The core OpenGL1.4 API.
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| Access | Constructor and Description |
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| private |
| Modifier and Type | Method and Description |
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| public static void | |
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| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | nglBlendFuncSeparate(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha, long function_pointer)
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| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | nglMultiDrawArrays(int mode, long piFirst, long piCount, int piFirst_primcount, long function_pointer)
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| pack-priv static native void | |
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| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | nglSecondaryColorPointerBO(int size, int type, int stride, long data_buffer_offset, long function_pointer)
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| pack-priv static native void | |
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| pack-priv static native void |
| GL_BLEND_COLOR | back to summary |
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| public static final int GL_BLEND_COLOR | |
| GL_BLEND_DST_ALPHA | back to summary |
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| public static final int GL_BLEND_DST_ALPHA | |
| GL_BLEND_DST_RGB | back to summary |
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| public static final int GL_BLEND_DST_RGB | |
| GL_BLEND_EQUATION | back to summary |
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| public static final int GL_BLEND_EQUATION | |
| GL_BLEND_SRC_ALPHA | back to summary |
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| public static final int GL_BLEND_SRC_ALPHA | |
| GL_BLEND_SRC_RGB | back to summary |
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| public static final int GL_BLEND_SRC_RGB | |
| GL_COLOR_SUM | back to summary |
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| public static final int GL_COLOR_SUM | |
| GL_COMPARE_R_TO_TEXTURE | back to summary |
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| public static final int GL_COMPARE_R_TO_TEXTURE | |
| GL_CURRENT_FOG_COORDINATE | back to summary |
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| public static final int GL_CURRENT_FOG_COORDINATE | |
| GL_CURRENT_SECONDARY_COLOR | back to summary |
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| public static final int GL_CURRENT_SECONDARY_COLOR | |
| GL_DECR_WRAP | back to summary |
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| public static final int GL_DECR_WRAP | |
| GL_DEPTH_COMPONENT16 | back to summary |
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| public static final int GL_DEPTH_COMPONENT16 | |
| GL_DEPTH_COMPONENT24 | back to summary |
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| public static final int GL_DEPTH_COMPONENT24 | |
| GL_DEPTH_COMPONENT32 | back to summary |
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| public static final int GL_DEPTH_COMPONENT32 | |
| GL_DEPTH_TEXTURE_MODE | back to summary |
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| public static final int GL_DEPTH_TEXTURE_MODE | |
| GL_FOG_COORDINATE | back to summary |
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| public static final int GL_FOG_COORDINATE | |
| GL_FOG_COORDINATE_ARRAY | back to summary |
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| public static final int GL_FOG_COORDINATE_ARRAY | |
| GL_FOG_COORDINATE_ARRAY_POINTER | back to summary |
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| public static final int GL_FOG_COORDINATE_ARRAY_POINTER | |
| GL_FOG_COORDINATE_ARRAY_STRIDE | back to summary |
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| public static final int GL_FOG_COORDINATE_ARRAY_STRIDE | |
| GL_FOG_COORDINATE_ARRAY_TYPE | back to summary |
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| public static final int GL_FOG_COORDINATE_ARRAY_TYPE | |
| GL_FOG_COORDINATE_SOURCE | back to summary |
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| public static final int GL_FOG_COORDINATE_SOURCE | |
| GL_FRAGMENT_DEPTH | back to summary |
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| public static final int GL_FRAGMENT_DEPTH | |
| GL_FUNC_ADD | back to summary |
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| public static final int GL_FUNC_ADD | |
| GL_FUNC_REVERSE_SUBTRACT | back to summary |
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| public static final int GL_FUNC_REVERSE_SUBTRACT | |
| GL_FUNC_SUBTRACT | back to summary |
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| public static final int GL_FUNC_SUBTRACT | |
| GL_GENERATE_MIPMAP | back to summary |
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| public static final int GL_GENERATE_MIPMAP | |
| GL_GENERATE_MIPMAP_HINT | back to summary |
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| public static final int GL_GENERATE_MIPMAP_HINT | |
| GL_INCR_WRAP | back to summary |
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| public static final int GL_INCR_WRAP | |
| GL_MAX | back to summary |
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| public static final int GL_MAX | |
| GL_MAX_TEXTURE_LOD_BIAS | back to summary |
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| public static final int GL_MAX_TEXTURE_LOD_BIAS | |
| GL_MIN | back to summary |
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| public static final int GL_MIN | |
| GL_MIRRORED_REPEAT | back to summary |
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| public static final int GL_MIRRORED_REPEAT | |
| GL_POINT_DISTANCE_ATTENUATION | back to summary |
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| public static final int GL_POINT_DISTANCE_ATTENUATION | |
| GL_POINT_FADE_THRESHOLD_SIZE | back to summary |
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| public static final int GL_POINT_FADE_THRESHOLD_SIZE | |
| GL_POINT_SIZE_MAX | back to summary |
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| public static final int GL_POINT_SIZE_MAX | |
| GL_POINT_SIZE_MIN | back to summary |
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| public static final int GL_POINT_SIZE_MIN | |
| GL_SECONDARY_COLOR_ARRAY | back to summary |
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| public static final int GL_SECONDARY_COLOR_ARRAY | |
| GL_SECONDARY_COLOR_ARRAY_POINTER | back to summary |
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| public static final int GL_SECONDARY_COLOR_ARRAY_POINTER | |
| GL_SECONDARY_COLOR_ARRAY_SIZE | back to summary |
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| public static final int GL_SECONDARY_COLOR_ARRAY_SIZE | |
| GL_SECONDARY_COLOR_ARRAY_STRIDE | back to summary |
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| public static final int GL_SECONDARY_COLOR_ARRAY_STRIDE | |
| GL_SECONDARY_COLOR_ARRAY_TYPE | back to summary |
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| public static final int GL_SECONDARY_COLOR_ARRAY_TYPE | |
| GL_TEXTURE_COMPARE_FUNC | back to summary |
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| public static final int GL_TEXTURE_COMPARE_FUNC | |
| GL_TEXTURE_COMPARE_MODE | back to summary |
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| public static final int GL_TEXTURE_COMPARE_MODE | |
| GL_TEXTURE_DEPTH_SIZE | back to summary |
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| public static final int GL_TEXTURE_DEPTH_SIZE | |
| GL_TEXTURE_FILTER_CONTROL | back to summary |
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| public static final int GL_TEXTURE_FILTER_CONTROL | |
| GL_TEXTURE_LOD_BIAS | back to summary |
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| public static final int GL_TEXTURE_LOD_BIAS | |
| GL14 | back to summary |
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| private GL14() | |
| glBlendColor | back to summary |
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| public static void glBlendColor(float red, float green, float blue, float alpha) | |
| glBlendEquation | back to summary |
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| public static void glBlendEquation(int mode) | |
| glBlendFuncSeparate | back to summary |
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| public static void glBlendFuncSeparate(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha) | |
| glFogCoordd | back to summary |
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| public static void glFogCoordd(double coord) | |
| glFogCoordf | back to summary |
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| public static void glFogCoordf(float coord) | |
| glFogCoordPointer | back to summary |
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| public static void glFogCoordPointer(int stride, DoubleBuffer data) | |
| glFogCoordPointer | back to summary |
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| public static void glFogCoordPointer(int stride, FloatBuffer data) | |
| glFogCoordPointer | back to summary |
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| public static void glFogCoordPointer(int type, int stride, long data_buffer_offset) | |
| glMultiDrawArrays | back to summary |
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| public static void glMultiDrawArrays(int mode, IntBuffer piFirst, IntBuffer piCount) | |
| glPointParameter | back to summary |
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| public static void glPointParameter(int pname, IntBuffer params) | |
| glPointParameter | back to summary |
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| public static void glPointParameter(int pname, FloatBuffer params) | |
| glPointParameterf | back to summary |
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| public static void glPointParameterf(int pname, float param) | |
| glPointParameteri | back to summary |
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| public static void glPointParameteri(int pname, int param) | |
| glSecondaryColor3b | back to summary |
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| public static void glSecondaryColor3b(byte red, byte green, byte blue) | |
| glSecondaryColor3d | back to summary |
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| public static void glSecondaryColor3d(double red, double green, double blue) | |
| glSecondaryColor3f | back to summary |
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| public static void glSecondaryColor3f(float red, float green, float blue) | |
| glSecondaryColor3ub | back to summary |
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| public static void glSecondaryColor3ub(byte red, byte green, byte blue) | |
| glSecondaryColorPointer | back to summary |
|---|---|
| public static void glSecondaryColorPointer(int size, int stride, DoubleBuffer data) | |
| glSecondaryColorPointer | back to summary |
|---|---|
| public static void glSecondaryColorPointer(int size, int stride, FloatBuffer data) | |
| glSecondaryColorPointer | back to summary |
|---|---|
| public static void glSecondaryColorPointer(int size, boolean unsigned, int stride, ByteBuffer data) | |
| glSecondaryColorPointer | back to summary |
|---|---|
| public static void glSecondaryColorPointer(int size, int type, int stride, long data_buffer_offset) | |
| glWindowPos2d | back to summary |
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| public static void glWindowPos2d(double x, double y) | |
| glWindowPos2f | back to summary |
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| public static void glWindowPos2f(float x, float y) | |
| glWindowPos2i | back to summary |
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| public static void glWindowPos2i(int x, int y) | |
| glWindowPos3d | back to summary |
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| public static void glWindowPos3d(double x, double y, double z) | |
| glWindowPos3f | back to summary |
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| public static void glWindowPos3f(float x, float y, float z) | |
| glWindowPos3i | back to summary |
|---|---|
| public static void glWindowPos3i(int x, int y, int z) | |
| nglBlendColor | back to summary |
|---|---|
| pack-priv static native void nglBlendColor(float red, float green, float blue, float alpha, long function_pointer) | |
| nglBlendEquation | back to summary |
|---|---|
| pack-priv static native void nglBlendEquation(int mode, long function_pointer) | |
| nglBlendFuncSeparate | back to summary |
|---|---|
| pack-priv static native void nglBlendFuncSeparate(int sfactorRGB, int dfactorRGB, int sfactorAlpha, int dfactorAlpha, long function_pointer) | |
| nglFogCoordd | back to summary |
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| pack-priv static native void nglFogCoordd(double coord, long function_pointer) | |
| nglFogCoordf | back to summary |
|---|---|
| pack-priv static native void nglFogCoordf(float coord, long function_pointer) | |
| nglFogCoordPointer | back to summary |
|---|---|
| pack-priv static native void nglFogCoordPointer(int type, int stride, long data, long function_pointer) | |
| nglFogCoordPointerBO | back to summary |
|---|---|
| pack-priv static native void nglFogCoordPointerBO(int type, int stride, long data_buffer_offset, long function_pointer) | |
| nglMultiDrawArrays | back to summary |
|---|---|
| pack-priv static native void nglMultiDrawArrays(int mode, long piFirst, long piCount, int piFirst_primcount, long function_pointer) | |
| nglPointParameterf | back to summary |
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| pack-priv static native void nglPointParameterf(int pname, float param, long function_pointer) | |
| nglPointParameterfv | back to summary |
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| pack-priv static native void nglPointParameterfv(int pname, long params, long function_pointer) | |
| nglPointParameteri | back to summary |
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| pack-priv static native void nglPointParameteri(int pname, int param, long function_pointer) | |
| nglPointParameteriv | back to summary |
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| pack-priv static native void nglPointParameteriv(int pname, long params, long function_pointer) | |
| nglSecondaryColor3b | back to summary |
|---|---|
| pack-priv static native void nglSecondaryColor3b(byte red, byte green, byte blue, long function_pointer) | |
| nglSecondaryColor3d | back to summary |
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| pack-priv static native void nglSecondaryColor3d(double red, double green, double blue, long function_pointer) | |
| nglSecondaryColor3f | back to summary |
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| pack-priv static native void nglSecondaryColor3f(float red, float green, float blue, long function_pointer) | |
| nglSecondaryColor3ub | back to summary |
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| pack-priv static native void nglSecondaryColor3ub(byte red, byte green, byte blue, long function_pointer) | |
| nglSecondaryColorPointer | back to summary |
|---|---|
| pack-priv static native void nglSecondaryColorPointer(int size, int type, int stride, long data, long function_pointer) | |
| nglSecondaryColorPointerBO | back to summary |
|---|---|
| pack-priv static native void nglSecondaryColorPointerBO(int size, int type, int stride, long data_buffer_offset, long function_pointer) | |
| nglWindowPos2d | back to summary |
|---|---|
| pack-priv static native void nglWindowPos2d(double x, double y, long function_pointer) | |
| nglWindowPos2f | back to summary |
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| pack-priv static native void nglWindowPos2f(float x, float y, long function_pointer) | |
| nglWindowPos2i | back to summary |
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| pack-priv static native void nglWindowPos2i(int x, int y, long function_pointer) | |
| nglWindowPos3d | back to summary |
|---|---|
| pack-priv static native void nglWindowPos3d(double x, double y, double z, long function_pointer) | |
| nglWindowPos3f | back to summary |
|---|---|
| pack-priv static native void nglWindowPos3f(float x, float y, float z, long function_pointer) | |
| nglWindowPos3i | back to summary |
|---|---|
| pack-priv static native void nglWindowPos3i(int x, int y, int z, long function_pointer) | |