Top Description Fields Constructors Methods
org.lwjgl.opengl

public final Class GL12

extends Object
Class Inheritance
Imports
org.lwjgl.*, java.nio.*

The core OpenGL1.2.1 API, with the imaging subset.

Author
cix_foo
Version
$Revision$ $Id$

Field Summary

Modifier and TypeField and Description
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Constructor Summary

AccessConstructor and Description
private
GL12()

Method Summary

Modifier and TypeMethod and Description
public static void
glCopyTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)

public static void
glDrawRangeElements(int mode, int start, int end, ByteBuffer indices)

public static void
glDrawRangeElements(int mode, int start, int end, IntBuffer indices)

public static void
glDrawRangeElements(int mode, int start, int end, ShortBuffer indices)

public static void
glDrawRangeElements(int mode, int start, int end, int indices_count, int type, long indices_buffer_offset)

public static void
glTexImage3D(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, ByteBuffer pixels)

public static void
glTexImage3D(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, DoubleBuffer pixels)

public static void
glTexImage3D(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, FloatBuffer pixels)

public static void
glTexImage3D(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, IntBuffer pixels)

public static void
glTexImage3D(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, ShortBuffer pixels)

public static void
glTexImage3D(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, long pixels_buffer_offset)

public static void
glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, ByteBuffer pixels)

public static void
glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, DoubleBuffer pixels)

public static void
glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, FloatBuffer pixels)

public static void
glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, IntBuffer pixels)

public static void
glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, ShortBuffer pixels)

public static void
glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long pixels_buffer_offset)

pack-priv static native void
nglCopyTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height, long function_pointer)

pack-priv static native void
nglDrawRangeElements(int mode, int start, int end, int indices_count, int type, long indices, long function_pointer)

pack-priv static native void
nglDrawRangeElementsBO(int mode, int start, int end, int indices_count, int type, long indices_buffer_offset, long function_pointer)

pack-priv static native void
nglTexImage3D(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, long pixels, long function_pointer)

pack-priv static native void
nglTexImage3DBO(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, long pixels_buffer_offset, long function_pointer)

pack-priv static native void
nglTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long pixels, long function_pointer)

pack-priv static native void
nglTexSubImage3DBO(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long pixels_buffer_offset, long function_pointer)

Inherited from java.lang.Object:
cloneequalsfinalizegetClasshashCodenotifynotifyAlltoStringwaitwaitwait

Field Detail

GL_ALIASED_LINE_WIDTH_RANGEback to summary
public static final int GL_ALIASED_LINE_WIDTH_RANGE
GL_ALIASED_POINT_SIZE_RANGEback to summary
public static final int GL_ALIASED_POINT_SIZE_RANGE
GL_BGRback to summary
public static final int GL_BGR
GL_BGRAback to summary
public static final int GL_BGRA
GL_CLAMP_TO_EDGEback to summary
public static final int GL_CLAMP_TO_EDGE
GL_LIGHT_MODEL_COLOR_CONTROLback to summary
public static final int GL_LIGHT_MODEL_COLOR_CONTROL
GL_MAX_3D_TEXTURE_SIZEback to summary
public static final int GL_MAX_3D_TEXTURE_SIZE
GL_MAX_ELEMENTS_INDICESback to summary
public static final int GL_MAX_ELEMENTS_INDICES
GL_MAX_ELEMENTS_VERTICESback to summary
public static final int GL_MAX_ELEMENTS_VERTICES
GL_PACK_IMAGE_HEIGHTback to summary
public static final int GL_PACK_IMAGE_HEIGHT
GL_PACK_SKIP_IMAGESback to summary
public static final int GL_PACK_SKIP_IMAGES
GL_PROXY_TEXTURE_3Dback to summary
public static final int GL_PROXY_TEXTURE_3D
GL_RESCALE_NORMALback to summary
public static final int GL_RESCALE_NORMAL
GL_SEPARATE_SPECULAR_COLORback to summary
public static final int GL_SEPARATE_SPECULAR_COLOR
GL_SINGLE_COLORback to summary
public static final int GL_SINGLE_COLOR
GL_SMOOTH_LINE_WIDTH_GRANULARITYback to summary
public static final int GL_SMOOTH_LINE_WIDTH_GRANULARITY
GL_SMOOTH_LINE_WIDTH_RANGEback to summary
public static final int GL_SMOOTH_LINE_WIDTH_RANGE
GL_SMOOTH_POINT_SIZE_GRANULARITYback to summary
public static final int GL_SMOOTH_POINT_SIZE_GRANULARITY
GL_SMOOTH_POINT_SIZE_RANGEback to summary
public static final int GL_SMOOTH_POINT_SIZE_RANGE
GL_TEXTURE_3Dback to summary
public static final int GL_TEXTURE_3D
GL_TEXTURE_BASE_LEVELback to summary
public static final int GL_TEXTURE_BASE_LEVEL
GL_TEXTURE_BINDING_3Dback to summary
public static final int GL_TEXTURE_BINDING_3D
GL_TEXTURE_DEPTHback to summary
public static final int GL_TEXTURE_DEPTH
GL_TEXTURE_MAX_LEVELback to summary
public static final int GL_TEXTURE_MAX_LEVEL
GL_TEXTURE_MAX_LODback to summary
public static final int GL_TEXTURE_MAX_LOD
GL_TEXTURE_MIN_LODback to summary
public static final int GL_TEXTURE_MIN_LOD
GL_TEXTURE_WRAP_Rback to summary
public static final int GL_TEXTURE_WRAP_R
GL_UNPACK_IMAGE_HEIGHTback to summary
public static final int GL_UNPACK_IMAGE_HEIGHT
GL_UNPACK_SKIP_IMAGESback to summary
public static final int GL_UNPACK_SKIP_IMAGES
GL_UNSIGNED_BYTE_2_3_3_REVback to summary
public static final int GL_UNSIGNED_BYTE_2_3_3_REV
GL_UNSIGNED_BYTE_3_3_2back to summary
public static final int GL_UNSIGNED_BYTE_3_3_2
GL_UNSIGNED_INT_10_10_10_2back to summary
public static final int GL_UNSIGNED_INT_10_10_10_2
GL_UNSIGNED_INT_2_10_10_10_REVback to summary
public static final int GL_UNSIGNED_INT_2_10_10_10_REV
GL_UNSIGNED_INT_8_8_8_8back to summary
public static final int GL_UNSIGNED_INT_8_8_8_8
GL_UNSIGNED_INT_8_8_8_8_REVback to summary
public static final int GL_UNSIGNED_INT_8_8_8_8_REV
GL_UNSIGNED_SHORT_1_5_5_5_REVback to summary
public static final int GL_UNSIGNED_SHORT_1_5_5_5_REV
GL_UNSIGNED_SHORT_4_4_4_4back to summary
public static final int GL_UNSIGNED_SHORT_4_4_4_4
GL_UNSIGNED_SHORT_4_4_4_4_REVback to summary
public static final int GL_UNSIGNED_SHORT_4_4_4_4_REV
GL_UNSIGNED_SHORT_5_5_5_1back to summary
public static final int GL_UNSIGNED_SHORT_5_5_5_1
GL_UNSIGNED_SHORT_5_6_5back to summary
public static final int GL_UNSIGNED_SHORT_5_6_5
GL_UNSIGNED_SHORT_5_6_5_REVback to summary
public static final int GL_UNSIGNED_SHORT_5_6_5_REV

Constructor Detail

GL12back to summary
private GL12()

Method Detail

glCopyTexSubImage3Dback to summary
public static void glCopyTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)
glDrawRangeElementsback to summary
public static void glDrawRangeElements(int mode, int start, int end, ByteBuffer indices)
glDrawRangeElementsback to summary
public static void glDrawRangeElements(int mode, int start, int end, IntBuffer indices)
glDrawRangeElementsback to summary
public static void glDrawRangeElements(int mode, int start, int end, ShortBuffer indices)
glDrawRangeElementsback to summary
public static void glDrawRangeElements(int mode, int start, int end, int indices_count, int type, long indices_buffer_offset)
glTexImage3Dback to summary
public static void glTexImage3D(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, ByteBuffer pixels)
glTexImage3Dback to summary
public static void glTexImage3D(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, DoubleBuffer pixels)
glTexImage3Dback to summary
public static void glTexImage3D(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, FloatBuffer pixels)
glTexImage3Dback to summary
public static void glTexImage3D(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, IntBuffer pixels)
glTexImage3Dback to summary
public static void glTexImage3D(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, ShortBuffer pixels)
glTexImage3Dback to summary
public static void glTexImage3D(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, long pixels_buffer_offset)
glTexSubImage3Dback to summary
public static void glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, ByteBuffer pixels)
glTexSubImage3Dback to summary
public static void glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, DoubleBuffer pixels)
glTexSubImage3Dback to summary
public static void glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, FloatBuffer pixels)
glTexSubImage3Dback to summary
public static void glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, IntBuffer pixels)
glTexSubImage3Dback to summary
public static void glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, ShortBuffer pixels)
glTexSubImage3Dback to summary
public static void glTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long pixels_buffer_offset)
nglCopyTexSubImage3Dback to summary
pack-priv static native void nglCopyTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height, long function_pointer)
nglDrawRangeElementsback to summary
pack-priv static native void nglDrawRangeElements(int mode, int start, int end, int indices_count, int type, long indices, long function_pointer)
nglDrawRangeElementsBOback to summary
pack-priv static native void nglDrawRangeElementsBO(int mode, int start, int end, int indices_count, int type, long indices_buffer_offset, long function_pointer)
nglTexImage3Dback to summary
pack-priv static native void nglTexImage3D(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, long pixels, long function_pointer)
nglTexImage3DBOback to summary
pack-priv static native void nglTexImage3DBO(int target, int level, int internalFormat, int width, int height, int depth, int border, int format, int type, long pixels_buffer_offset, long function_pointer)
nglTexSubImage3Dback to summary
pack-priv static native void nglTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long pixels, long function_pointer)
nglTexSubImage3DBOback to summary
pack-priv static native void nglTexSubImage3DBO(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long pixels_buffer_offset, long function_pointer)