The core OpenGL1.3 API.
| Modifier and Type | Field and Description |
|---|---|
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int | |
| public static final int |
| Access | Constructor and Description |
|---|---|
| private |
| Modifier and Type | Method and Description |
|---|---|
| public static void | |
| public static void | |
| public static void | glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, ByteBuffer data)
|
| public static void | glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int data_imageSize, long data_buffer_offset)
|
| public static void | glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize)
Overloads glCompressedTexImage1D. |
| public static void | glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, ByteBuffer data)
|
| public static void | glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int data_imageSize, long data_buffer_offset)
|
| public static void | glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize)
Overloads glCompressedTexImage2D. |
| public static void | glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, ByteBuffer data)
|
| public static void | glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int data_imageSize, long data_buffer_offset)
|
| public static void | glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize)
Overloads glCompressedTexImage3D. |
| public static void | glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, ByteBuffer data)
|
| public static void | glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int data_imageSize, long data_buffer_offset)
|
| public static void | glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, ByteBuffer data)
|
| public static void | glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int data_imageSize, long data_buffer_offset)
|
| public static void | glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, ByteBuffer data)
|
| public static void | glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int data_imageSize, long data_buffer_offset)
|
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | nglCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int data_imageSize, long data, long function_pointer)
|
| pack-priv static native void | nglCompressedTexImage1DBO(int target, int level, int internalformat, int width, int border, int data_imageSize, long data_buffer_offset, long function_pointer)
|
| pack-priv static native void | nglCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int data_imageSize, long data, long function_pointer)
|
| pack-priv static native void | nglCompressedTexImage2DBO(int target, int level, int internalformat, int width, int height, int border, int data_imageSize, long data_buffer_offset, long function_pointer)
|
| pack-priv static native void | nglCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int data_imageSize, long data, long function_pointer)
|
| pack-priv static native void | nglCompressedTexImage3DBO(int target, int level, int internalformat, int width, int height, int depth, int border, int data_imageSize, long data_buffer_offset, long function_pointer)
|
| pack-priv static native void | nglCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int data_imageSize, long data, long function_pointer)
|
| pack-priv static native void | nglCompressedTexSubImage1DBO(int target, int level, int xoffset, int width, int format, int data_imageSize, long data_buffer_offset, long function_pointer)
|
| pack-priv static native void | nglCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int data_imageSize, long data, long function_pointer)
|
| pack-priv static native void | nglCompressedTexSubImage2DBO(int target, int level, int xoffset, int yoffset, int width, int height, int format, int data_imageSize, long data_buffer_offset, long function_pointer)
|
| pack-priv static native void | nglCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int data_imageSize, long data, long function_pointer)
|
| pack-priv static native void | nglCompressedTexSubImage3DBO(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int data_imageSize, long data_buffer_offset, long function_pointer)
|
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void |
| GL_ACTIVE_TEXTURE | back to summary |
|---|---|
| public static final int GL_ACTIVE_TEXTURE | |
| GL_ADD_SIGNED | back to summary |
|---|---|
| public static final int GL_ADD_SIGNED | |
| GL_CLAMP_TO_BORDER | back to summary |
|---|---|
| public static final int GL_CLAMP_TO_BORDER | |
| GL_CLIENT_ACTIVE_TEXTURE | back to summary |
|---|---|
| public static final int GL_CLIENT_ACTIVE_TEXTURE | |
| GL_COMBINE | back to summary |
|---|---|
| public static final int GL_COMBINE | |
| GL_COMBINE_ALPHA | back to summary |
|---|---|
| public static final int GL_COMBINE_ALPHA | |
| GL_COMBINE_RGB | back to summary |
|---|---|
| public static final int GL_COMBINE_RGB | |
| GL_COMPRESSED_ALPHA | back to summary |
|---|---|
| public static final int GL_COMPRESSED_ALPHA | |
| GL_COMPRESSED_INTENSITY | back to summary |
|---|---|
| public static final int GL_COMPRESSED_INTENSITY | |
| GL_COMPRESSED_LUMINANCE | back to summary |
|---|---|
| public static final int GL_COMPRESSED_LUMINANCE | |
| GL_COMPRESSED_LUMINANCE_ALPHA | back to summary |
|---|---|
| public static final int GL_COMPRESSED_LUMINANCE_ALPHA | |
| GL_COMPRESSED_RGB | back to summary |
|---|---|
| public static final int GL_COMPRESSED_RGB | |
| GL_COMPRESSED_RGBA | back to summary |
|---|---|
| public static final int GL_COMPRESSED_RGBA | |
| GL_COMPRESSED_TEXTURE_FORMATS | back to summary |
|---|---|
| public static final int GL_COMPRESSED_TEXTURE_FORMATS | |
| GL_CONSTANT | back to summary |
|---|---|
| public static final int GL_CONSTANT | |
| GL_DOT3_RGB | back to summary |
|---|---|
| public static final int GL_DOT3_RGB | |
| GL_DOT3_RGBA | back to summary |
|---|---|
| public static final int GL_DOT3_RGBA | |
| GL_INTERPOLATE | back to summary |
|---|---|
| public static final int GL_INTERPOLATE | |
| GL_MAX_CUBE_MAP_TEXTURE_SIZE | back to summary |
|---|---|
| public static final int GL_MAX_CUBE_MAP_TEXTURE_SIZE | |
| GL_MAX_TEXTURE_UNITS | back to summary |
|---|---|
| public static final int GL_MAX_TEXTURE_UNITS | |
| GL_MULTISAMPLE | back to summary |
|---|---|
| public static final int GL_MULTISAMPLE | |
| GL_MULTISAMPLE_BIT | back to summary |
|---|---|
| public static final int GL_MULTISAMPLE_BIT | |
| GL_NORMAL_MAP | back to summary |
|---|---|
| public static final int GL_NORMAL_MAP | |
| GL_NUM_COMPRESSED_TEXTURE_FORMATS | back to summary |
|---|---|
| public static final int GL_NUM_COMPRESSED_TEXTURE_FORMATS | |
| GL_OPERAND0_ALPHA | back to summary |
|---|---|
| public static final int GL_OPERAND0_ALPHA | |
| GL_OPERAND0_RGB | back to summary |
|---|---|
| public static final int GL_OPERAND0_RGB | |
| GL_OPERAND1_ALPHA | back to summary |
|---|---|
| public static final int GL_OPERAND1_ALPHA | |
| GL_OPERAND1_RGB | back to summary |
|---|---|
| public static final int GL_OPERAND1_RGB | |
| GL_OPERAND2_ALPHA | back to summary |
|---|---|
| public static final int GL_OPERAND2_ALPHA | |
| GL_OPERAND2_RGB | back to summary |
|---|---|
| public static final int GL_OPERAND2_RGB | |
| GL_PREVIOUS | back to summary |
|---|---|
| public static final int GL_PREVIOUS | |
| GL_PRIMARY_COLOR | back to summary |
|---|---|
| public static final int GL_PRIMARY_COLOR | |
| GL_PROXY_TEXTURE_CUBE_MAP | back to summary |
|---|---|
| public static final int GL_PROXY_TEXTURE_CUBE_MAP | |
| GL_REFLECTION_MAP | back to summary |
|---|---|
| public static final int GL_REFLECTION_MAP | |
| GL_RGB_SCALE | back to summary |
|---|---|
| public static final int GL_RGB_SCALE | |
| GL_SAMPLE_ALPHA_TO_COVERAGE | back to summary |
|---|---|
| public static final int GL_SAMPLE_ALPHA_TO_COVERAGE | |
| GL_SAMPLE_ALPHA_TO_ONE | back to summary |
|---|---|
| public static final int GL_SAMPLE_ALPHA_TO_ONE | |
| GL_SAMPLE_BUFFERS | back to summary |
|---|---|
| public static final int GL_SAMPLE_BUFFERS | |
| GL_SAMPLE_COVERAGE | back to summary |
|---|---|
| public static final int GL_SAMPLE_COVERAGE | |
| GL_SAMPLE_COVERAGE_INVERT | back to summary |
|---|---|
| public static final int GL_SAMPLE_COVERAGE_INVERT | |
| GL_SAMPLE_COVERAGE_VALUE | back to summary |
|---|---|
| public static final int GL_SAMPLE_COVERAGE_VALUE | |
| GL_SAMPLES | back to summary |
|---|---|
| public static final int GL_SAMPLES | |
| GL_SOURCE0_ALPHA | back to summary |
|---|---|
| public static final int GL_SOURCE0_ALPHA | |
| GL_SOURCE0_RGB | back to summary |
|---|---|
| public static final int GL_SOURCE0_RGB | |
| GL_SOURCE1_ALPHA | back to summary |
|---|---|
| public static final int GL_SOURCE1_ALPHA | |
| GL_SOURCE1_RGB | back to summary |
|---|---|
| public static final int GL_SOURCE1_RGB | |
| GL_SOURCE2_ALPHA | back to summary |
|---|---|
| public static final int GL_SOURCE2_ALPHA | |
| GL_SOURCE2_RGB | back to summary |
|---|---|
| public static final int GL_SOURCE2_RGB | |
| GL_SUBTRACT | back to summary |
|---|---|
| public static final int GL_SUBTRACT | |
| GL_TEXTURE0 | back to summary |
|---|---|
| public static final int GL_TEXTURE0 | |
| GL_TEXTURE1 | back to summary |
|---|---|
| public static final int GL_TEXTURE1 | |
| GL_TEXTURE10 | back to summary |
|---|---|
| public static final int GL_TEXTURE10 | |
| GL_TEXTURE11 | back to summary |
|---|---|
| public static final int GL_TEXTURE11 | |
| GL_TEXTURE12 | back to summary |
|---|---|
| public static final int GL_TEXTURE12 | |
| GL_TEXTURE13 | back to summary |
|---|---|
| public static final int GL_TEXTURE13 | |
| GL_TEXTURE14 | back to summary |
|---|---|
| public static final int GL_TEXTURE14 | |
| GL_TEXTURE15 | back to summary |
|---|---|
| public static final int GL_TEXTURE15 | |
| GL_TEXTURE16 | back to summary |
|---|---|
| public static final int GL_TEXTURE16 | |
| GL_TEXTURE17 | back to summary |
|---|---|
| public static final int GL_TEXTURE17 | |
| GL_TEXTURE18 | back to summary |
|---|---|
| public static final int GL_TEXTURE18 | |
| GL_TEXTURE19 | back to summary |
|---|---|
| public static final int GL_TEXTURE19 | |
| GL_TEXTURE2 | back to summary |
|---|---|
| public static final int GL_TEXTURE2 | |
| GL_TEXTURE20 | back to summary |
|---|---|
| public static final int GL_TEXTURE20 | |
| GL_TEXTURE21 | back to summary |
|---|---|
| public static final int GL_TEXTURE21 | |
| GL_TEXTURE22 | back to summary |
|---|---|
| public static final int GL_TEXTURE22 | |
| GL_TEXTURE23 | back to summary |
|---|---|
| public static final int GL_TEXTURE23 | |
| GL_TEXTURE24 | back to summary |
|---|---|
| public static final int GL_TEXTURE24 | |
| GL_TEXTURE25 | back to summary |
|---|---|
| public static final int GL_TEXTURE25 | |
| GL_TEXTURE26 | back to summary |
|---|---|
| public static final int GL_TEXTURE26 | |
| GL_TEXTURE27 | back to summary |
|---|---|
| public static final int GL_TEXTURE27 | |
| GL_TEXTURE28 | back to summary |
|---|---|
| public static final int GL_TEXTURE28 | |
| GL_TEXTURE29 | back to summary |
|---|---|
| public static final int GL_TEXTURE29 | |
| GL_TEXTURE3 | back to summary |
|---|---|
| public static final int GL_TEXTURE3 | |
| GL_TEXTURE30 | back to summary |
|---|---|
| public static final int GL_TEXTURE30 | |
| GL_TEXTURE31 | back to summary |
|---|---|
| public static final int GL_TEXTURE31 | |
| GL_TEXTURE4 | back to summary |
|---|---|
| public static final int GL_TEXTURE4 | |
| GL_TEXTURE5 | back to summary |
|---|---|
| public static final int GL_TEXTURE5 | |
| GL_TEXTURE6 | back to summary |
|---|---|
| public static final int GL_TEXTURE6 | |
| GL_TEXTURE7 | back to summary |
|---|---|
| public static final int GL_TEXTURE7 | |
| GL_TEXTURE8 | back to summary |
|---|---|
| public static final int GL_TEXTURE8 | |
| GL_TEXTURE9 | back to summary |
|---|---|
| public static final int GL_TEXTURE9 | |
| GL_TEXTURE_BINDING_CUBE_MAP | back to summary |
|---|---|
| public static final int GL_TEXTURE_BINDING_CUBE_MAP | |
| GL_TEXTURE_COMPRESSED | back to summary |
|---|---|
| public static final int GL_TEXTURE_COMPRESSED | |
| GL_TEXTURE_COMPRESSED_IMAGE_SIZE | back to summary |
|---|---|
| public static final int GL_TEXTURE_COMPRESSED_IMAGE_SIZE | |
| GL_TEXTURE_COMPRESSION_HINT | back to summary |
|---|---|
| public static final int GL_TEXTURE_COMPRESSION_HINT | |
| GL_TEXTURE_CUBE_MAP | back to summary |
|---|---|
| public static final int GL_TEXTURE_CUBE_MAP | |
| GL_TEXTURE_CUBE_MAP_NEGATIVE_X | back to summary |
|---|---|
| public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_X | |
| GL_TEXTURE_CUBE_MAP_NEGATIVE_Y | back to summary |
|---|---|
| public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Y | |
| GL_TEXTURE_CUBE_MAP_NEGATIVE_Z | back to summary |
|---|---|
| public static final int GL_TEXTURE_CUBE_MAP_NEGATIVE_Z | |
| GL_TEXTURE_CUBE_MAP_POSITIVE_X | back to summary |
|---|---|
| public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_X | |
| GL_TEXTURE_CUBE_MAP_POSITIVE_Y | back to summary |
|---|---|
| public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Y | |
| GL_TEXTURE_CUBE_MAP_POSITIVE_Z | back to summary |
|---|---|
| public static final int GL_TEXTURE_CUBE_MAP_POSITIVE_Z | |
| GL_TRANSPOSE_COLOR_MATRIX | back to summary |
|---|---|
| public static final int GL_TRANSPOSE_COLOR_MATRIX | |
| GL_TRANSPOSE_MODELVIEW_MATRIX | back to summary |
|---|---|
| public static final int GL_TRANSPOSE_MODELVIEW_MATRIX | |
| GL_TRANSPOSE_PROJECTION_MATRIX | back to summary |
|---|---|
| public static final int GL_TRANSPOSE_PROJECTION_MATRIX | |
| GL_TRANSPOSE_TEXTURE_MATRIX | back to summary |
|---|---|
| public static final int GL_TRANSPOSE_TEXTURE_MATRIX | |
| GL13 | back to summary |
|---|---|
| private GL13() | |
| glActiveTexture | back to summary |
|---|---|
| public static void glActiveTexture(int texture) | |
| glClientActiveTexture | back to summary |
|---|---|
| public static void glClientActiveTexture(int texture) | |
| glCompressedTexImage1D | back to summary |
|---|---|
| public static void glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, ByteBuffer data) | |
| glCompressedTexImage1D | back to summary |
|---|---|
| public static void glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int data_imageSize, long data_buffer_offset) | |
| glCompressedTexImage1D | back to summary |
|---|---|
| public static void glCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int imageSize) Overloads glCompressedTexImage1D. | |
| glCompressedTexImage2D | back to summary |
|---|---|
| public static void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, ByteBuffer data) | |
| glCompressedTexImage2D | back to summary |
|---|---|
| public static void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int data_imageSize, long data_buffer_offset) | |
| glCompressedTexImage2D | back to summary |
|---|---|
| public static void glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int imageSize) Overloads glCompressedTexImage2D. | |
| glCompressedTexImage3D | back to summary |
|---|---|
| public static void glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, ByteBuffer data) | |
| glCompressedTexImage3D | back to summary |
|---|---|
| public static void glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int data_imageSize, long data_buffer_offset) | |
| glCompressedTexImage3D | back to summary |
|---|---|
| public static void glCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int imageSize) Overloads glCompressedTexImage3D. | |
| glCompressedTexSubImage1D | back to summary |
|---|---|
| public static void glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, ByteBuffer data) | |
| glCompressedTexSubImage1D | back to summary |
|---|---|
| public static void glCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int data_imageSize, long data_buffer_offset) | |
| glCompressedTexSubImage2D | back to summary |
|---|---|
| public static void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, ByteBuffer data) | |
| glCompressedTexSubImage2D | back to summary |
|---|---|
| public static void glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int data_imageSize, long data_buffer_offset) | |
| glCompressedTexSubImage3D | back to summary |
|---|---|
| public static void glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, ByteBuffer data) | |
| glCompressedTexSubImage3D | back to summary |
|---|---|
| public static void glCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int data_imageSize, long data_buffer_offset) | |
| glGetCompressedTexImage | back to summary |
|---|---|
| public static void glGetCompressedTexImage(int target, int lod, ByteBuffer img) | |
| glGetCompressedTexImage | back to summary |
|---|---|
| public static void glGetCompressedTexImage(int target, int lod, IntBuffer img) | |
| glGetCompressedTexImage | back to summary |
|---|---|
| public static void glGetCompressedTexImage(int target, int lod, ShortBuffer img) | |
| glGetCompressedTexImage | back to summary |
|---|---|
| public static void glGetCompressedTexImage(int target, int lod, long img_buffer_offset) | |
| glLoadTransposeMatrix | back to summary |
|---|---|
| public static void glLoadTransposeMatrix(FloatBuffer m) | |
| glLoadTransposeMatrix | back to summary |
|---|---|
| public static void glLoadTransposeMatrix(DoubleBuffer m) | |
| glMultiTexCoord1d | back to summary |
|---|---|
| public static void glMultiTexCoord1d(int target, double s) | |
| glMultiTexCoord1f | back to summary |
|---|---|
| public static void glMultiTexCoord1f(int target, float s) | |
| glMultiTexCoord2d | back to summary |
|---|---|
| public static void glMultiTexCoord2d(int target, double s, double t) | |
| glMultiTexCoord2f | back to summary |
|---|---|
| public static void glMultiTexCoord2f(int target, float s, float t) | |
| glMultiTexCoord3d | back to summary |
|---|---|
| public static void glMultiTexCoord3d(int target, double s, double t, double r) | |
| glMultiTexCoord3f | back to summary |
|---|---|
| public static void glMultiTexCoord3f(int target, float s, float t, float r) | |
| glMultiTexCoord4d | back to summary |
|---|---|
| public static void glMultiTexCoord4d(int target, double s, double t, double r, double q) | |
| glMultiTexCoord4f | back to summary |
|---|---|
| public static void glMultiTexCoord4f(int target, float s, float t, float r, float q) | |
| glMultTransposeMatrix | back to summary |
|---|---|
| public static void glMultTransposeMatrix(FloatBuffer m) | |
| glMultTransposeMatrix | back to summary |
|---|---|
| public static void glMultTransposeMatrix(DoubleBuffer m) | |
| glSampleCoverage | back to summary |
|---|---|
| public static void glSampleCoverage(float value, boolean invert) | |
| nglActiveTexture | back to summary |
|---|---|
| pack-priv static native void nglActiveTexture(int texture, long function_pointer) | |
| nglClientActiveTexture | back to summary |
|---|---|
| pack-priv static native void nglClientActiveTexture(int texture, long function_pointer) | |
| nglCompressedTexImage1D | back to summary |
|---|---|
| pack-priv static native void nglCompressedTexImage1D(int target, int level, int internalformat, int width, int border, int data_imageSize, long data, long function_pointer) | |
| nglCompressedTexImage1DBO | back to summary |
|---|---|
| pack-priv static native void nglCompressedTexImage1DBO(int target, int level, int internalformat, int width, int border, int data_imageSize, long data_buffer_offset, long function_pointer) | |
| nglCompressedTexImage2D | back to summary |
|---|---|
| pack-priv static native void nglCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int data_imageSize, long data, long function_pointer) | |
| nglCompressedTexImage2DBO | back to summary |
|---|---|
| pack-priv static native void nglCompressedTexImage2DBO(int target, int level, int internalformat, int width, int height, int border, int data_imageSize, long data_buffer_offset, long function_pointer) | |
| nglCompressedTexImage3D | back to summary |
|---|---|
| pack-priv static native void nglCompressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int data_imageSize, long data, long function_pointer) | |
| nglCompressedTexImage3DBO | back to summary |
|---|---|
| pack-priv static native void nglCompressedTexImage3DBO(int target, int level, int internalformat, int width, int height, int depth, int border, int data_imageSize, long data_buffer_offset, long function_pointer) | |
| nglCompressedTexSubImage1D | back to summary |
|---|---|
| pack-priv static native void nglCompressedTexSubImage1D(int target, int level, int xoffset, int width, int format, int data_imageSize, long data, long function_pointer) | |
| nglCompressedTexSubImage1DBO | back to summary |
|---|---|
| pack-priv static native void nglCompressedTexSubImage1DBO(int target, int level, int xoffset, int width, int format, int data_imageSize, long data_buffer_offset, long function_pointer) | |
| nglCompressedTexSubImage2D | back to summary |
|---|---|
| pack-priv static native void nglCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int data_imageSize, long data, long function_pointer) | |
| nglCompressedTexSubImage2DBO | back to summary |
|---|---|
| pack-priv static native void nglCompressedTexSubImage2DBO(int target, int level, int xoffset, int yoffset, int width, int height, int format, int data_imageSize, long data_buffer_offset, long function_pointer) | |
| nglCompressedTexSubImage3D | back to summary |
|---|---|
| pack-priv static native void nglCompressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int data_imageSize, long data, long function_pointer) | |
| nglCompressedTexSubImage3DBO | back to summary |
|---|---|
| pack-priv static native void nglCompressedTexSubImage3DBO(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int data_imageSize, long data_buffer_offset, long function_pointer) | |
| nglGetCompressedTexImage | back to summary |
|---|---|
| pack-priv static native void nglGetCompressedTexImage(int target, int lod, long img, long function_pointer) | |
| nglGetCompressedTexImageBO | back to summary |
|---|---|
| pack-priv static native void nglGetCompressedTexImageBO(int target, int lod, long img_buffer_offset, long function_pointer) | |
| nglLoadTransposeMatrixd | back to summary |
|---|---|
| pack-priv static native void nglLoadTransposeMatrixd(long m, long function_pointer) | |
| nglLoadTransposeMatrixf | back to summary |
|---|---|
| pack-priv static native void nglLoadTransposeMatrixf(long m, long function_pointer) | |
| nglMultiTexCoord1d | back to summary |
|---|---|
| pack-priv static native void nglMultiTexCoord1d(int target, double s, long function_pointer) | |
| nglMultiTexCoord1f | back to summary |
|---|---|
| pack-priv static native void nglMultiTexCoord1f(int target, float s, long function_pointer) | |
| nglMultiTexCoord2d | back to summary |
|---|---|
| pack-priv static native void nglMultiTexCoord2d(int target, double s, double t, long function_pointer) | |
| nglMultiTexCoord2f | back to summary |
|---|---|
| pack-priv static native void nglMultiTexCoord2f(int target, float s, float t, long function_pointer) | |
| nglMultiTexCoord3d | back to summary |
|---|---|
| pack-priv static native void nglMultiTexCoord3d(int target, double s, double t, double r, long function_pointer) | |
| nglMultiTexCoord3f | back to summary |
|---|---|
| pack-priv static native void nglMultiTexCoord3f(int target, float s, float t, float r, long function_pointer) | |
| nglMultiTexCoord4d | back to summary |
|---|---|
| pack-priv static native void nglMultiTexCoord4d(int target, double s, double t, double r, double q, long function_pointer) | |
| nglMultiTexCoord4f | back to summary |
|---|---|
| pack-priv static native void nglMultiTexCoord4f(int target, float s, float t, float r, float q, long function_pointer) | |
| nglMultTransposeMatrixd | back to summary |
|---|---|
| pack-priv static native void nglMultTransposeMatrixd(long m, long function_pointer) | |
| nglMultTransposeMatrixf | back to summary |
|---|---|
| pack-priv static native void nglMultTransposeMatrixf(long m, long function_pointer) | |
| nglSampleCoverage | back to summary |
|---|---|
| pack-priv static native void nglSampleCoverage(float value, boolean invert, long function_pointer) | |