Top Description Fields Constructors Methods
org.lwjgl.opengl

public final Class GL13

extends Object
Class Inheritance
Imports
org.lwjgl.*, java.nio.*

The core OpenGL1.3 API.

Author
cix_foo
Version
$Revision$ $Id$

Field Summary

Modifier and TypeField and Description
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Constructor Summary

AccessConstructor and Description
private
GL13()

Method Summary

Modifier and TypeMethod and Description
public static void
glActiveTexture(int texture)

public static void
glClientActiveTexture(int texture)

public static void
glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, ByteBuffer data)

public static void
glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int data_imageSize, long data_buffer_offset)

public static void
glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize)

Overloads glCompressedTexImage1D.

public static void
glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, ByteBuffer data)

public static void
glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int data_imageSize, long data_buffer_offset)

public static void
glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize)

Overloads glCompressedTexImage2D.

public static void
glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, ByteBuffer data)

public static void
glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int data_imageSize, long data_buffer_offset)

public static void
glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize)

Overloads glCompressedTexImage3D.

public static void
glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, ByteBuffer data)

public static void
glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int data_imageSize, long data_buffer_offset)

public static void
glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, ByteBuffer data)

public static void
glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int data_imageSize, long data_buffer_offset)

public static void
glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, ByteBuffer data)

public static void
glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int data_imageSize, long data_buffer_offset)

public static void
glGetCompressedTexImage(int target, int lod, ByteBuffer img)

public static void
glGetCompressedTexImage(int target, int lod, IntBuffer img)

public static void
glGetCompressedTexImage(int target, int lod, ShortBuffer img)

public static void
glGetCompressedTexImage(int target, int lod, long img_buffer_offset)

public static void
public static void
public static void
glMultiTexCoord1d(int target, double s)

public static void
glMultiTexCoord1f(int target, float s)

public static void
glMultiTexCoord2d(int target, double s, double t)

public static void
glMultiTexCoord2f(int target, float s, float t)

public static void
glMultiTexCoord3d(int target, double s, double t, double r)

public static void
glMultiTexCoord3f(int target, float s, float t, float r)

public static void
glMultiTexCoord4d(int target, double s, double t, double r, double q)

public static void
glMultiTexCoord4f(int target, float s, float t, float r, float q)

public static void
public static void
public static void
glSampleCoverage(float value, boolean invert)

pack-priv static native void
nglActiveTexture(int texture, long function_pointer)

pack-priv static native void
nglClientActiveTexture(int texture, long function_pointer)

pack-priv static native void
nglCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int data_imageSize, long data, long function_pointer)

pack-priv static native void
nglCompressedTexImage1DBO(int target, int level, int internalformat, int width, int border, int data_imageSize, long data_buffer_offset, long function_pointer)

pack-priv static native void
nglCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int data_imageSize, long data, long function_pointer)

pack-priv static native void
nglCompressedTexImage2DBO(int target, int level, int internalformat, int width, int height, int border, int data_imageSize, long data_buffer_offset, long function_pointer)

pack-priv static native void
nglCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int data_imageSize, long data, long function_pointer)

pack-priv static native void
nglCompressedTexImage3DBO(int target, int level, int internalformat, int width, int height, int depth, int border, int data_imageSize, long data_buffer_offset, long function_pointer)

pack-priv static native void
nglCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int data_imageSize, long data, long function_pointer)

pack-priv static native void
nglCompressedTexSubImage1DBO(int target, int level, int xoffset, int width, int format, int data_imageSize, long data_buffer_offset, long function_pointer)

pack-priv static native void
nglCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int data_imageSize, long data, long function_pointer)

pack-priv static native void
nglCompressedTexSubImage2DBO(int target, int level, int xoffset, int yoffset, int width, int height, int format, int data_imageSize, long data_buffer_offset, long function_pointer)

pack-priv static native void
nglCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int data_imageSize, long data, long function_pointer)

pack-priv static native void
nglCompressedTexSubImage3DBO(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int data_imageSize, long data_buffer_offset, long function_pointer)

pack-priv static native void
nglGetCompressedTexImage(int target, int lod, long img, long function_pointer)

pack-priv static native void
nglGetCompressedTexImageBO(int target, int lod, long img_buffer_offset, long function_pointer)

pack-priv static native void
nglLoadTransposeMatrixd(long m, long function_pointer)

pack-priv static native void
nglLoadTransposeMatrixf(long m, long function_pointer)

pack-priv static native void
nglMultiTexCoord1d(int target, double s, long function_pointer)

pack-priv static native void
nglMultiTexCoord1f(int target, float s, long function_pointer)

pack-priv static native void
nglMultiTexCoord2d(int target, double s, double t, long function_pointer)

pack-priv static native void
nglMultiTexCoord2f(int target, float s, float t, long function_pointer)

pack-priv static native void
nglMultiTexCoord3d(int target, double s, double t, double r, long function_pointer)

pack-priv static native void
nglMultiTexCoord3f(int target, float s, float t, float r, long function_pointer)

pack-priv static native void
nglMultiTexCoord4d(int target, double s, double t, double r, double q, long function_pointer)

pack-priv static native void
nglMultiTexCoord4f(int target, float s, float t, float r, float q, long function_pointer)

pack-priv static native void
nglMultTransposeMatrixd(long m, long function_pointer)

pack-priv static native void
nglMultTransposeMatrixf(long m, long function_pointer)

pack-priv static native void
nglSampleCoverage(float value, boolean invert, long function_pointer)

Inherited from java.lang.Object:
cloneequalsfinalizegetClasshashCodenotifynotifyAlltoStringwaitwaitwait

Field Detail

GL_ACTIVE_TEXTUREback to summary
public static final int GL_ACTIVE_TEXTURE
GL_ADD_SIGNEDback to summary
public static final int GL_ADD_SIGNED
GL_CLAMP_TO_BORDERback to summary
public static final int GL_CLAMP_TO_BORDER
GL_CLIENT_ACTIVE_TEXTUREback to summary
public static final int GL_CLIENT_ACTIVE_TEXTURE
GL_COMBINEback to summary
public static final int GL_COMBINE
GL_COMBINE_ALPHAback to summary
public static final int GL_COMBINE_ALPHA
GL_COMBINE_RGBback to summary
public static final int GL_COMBINE_RGB
GL_COMPRESSED_ALPHAback to summary
public static final int GL_COMPRESSED_ALPHA
GL_COMPRESSED_INTENSITYback to summary
public static final int GL_COMPRESSED_INTENSITY
GL_COMPRESSED_LUMINANCEback to summary
public static final int GL_COMPRESSED_LUMINANCE
GL_COMPRESSED_LUMINANCE_ALPHAback to summary
public static final int GL_COMPRESSED_LUMINANCE_ALPHA
GL_COMPRESSED_RGBback to summary
public static final int GL_COMPRESSED_RGB
GL_COMPRESSED_RGBAback to summary
public static final int GL_COMPRESSED_RGBA
GL_COMPRESSED_TEXTURE_FORMATSback to summary
public static final int GL_COMPRESSED_TEXTURE_FORMATS
GL_CONSTANTback to summary
public static final int GL_CONSTANT
GL_DOT3_RGBback to summary
public static final int GL_DOT3_RGB
GL_DOT3_RGBAback to summary
public static final int GL_DOT3_RGBA
GL_INTERPOLATEback to summary
public static final int GL_INTERPOLATE
GL_MAX_CUBE_MAP_TEXTURE_SIZEback to summary
public static final int GL_MAX_CUBE_MAP_TEXTURE_SIZE
GL_MAX_TEXTURE_UNITSback to summary
public static final int GL_MAX_TEXTURE_UNITS
GL_MULTISAMPLEback to summary
public static final int GL_MULTISAMPLE
GL_MULTISAMPLE_BITback to summary
public static final int GL_MULTISAMPLE_BIT
GL_NORMAL_MAPback to summary
public static final int GL_NORMAL_MAP
GL_NUM_COMPRESSED_TEXTURE_FORMATSback to summary
public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS
GL_OPERAND0_ALPHAback to summary
public static final int GL_OPERAND0_ALPHA
GL_OPERAND0_RGBback to summary
public static final int GL_OPERAND0_RGB
GL_OPERAND1_ALPHAback to summary
public static final int GL_OPERAND1_ALPHA
GL_OPERAND1_RGBback to summary
public static final int GL_OPERAND1_RGB
GL_OPERAND2_ALPHAback to summary
public static final int GL_OPERAND2_ALPHA
GL_OPERAND2_RGBback to summary
public static final int GL_OPERAND2_RGB
GL_PREVIOUSback to summary
public static final int GL_PREVIOUS
GL_PRIMARY_COLORback to summary
public static final int GL_PRIMARY_COLOR
GL_PROXY_TEXTURE_CUBE_MAPback to summary
public static final int GL_PROXY_TEXTURE_CUBE_MAP
GL_REFLECTION_MAPback to summary
public static final int GL_REFLECTION_MAP
GL_RGB_SCALEback to summary
public static final int GL_RGB_SCALE
GL_SAMPLE_ALPHA_TO_COVERAGEback to summary
public static final int GL_SAMPLE_ALPHA_TO_COVERAGE
GL_SAMPLE_ALPHA_TO_ONEback to summary
public static final int GL_SAMPLE_ALPHA_TO_ONE
GL_SAMPLE_BUFFERSback to summary
public static final int GL_SAMPLE_BUFFERS
GL_SAMPLE_COVERAGEback to summary
public static final int GL_SAMPLE_COVERAGE
GL_SAMPLE_COVERAGE_INVERTback to summary
public static final int GL_SAMPLE_COVERAGE_INVERT
GL_SAMPLE_COVERAGE_VALUEback to summary
public static final int GL_SAMPLE_COVERAGE_VALUE
GL_SAMPLESback to summary
public static final int GL_SAMPLES
GL_SOURCE0_ALPHAback to summary
public static final int GL_SOURCE0_ALPHA
GL_SOURCE0_RGBback to summary
public static final int GL_SOURCE0_RGB
GL_SOURCE1_ALPHAback to summary
public static final int GL_SOURCE1_ALPHA
GL_SOURCE1_RGBback to summary
public static final int GL_SOURCE1_RGB
GL_SOURCE2_ALPHAback to summary
public static final int GL_SOURCE2_ALPHA
GL_SOURCE2_RGBback to summary
public static final int GL_SOURCE2_RGB
GL_SUBTRACTback to summary
public static final int GL_SUBTRACT
GL_TEXTURE0back to summary
public static final int GL_TEXTURE0
GL_TEXTURE1back to summary
public static final int GL_TEXTURE1
GL_TEXTURE10back to summary
public static final int GL_TEXTURE10
GL_TEXTURE11back to summary
public static final int GL_TEXTURE11
GL_TEXTURE12back to summary
public static final int GL_TEXTURE12
GL_TEXTURE13back to summary
public static final int GL_TEXTURE13
GL_TEXTURE14back to summary
public static final int GL_TEXTURE14
GL_TEXTURE15back to summary
public static final int GL_TEXTURE15
GL_TEXTURE16back to summary
public static final int GL_TEXTURE16
GL_TEXTURE17back to summary
public static final int GL_TEXTURE17
GL_TEXTURE18back to summary
public static final int GL_TEXTURE18
GL_TEXTURE19back to summary
public static final int GL_TEXTURE19
GL_TEXTURE2back to summary
public static final int GL_TEXTURE2
GL_TEXTURE20back to summary
public static final int GL_TEXTURE20
GL_TEXTURE21back to summary
public static final int GL_TEXTURE21
GL_TEXTURE22back to summary
public static final int GL_TEXTURE22
GL_TEXTURE23back to summary
public static final int GL_TEXTURE23
GL_TEXTURE24back to summary
public static final int GL_TEXTURE24
GL_TEXTURE25back to summary
public static final int GL_TEXTURE25
GL_TEXTURE26back to summary
public static final int GL_TEXTURE26
GL_TEXTURE27back to summary
public static final int GL_TEXTURE27
GL_TEXTURE28back to summary
public static final int GL_TEXTURE28
GL_TEXTURE29back to summary
public static final int GL_TEXTURE29
GL_TEXTURE3back to summary
public static final int GL_TEXTURE3
GL_TEXTURE30back to summary
public static final int GL_TEXTURE30
GL_TEXTURE31back to summary
public static final int GL_TEXTURE31
GL_TEXTURE4back to summary
public static final int GL_TEXTURE4
GL_TEXTURE5back to summary
public static final int GL_TEXTURE5
GL_TEXTURE6back to summary
public static final int GL_TEXTURE6
GL_TEXTURE7back to summary
public static final int GL_TEXTURE7
GL_TEXTURE8back to summary
public static final int GL_TEXTURE8
GL_TEXTURE9back to summary
public static final int GL_TEXTURE9
GL_TEXTURE_BINDING_CUBE_MAPback to summary
public static final int GL_TEXTURE_BINDING_CUBE_MAP
GL_TEXTURE_COMPRESSEDback to summary
public static final int GL_TEXTURE_COMPRESSED
GL_TEXTURE_COMPRESSED_IMAGE_SIZEback to summary
public static final int GL_TEXTURE_COMPRESSED_IMAGE_SIZE
GL_TEXTURE_COMPRESSION_HINTback to summary
public static final int GL_TEXTURE_COMPRESSION_HINT
GL_TEXTURE_CUBE_MAPback to summary
public static final int GL_TEXTURE_CUBE_MAP
GL_TEXTURE_CUBE_MAP_NEGATIVE_Xback to summary
public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_X
GL_TEXTURE_CUBE_MAP_NEGATIVE_Yback to summary
public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
GL_TEXTURE_CUBE_MAP_NEGATIVE_Zback to summary
public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
GL_TEXTURE_CUBE_MAP_POSITIVE_Xback to summary
public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_X
GL_TEXTURE_CUBE_MAP_POSITIVE_Yback to summary
public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Y
GL_TEXTURE_CUBE_MAP_POSITIVE_Zback to summary
public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Z
GL_TRANSPOSE_COLOR_MATRIXback to summary
public static final int GL_TRANSPOSE_COLOR_MATRIX
GL_TRANSPOSE_MODELVIEW_MATRIXback to summary
public static final int GL_TRANSPOSE_MODELVIEW_MATRIX
GL_TRANSPOSE_PROJECTION_MATRIXback to summary
public static final int GL_TRANSPOSE_PROJECTION_MATRIX
GL_TRANSPOSE_TEXTURE_MATRIXback to summary
public static final int GL_TRANSPOSE_TEXTURE_MATRIX

Constructor Detail

GL13back to summary
private GL13()

Method Detail

glActiveTextureback to summary
public static void glActiveTexture(int texture)
glClientActiveTextureback to summary
public static void glClientActiveTexture(int texture)
glCompressedTexImage1Dback to summary
public static void glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, ByteBuffer data)
glCompressedTexImage1Dback to summary
public static void glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int data_imageSize, long data_buffer_offset)
glCompressedTexImage1Dback to summary
public static void glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize)

Overloads glCompressedTexImage1D.

glCompressedTexImage2Dback to summary
public static void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, ByteBuffer data)
glCompressedTexImage2Dback to summary
public static void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int data_imageSize, long data_buffer_offset)
glCompressedTexImage2Dback to summary
public static void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize)

Overloads glCompressedTexImage2D.

glCompressedTexImage3Dback to summary
public static void glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, ByteBuffer data)
glCompressedTexImage3Dback to summary
public static void glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int data_imageSize, long data_buffer_offset)
glCompressedTexImage3Dback to summary
public static void glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize)

Overloads glCompressedTexImage3D.

glCompressedTexSubImage1Dback to summary
public static void glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, ByteBuffer data)
glCompressedTexSubImage1Dback to summary
public static void glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int data_imageSize, long data_buffer_offset)
glCompressedTexSubImage2Dback to summary
public static void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, ByteBuffer data)
glCompressedTexSubImage2Dback to summary
public static void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int data_imageSize, long data_buffer_offset)
glCompressedTexSubImage3Dback to summary
public static void glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, ByteBuffer data)
glCompressedTexSubImage3Dback to summary
public static void glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int data_imageSize, long data_buffer_offset)
glGetCompressedTexImageback to summary
public static void glGetCompressedTexImage(int target, int lod, ByteBuffer img)
glGetCompressedTexImageback to summary
public static void glGetCompressedTexImage(int target, int lod, IntBuffer img)
glGetCompressedTexImageback to summary
public static void glGetCompressedTexImage(int target, int lod, ShortBuffer img)
glGetCompressedTexImageback to summary
public static void glGetCompressedTexImage(int target, int lod, long img_buffer_offset)
glLoadTransposeMatrixback to summary
public static void glLoadTransposeMatrix(FloatBuffer m)
glLoadTransposeMatrixback to summary
public static void glLoadTransposeMatrix(DoubleBuffer m)
glMultiTexCoord1dback to summary
public static void glMultiTexCoord1d(int target, double s)
glMultiTexCoord1fback to summary
public static void glMultiTexCoord1f(int target, float s)
glMultiTexCoord2dback to summary
public static void glMultiTexCoord2d(int target, double s, double t)
glMultiTexCoord2fback to summary
public static void glMultiTexCoord2f(int target, float s, float t)
glMultiTexCoord3dback to summary
public static void glMultiTexCoord3d(int target, double s, double t, double r)
glMultiTexCoord3fback to summary
public static void glMultiTexCoord3f(int target, float s, float t, float r)
glMultiTexCoord4dback to summary
public static void glMultiTexCoord4d(int target, double s, double t, double r, double q)
glMultiTexCoord4fback to summary
public static void glMultiTexCoord4f(int target, float s, float t, float r, float q)
glMultTransposeMatrixback to summary
public static void glMultTransposeMatrix(FloatBuffer m)
glMultTransposeMatrixback to summary
public static void glMultTransposeMatrix(DoubleBuffer m)
glSampleCoverageback to summary
public static void glSampleCoverage(float value, boolean invert)
nglActiveTextureback to summary
pack-priv static native void nglActiveTexture(int texture, long function_pointer)
nglClientActiveTextureback to summary
pack-priv static native void nglClientActiveTexture(int texture, long function_pointer)
nglCompressedTexImage1Dback to summary
pack-priv static native void nglCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int data_imageSize, long data, long function_pointer)
nglCompressedTexImage1DBOback to summary
pack-priv static native void nglCompressedTexImage1DBO(int target, int level, int internalformat, int width, int border, int data_imageSize, long data_buffer_offset, long function_pointer)
nglCompressedTexImage2Dback to summary
pack-priv static native void nglCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int data_imageSize, long data, long function_pointer)
nglCompressedTexImage2DBOback to summary
pack-priv static native void nglCompressedTexImage2DBO(int target, int level, int internalformat, int width, int height, int border, int data_imageSize, long data_buffer_offset, long function_pointer)
nglCompressedTexImage3Dback to summary
pack-priv static native void nglCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int data_imageSize, long data, long function_pointer)
nglCompressedTexImage3DBOback to summary
pack-priv static native void nglCompressedTexImage3DBO(int target, int level, int internalformat, int width, int height, int depth, int border, int data_imageSize, long data_buffer_offset, long function_pointer)
nglCompressedTexSubImage1Dback to summary
pack-priv static native void nglCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int data_imageSize, long data, long function_pointer)
nglCompressedTexSubImage1DBOback to summary
pack-priv static native void nglCompressedTexSubImage1DBO(int target, int level, int xoffset, int width, int format, int data_imageSize, long data_buffer_offset, long function_pointer)
nglCompressedTexSubImage2Dback to summary
pack-priv static native void nglCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int data_imageSize, long data, long function_pointer)
nglCompressedTexSubImage2DBOback to summary
pack-priv static native void nglCompressedTexSubImage2DBO(int target, int level, int xoffset, int yoffset, int width, int height, int format, int data_imageSize, long data_buffer_offset, long function_pointer)
nglCompressedTexSubImage3Dback to summary
pack-priv static native void nglCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int data_imageSize, long data, long function_pointer)
nglCompressedTexSubImage3DBOback to summary
pack-priv static native void nglCompressedTexSubImage3DBO(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int data_imageSize, long data_buffer_offset, long function_pointer)
nglGetCompressedTexImageback to summary
pack-priv static native void nglGetCompressedTexImage(int target, int lod, long img, long function_pointer)
nglGetCompressedTexImageBOback to summary
pack-priv static native void nglGetCompressedTexImageBO(int target, int lod, long img_buffer_offset, long function_pointer)
nglLoadTransposeMatrixdback to summary
pack-priv static native void nglLoadTransposeMatrixd(long m, long function_pointer)
nglLoadTransposeMatrixfback to summary
pack-priv static native void nglLoadTransposeMatrixf(long m, long function_pointer)
nglMultiTexCoord1dback to summary
pack-priv static native void nglMultiTexCoord1d(int target, double s, long function_pointer)
nglMultiTexCoord1fback to summary
pack-priv static native void nglMultiTexCoord1f(int target, float s, long function_pointer)
nglMultiTexCoord2dback to summary
pack-priv static native void nglMultiTexCoord2d(int target, double s, double t, long function_pointer)
nglMultiTexCoord2fback to summary
pack-priv static native void nglMultiTexCoord2f(int target, float s, float t, long function_pointer)
nglMultiTexCoord3dback to summary
pack-priv static native void nglMultiTexCoord3d(int target, double s, double t, double r, long function_pointer)
nglMultiTexCoord3fback to summary
pack-priv static native void nglMultiTexCoord3f(int target, float s, float t, float r, long function_pointer)
nglMultiTexCoord4dback to summary
pack-priv static native void nglMultiTexCoord4d(int target, double s, double t, double r, double q, long function_pointer)
nglMultiTexCoord4fback to summary
pack-priv static native void nglMultiTexCoord4f(int target, float s, float t, float r, float q, long function_pointer)
nglMultTransposeMatrixdback to summary
pack-priv static native void nglMultTransposeMatrixd(long m, long function_pointer)
nglMultTransposeMatrixfback to summary
pack-priv static native void nglMultTransposeMatrixf(long m, long function_pointer)
nglSampleCoverageback to summary
pack-priv static native void nglSampleCoverage(float value, boolean invert, long function_pointer)