformARB: | |
| GL_FLOAT_VEC2_ARB | back to summary |
|---|---|
| public static final int GL_FLOAT_VEC2_ARB Returned by the <type> parameter of GetActiveUniformARB: | |
| GL_FLOAT_VEC3_ARB | back to summary |
|---|---|
| public static final int GL_FLOAT_VEC3_ARB Returned by the <type> parameter of GetActiveUniformARB: | |
| GL_FLOAT_VEC4_ARB | back to summary |
|---|---|
| public static final int GL_FLOAT_VEC4_ARB Returned by the <type> parameter of GetActiveUniformARB: | |
| GL_INT_VEC2_ARB | back to summary |
|---|---|
| public static final int GL_INT_VEC2_ARB Returned by the <type> parameter of GetActiveUniformARB: | |
| GL_INT_VEC3_ARB | back to summary |
|---|---|
| public static final int GL_INT_VEC3_ARB Returned by the <type> parameter of GetActiveUniformARB: | |
| GL_INT_VEC4_ARB | back to summary |
|---|---|
| public static final int GL_INT_VEC4_ARB Returned by the <type> parameter of GetActiveUniformARB: | |
| GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB | back to summary |
|---|---|
| public static final int GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB Accepted by the <pname> parameter of GetObjectParameter{fi}vARB: | |
| GL_OBJECT_ACTIVE_UNIFORMS_ARB | back to summary |
|---|---|
| public static final int GL_OBJECT_ACTIVE_UNIFORMS_ARB Accepted by the <pname> parameter of GetObjectParameter{fi}vARB: | |
| GL_OBJECT_ATTACHED_OBJECTS_ARB | back to summary |
|---|---|
| public static final int GL_OBJECT_ATTACHED_OBJECTS_ARB Accepted by the <pname> parameter of GetObjectParameter{fi}vARB: | |
| GL_OBJECT_COMPILE_STATUS_ARB | back to summary |
|---|---|
| public static final int GL_OBJECT_COMPILE_STATUS_ARB Accepted by the <pname> parameter of GetObjectParameter{fi}vARB: | |
| GL_OBJECT_DELETE_STATUS_ARB | back to summary |
|---|---|
| public static final int GL_OBJECT_DELETE_STATUS_ARB Accepted by the <pname> parameter of GetObjectParameter{fi}vARB: | |
| GL_OBJECT_INFO_LOG_LENGTH_ARB | back to summary |
|---|---|
| public static final int GL_OBJECT_INFO_LOG_LENGTH_ARB Accepted by the <pname> parameter of GetObjectParameter{fi}vARB: | |
| GL_OBJECT_LINK_STATUS_ARB | back to summary |
|---|---|
| public static final int GL_OBJECT_LINK_STATUS_ARB Accepted by the <pname> parameter of GetObjectParameter{fi}vARB: | |
| GL_OBJECT_SHADER_SOURCE_LENGTH_ARB | back to summary |
|---|---|
| public static final int GL_OBJECT_SHADER_SOURCE_LENGTH_ARB Accepted by the <pname> parameter of GetObjectParameter{fi}vARB: | |
| GL_OBJECT_SUBTYPE_ARB | back to summary |
|---|---|
| public static final int GL_OBJECT_SUBTYPE_ARB Accepted by the <pname> parameter of GetObjectParameter{fi}vARB: | |
| GL_OBJECT_TYPE_ARB | back to summary |
|---|---|
| public static final int GL_OBJECT_TYPE_ARB Accepted by the <pname> parameter of GetObjectParameter{fi}vARB: | |
| GL_OBJECT_VALIDATE_STATUS_ARB | back to summary |
|---|---|
| public static final int GL_OBJECT_VALIDATE_STATUS_ARB Accepted by the <pname> parameter of GetObjectParameter{fi}vARB: | |
| GL_PROGRAM_OBJECT_ARB | back to summary |
|---|---|
| public static final int GL_PROGRAM_OBJECT_ARB Accepted by the <pname> argument of GetHandleARB: | |
| GL_SAMPLER_1D_ARB | back to summary |
|---|---|
| public static final int GL_SAMPLER_1D_ARB Returned by the <type> parameter of GetActiveUniformARB: | |
| GL_SAMPLER_1D_SHADOW_ARB | back to summary |
|---|---|
| public static final int GL_SAMPLER_1D_SHADOW_ARB Returned by the <type> parameter of GetActiveUniformARB: | |
| GL_SAMPLER_2D_ARB | back to summary |
|---|---|
| public static final int GL_SAMPLER_2D_ARB Returned by the <type> parameter of GetActiveUniformARB: | |
| GL_SAMPLER_2D_RECT_ARB | back to summary |
|---|---|
| public static final int GL_SAMPLER_2D_RECT_ARB Returned by the <type> parameter of GetActiveUniformARB: | |
| GL_SAMPLER_2D_RECT_SHADOW_ARB | back to summary |
|---|---|
| public static final int GL_SAMPLER_2D_RECT_SHADOW_ARB Returned by the <type> parameter of GetActiveUniformARB: | |
| GL_SAMPLER_2D_SHADOW_ARB | back to summary |
|---|---|
| public static final int GL_SAMPLER_2D_SHADOW_ARB Returned by the <type> parameter of GetActiveUniformARB: | |
| GL_SAMPLER_3D_ARB | back to summary |
|---|---|
| public static final int GL_SAMPLER_3D_ARB Returned by the <type> parameter of GetActiveUniformARB: | |
| GL_SAMPLER_CUBE_ARB | back to summary |
|---|---|
| public static final int GL_SAMPLER_CUBE_ARB Returned by the <type> parameter of GetActiveUniformARB: | |
| GL_SHADER_OBJECT_ARB | back to summary |
|---|---|
| public static final int GL_SHADER_OBJECT_ARB Returned by the <params> parameter of GetObjectParameter{fi}vARB: | |
| ARBShaderObjects | back to summary |
|---|---|
| private ARBShaderObjects() | |
| glAttachObjectARB | back to summary |
|---|---|
| public static void glAttachObjectARB(int containerObj, int obj) | |
| glCompileShaderARB | back to summary |
|---|---|
| public static void glCompileShaderARB(int shaderObj) | |
| glCreateProgramObjectARB | back to summary |
|---|---|
| public static int glCreateProgramObjectARB() | |
| glCreateShaderObjectARB | back to summary |
|---|---|
| public static int glCreateShaderObjectARB(int shaderType) | |
| glDeleteObjectARB | back to summary |
|---|---|
| public static void glDeleteObjectARB(int obj) | |
| glDetachObjectARB | back to summary |
|---|---|
| public static void glDetachObjectARB(int containerObj, int attachedObj) | |
| glGetActiveUniformARB | back to summary |
|---|---|
| public static void glGetActiveUniformARB(int programObj, int index, IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name) | |
| glGetActiveUniformARB | back to summary |
|---|---|
| public static String glGetActiveUniformARB(int programObj, int index, int maxLength, IntBuffer sizeType) Overloads glGetActiveUniformARB. Overloads glGetActiveUniformARB. This version returns both size and type in the sizeType buffer (at .position() and .position() + 1). | |
| glGetActiveUniformARB | back to summary |
|---|---|
| public static String glGetActiveUniformARB(int programObj, int index, int maxLength) Overloads glGetActiveUniformARB. Overloads glGetActiveUniformARB. This version returns only the uniform name. | |
| glGetActiveUniformSizeARB | back to summary |
|---|---|
| public static int glGetActiveUniformSizeARB(int programObj, int index) Overloads glGetActiveUniformARB. Overloads glGetActiveUniformARB. This version returns only the uniform size. | |
| glGetActiveUniformTypeARB | back to summary |
|---|---|
| public static int glGetActiveUniformTypeARB(int programObj, int index) Overloads glGetActiveUniformARB. Overloads glGetActiveUniformARB. This version returns only the uniform type. | |
| glGetAttachedObjectsARB | back to summary |
|---|---|
| public static void glGetAttachedObjectsARB(int containerObj, IntBuffer count, IntBuffer obj) | |
| glGetHandleARB | back to summary |
|---|---|
| public static int glGetHandleARB(int pname) | |
| glGetInfoLogARB | back to summary |
|---|---|
| public static void glGetInfoLogARB(int obj, IntBuffer length, ByteBuffer infoLog) | |
| glGetInfoLogARB | back to summary |
|---|---|
| public static String glGetInfoLogARB(int obj, int maxLength) Overloads glGetInfoLogARB. | |
| glGetObjectParameterARB | back to summary |
|---|---|
| public static void glGetObjectParameterARB(int obj, int pname, FloatBuffer params) | |
| glGetObjectParameterARB | back to summary |
|---|---|
| public static void glGetObjectParameterARB(int obj, int pname, IntBuffer params) | |
| glGetObjectParameterfARB | back to summary |
|---|---|
| public static float glGetObjectParameterfARB(int obj, int pname) Overloads glGetObjectParameterfvARB. | |
| glGetObjectParameteriARB | back to summary |
|---|---|
| public static int glGetObjectParameteriARB(int obj, int pname) Overloads glGetObjectParameterivARB. | |
| glGetShaderSourceARB | back to summary |
|---|---|
| public static void glGetShaderSourceARB(int obj, IntBuffer length, ByteBuffer source) | |
| glGetShaderSourceARB | back to summary |
|---|---|
| public static String glGetShaderSourceARB(int obj, int maxLength) Overloads glGetShaderSourceARB. | |
| glGetUniformARB | back to summary |
|---|---|
| public static void glGetUniformARB(int programObj, int location, FloatBuffer params) | |
| glGetUniformARB | back to summary |
|---|---|
| public static void glGetUniformARB(int programObj, int location, IntBuffer params) | |
| glGetUniformLocationARB | back to summary |
|---|---|
| public static int glGetUniformLocationARB(int programObj, ByteBuffer name) Returns the location of the uniform with the specified name. The ByteBuffer should contain the uniform name as a null-terminated string.
| |
| glGetUniformLocationARB | back to summary |
|---|---|
| public static int glGetUniformLocationARB(int programObj, CharSequence name) Overloads glGetUniformLocationARB. | |
| glLinkProgramARB | back to summary |
|---|---|
| public static void glLinkProgramARB(int programObj) | |
| glShaderSourceARB | back to summary |
|---|---|
| public static void glShaderSourceARB(int shader, ByteBuffer string) The ARB_shader_objects extension allows multiple, optionally null-terminated, source strings to define a shader program. This method uses just a single string, that should NOT be null-terminated. | |
| glShaderSourceARB | back to summary |
|---|---|
| public static void glShaderSourceARB(int shader, CharSequence string) Overloads glShaderSourceARB. | |
| glShaderSourceARB | back to summary |
|---|---|
| public static void glShaderSourceARB(int shader, CharSequence[] strings) Overloads glShaderSourceARB. | |
| glUniform1ARB | back to summary |
|---|---|
| public static void glUniform1ARB(int location, FloatBuffer values) | |
| glUniform1ARB | back to summary |
|---|---|
| public static void glUniform1ARB(int location, IntBuffer values) | |
| glUniform1fARB | back to summary |
|---|---|
| public static void glUniform1fARB(int location, float v0) | |
| glUniform1iARB | back to summary |
|---|---|
| public static void glUniform1iARB(int location, int v0) | |
| glUniform2ARB | back to summary |
|---|---|
| public static void glUniform2ARB(int location, FloatBuffer values) | |
| glUniform2ARB | back to summary |
|---|---|
| public static void glUniform2ARB(int location, IntBuffer values) | |
| glUniform2fARB | back to summary |
|---|---|
| public static void glUniform2fARB(int location, float v0, float v1) | |
| glUniform2iARB | back to summary |
|---|---|
| public static void glUniform2iARB(int location, int v0, int v1) | |
| glUniform3ARB | back to summary |
|---|---|
| public static void glUniform3ARB(int location, FloatBuffer values) | |
| glUniform3ARB | back to summary |
|---|---|
| public static void glUniform3ARB(int location, IntBuffer values) | |
| glUniform3fARB | back to summary |
|---|---|
| public static void glUniform3fARB(int location, float v0, float v1, float v2) | |
| glUniform3iARB | back to summary |
|---|---|
| public static void glUniform3iARB(int location, int v0, int v1, int v2) | |
| glUniform4ARB | back to summary |
|---|---|
| public static void glUniform4ARB(int location, FloatBuffer values) | |
| glUniform4ARB | back to summary |
|---|---|
| public static void glUniform4ARB(int location, IntBuffer values) | |
| glUniform4fARB | back to summary |
|---|---|
| public static void glUniform4fARB(int location, float v0, float v1, float v2, float v3) | |
| glUniform4iARB | back to summary |
|---|---|
| public static void glUniform4iARB(int location, int v0, int v1, int v2, int v3) | |
| glUniformMatrix2ARB | back to summary |
|---|---|
| public static void glUniformMatrix2ARB(int location, boolean transpose, FloatBuffer matrices) | |
| glUniformMatrix3ARB | back to summary |
|---|---|
| public static void glUniformMatrix3ARB(int location, boolean transpose, FloatBuffer matrices) | |
| glUniformMatrix4ARB | back to summary |
|---|---|
| public static void glUniformMatrix4ARB(int location, boolean transpose, FloatBuffer matrices) | |
| glUseProgramObjectARB | back to summary |
|---|---|
| public static void glUseProgramObjectARB(int programObj) | |
| glValidateProgramARB | back to summary |
|---|---|
| public static void glValidateProgramARB(int programObj) | |
| nglAttachObjectARB | back to summary |
|---|---|
| pack-priv static native void nglAttachObjectARB(int containerObj, int obj, long function_pointer) | |
| nglCompileShaderARB | back to summary |
|---|---|
| pack-priv static native void nglCompileShaderARB(int shaderObj, long function_pointer) | |
| nglCreateProgramObjectARB | back to summary |
|---|---|
| pack-priv static native int nglCreateProgramObjectARB(long function_pointer) | |
| nglCreateShaderObjectARB | back to summary |
|---|---|
| pack-priv static native int nglCreateShaderObjectARB(int shaderType, long function_pointer) | |
| nglDeleteObjectARB | back to summary |
|---|---|
| pack-priv static native void nglDeleteObjectARB(int obj, long function_pointer) | |
| nglDetachObjectARB | back to summary |
|---|---|
| pack-priv static native void nglDetachObjectARB(int containerObj, int attachedObj, long function_pointer) | |
| nglGetActiveUniformARB | back to summary |
|---|---|
| pack-priv static native void nglGetActiveUniformARB(int programObj, int index, int name_maxLength, long length, long size, long type, long name, long function_pointer) | |
| nglGetAttachedObjectsARB | back to summary |
|---|---|
| pack-priv static native void nglGetAttachedObjectsARB(int containerObj, int obj_maxCount, long count, long obj, long function_pointer) | |
| nglGetHandleARB | back to summary |
|---|---|
| pack-priv static native int nglGetHandleARB(int pname, long function_pointer) | |
| nglGetInfoLogARB | back to summary |
|---|---|
| pack-priv static native void nglGetInfoLogARB(int obj, int infoLog_maxLength, long length, long infoLog, long function_pointer) | |
| nglGetObjectParameterfvARB | back to summary |
|---|---|
| pack-priv static native void nglGetObjectParameterfvARB(int obj, int pname, long params, long function_pointer) | |
| nglGetObjectParameterivARB | back to summary |
|---|---|
| pack-priv static native void nglGetObjectParameterivARB(int obj, int pname, long params, long function_pointer) | |
| nglGetShaderSourceARB | back to summary |
|---|---|
| pack-priv static native void nglGetShaderSourceARB(int obj, int source_maxLength, long length, long source, long function_pointer) | |
| nglGetUniformfvARB | back to summary |
|---|---|
| pack-priv static native void nglGetUniformfvARB(int programObj, int location, long params, long function_pointer) | |
| nglGetUniformivARB | back to summary |
|---|---|
| pack-priv static native void nglGetUniformivARB(int programObj, int location, long params, long function_pointer) | |
| nglGetUniformLocationARB | back to summary |
|---|---|
| pack-priv static native int nglGetUniformLocationARB(int programObj, long name, long function_pointer) | |
| nglLinkProgramARB | back to summary |
|---|---|
| pack-priv static native void nglLinkProgramARB(int programObj, long function_pointer) | |
| nglShaderSourceARB | back to summary |
|---|---|
| pack-priv static native void nglShaderSourceARB(int shader, int count, long string, int string_length, long function_pointer) | |
| nglShaderSourceARB3 | back to summary |
|---|---|
| pack-priv static native void nglShaderSourceARB3(int shader, int count, long strings, long length, long function_pointer) | |
| nglUniform1fARB | back to summary |
|---|---|
| pack-priv static native void nglUniform1fARB(int location, float v0, long function_pointer) | |
| nglUniform1fvARB | back to summary |
|---|---|
| pack-priv static native void nglUniform1fvARB(int location, int values_count, long values, long function_pointer) | |
| nglUniform1iARB | back to summary |
|---|---|
| pack-priv static native void nglUniform1iARB(int location, int v0, long function_pointer) | |
| nglUniform1ivARB | back to summary |
|---|---|
| pack-priv static native void nglUniform1ivARB(int location, int values_count, long values, long function_pointer) | |
| nglUniform2fARB | back to summary |
|---|---|
| pack-priv static native void nglUniform2fARB(int location, float v0, float v1, long function_pointer) | |
| nglUniform2fvARB | back to summary |
|---|---|
| pack-priv static native void nglUniform2fvARB(int location, int values_count, long values, long function_pointer) | |
| nglUniform2iARB | back to summary |
|---|---|
| pack-priv static native void nglUniform2iARB(int location, int v0, int v1, long function_pointer) | |
| nglUniform2ivARB | back to summary |
|---|---|
| pack-priv static native void nglUniform2ivARB(int location, int values_count, long values, long function_pointer) | |
| nglUniform3fARB | back to summary |
|---|---|
| pack-priv static native void nglUniform3fARB(int location, float v0, float v1, float v2, long function_pointer) | |
| nglUniform3fvARB | back to summary |
|---|---|
| pack-priv static native void nglUniform3fvARB(int location, int values_count, long values, long function_pointer) | |
| nglUniform3iARB | back to summary |
|---|---|
| pack-priv static native void nglUniform3iARB(int location, int v0, int v1, int v2, long function_pointer) | |
| nglUniform3ivARB | back to summary |
|---|---|
| pack-priv static native void nglUniform3ivARB(int location, int values_count, long values, long function_pointer) | |
| nglUniform4fARB | back to summary |
|---|---|
| pack-priv static native void nglUniform4fARB(int location, float v0, float v1, float v2, float v3, long function_pointer) | |
| nglUniform4fvARB | back to summary |
|---|---|
| pack-priv static native void nglUniform4fvARB(int location, int values_count, long values, long function_pointer) | |
| nglUniform4iARB | back to summary |
|---|---|
| pack-priv static native void nglUniform4iARB(int location, int v0, int v1, int v2, int v3, long function_pointer) | |
| nglUniform4ivARB | back to summary |
|---|---|
| pack-priv static native void nglUniform4ivARB(int location, int values_count, long values, long function_pointer) | |
| nglUniformMatrix2fvARB | back to summary |
|---|---|
| pack-priv static native void nglUniformMatrix2fvARB(int location, int matrices_count, boolean transpose, long matrices, long function_pointer) | |
| nglUniformMatrix3fvARB | back to summary |
|---|---|
| pack-priv static native void nglUniformMatrix3fvARB(int location, int matrices_count, boolean transpose, long matrices, long function_pointer) | |
| nglUniformMatrix4fvARB | back to summary |
|---|---|
| pack-priv static native void nglUniformMatrix4fvARB(int location, int matrices_count, boolean transpose, long matrices, long function_pointer) | |
| nglUseProgramObjectARB | back to summary |
|---|---|
| pack-priv static native void nglUseProgramObjectARB(int programObj, long function_pointer) | |
| nglValidateProgramARB | back to summary |
|---|---|
| pack-priv static native void nglValidateProgramARB(int programObj, long function_pointer) | |