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org.lwjgl.opengl

public final Class GL40

extends Object
Class Inheritance
Imports
org.lwjgl.*, java.nio.*

Field Summary

Modifier and TypeField and Description
public static final int
GL_ACTIVE_SUBROUTINE_MAX_LENGTH

Accepted by the <pname> parameter of GetProgramStageiv:

public static final int
GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS

Accepted by the <pname> parameter of GetProgramStageiv:

public static final int
GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH

Accepted by the <pname> parameter of GetProgramStageiv:

public static final int
GL_ACTIVE_SUBROUTINE_UNIFORMS

Accepted by the <pname> parameter of GetProgramStageiv:

public static final int
GL_ACTIVE_SUBROUTINES

Accepted by the <pname> parameter of GetProgramStageiv:

public static final int
GL_COMPATIBLE_SUBROUTINES

Accepted by the <pname> parameter of GetActiveSubroutineUniformiv:

public static final int
GL_DOUBLE_MAT2

Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:

public static final int
GL_DOUBLE_MAT2x3

Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:

public static final int
GL_DOUBLE_MAT2x4

Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:

public static final int
GL_DOUBLE_MAT3

Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:

public static final int
GL_DOUBLE_MAT3x2

Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:

public static final int
GL_DOUBLE_MAT3x4

Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:

public static final int
GL_DOUBLE_MAT4

Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:

public static final int
GL_DOUBLE_MAT4x2

Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:

public static final int
GL_DOUBLE_MAT4x3

Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:

public static final int
GL_DOUBLE_VEC2

Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:

public static final int
GL_DOUBLE_VEC3

Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:

public static final int
GL_DOUBLE_VEC4

Returned in the <type> parameter of GetActiveUniform, and GetTransformFeedbackVarying:

public static final int
GL_DRAW_INDIRECT_BUFFER

Accepted by the <target> parameters of BindBuffer, BufferData, BufferSubData, MapBuffer, UnmapBuffer, GetBufferSubData, GetBufferPointerv, MapBufferRange, FlushMappedBufferRange, GetBufferParameteriv, BindBufferRange, BindBufferBase, and CopyBufferSubData:

public static final int
GL_DRAW_INDIRECT_BUFFER_BINDING

Accepted by the <value> parameter of GetIntegerv, GetBooleanv, GetFloatv, and GetDoublev:

public static final int
GL_FRACTIONAL_EVEN

Returned by GetProgramiv when <pname> is TESS_GEN_SPACING:

public static final int
GL_FRACTIONAL_ODD

Returned by GetProgramiv when <pname> is TESS_GEN_SPACING:

public static final int
GL_FRAGMENT_INTERPOLATION_OFFSET_BITS

Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, GetDoublev, and GetInteger64v:

public static final int
GL_GEOMETRY_SHADER_INVOCATIONS

Accepted by the <pname> parameter of GetProgramiv:

public static final int
GL_INT_SAMPLER_CUBE_MAP_ARRAY

Returned by the <type> parameter of GetActiveUniform:

public static final int
GL_ISOLINES

Returned by GetProgramiv when <pname> is TESS_GEN_MODE:

public static final int
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS

Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v:

public static final int
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS

Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v:

public static final int
GL_MAX_FRAGMENT_INTERPOLATION_OFFSET

Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, GetDoublev, and GetInteger64v:

public static final int
GL_MAX_GEOMETRY_SHADER_INVOCATIONS

Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, GetDoublev, and GetInteger64v:

public static final int
GL_MAX_PATCH_VERTICES

Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v:

public static final int
GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB

Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev:

public static final int
GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB

Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev:

public static final int
GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS

Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, GetDoublev, and GetInteger64v:

public static final int
GL_MAX_SUBROUTINES

Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, GetDoublev, and GetInteger64v:

public static final int
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS

Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v:

public static final int
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS

Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v:

public static final int
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS

Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v:

public static final int
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS

Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v:

public static final int
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS

Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v:

public static final int
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS

Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v:

public static final int
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS

Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v:

public static final int
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS

Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v:

public static final int
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS

Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v:

public static final int
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS

Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v:

public static final int
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS

Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v:

public static final int
GL_MAX_TESS_GEN_LEVEL

Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v:

public static final int
GL_MAX_TESS_PATCH_COMPONENTS

Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v:

public static final int
GL_MAX_TRANSFORM_FEEDBACK_BUFFERS

Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv:

public static final int
GL_MAX_VERTEX_STREAMS

Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, GetDoublev, and GetInteger64v:

public static final int
GL_MIN_FRAGMENT_INTERPOLATION_OFFSET

Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, GetDoublev, and GetInteger64v:

public static final int
GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB

Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev:

public static final int
GL_MIN_SAMPLE_SHADING_VALUE

Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv:

public static final int
GL_NUM_COMPATIBLE_SUBROUTINES

Accepted by the <pname> parameter of GetActiveSubroutineUniformiv:

public static final int
GL_PATCH_DEFAULT_INNER_LEVEL

Accepted by the <pname> parameter of PatchParameterfv, GetBooleanv, GetDoublev, GetFloatv, and GetIntegerv, and GetInteger64v:

public static final int
GL_PATCH_DEFAULT_OUTER_LEVEL

Accepted by the <pname> parameter of PatchParameterfv, GetBooleanv, GetDoublev, GetFloatv, and GetIntegerv, and GetInteger64v:

public static final int
GL_PATCH_VERTICES

Accepted by the <pname> parameter of PatchParameteri, GetBooleanv, GetDoublev, GetFloatv, GetIntegerv, and GetInteger64v:

public static final int
GL_PATCHES

Accepted by the <mode> parameter of Begin and all vertex array functions that implicitly call Begin:

public static final int
GL_PROXY_TEXTURE_CUBE_MAP_ARRAY

Accepted by the <target> parameter of TexImage3D, TexSubImage3D, CompressedTeximage3D, CompressedTexSubImage3D and CopyTexSubImage3D:

public static final int
GL_SAMPLE_SHADING

Accepted by the <cap> parameter of Enable, Disable, and IsEnabled, and by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev:

public static final int
GL_SAMPLER_CUBE_MAP_ARRAY

Returned by the <type> parameter of GetActiveUniform:

public static final int
GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW

Returned by the <type> parameter of GetActiveUniform:

public static final int
GL_TESS_CONTROL_OUTPUT_VERTICES

Accepted by the <pname> parameter of GetProgramiv:

public static final int
GL_TESS_CONTROL_SHADER

Accepted by the <type> parameter of CreateShader and returned by the <params> parameter of GetShaderiv:

public static final int
GL_TESS_EVALUATION_SHADER

Accepted by the <type> parameter of CreateShader and returned by the <params> parameter of GetShaderiv:

public static final int
GL_TESS_GEN_MODE

Accepted by the <pname> parameter of GetProgramiv:

public static final int
GL_TESS_GEN_POINT_MODE

Accepted by the <pname> parameter of GetProgramiv:

public static final int
GL_TESS_GEN_SPACING

Accepted by the <pname> parameter of GetProgramiv:

public static final int
GL_TESS_GEN_VERTEX_ORDER

Accepted by the <pname> parameter of GetProgramiv:

public static final int
GL_TEXTURE_BINDING_CUBE_MAP_ARRAY

Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv and GetFloatv:

public static final int
GL_TEXTURE_CUBE_MAP_ARRAY

Accepted by the <target> parameter of TexParameteri, TexParameteriv, TexParameterf, TexParameterfv, BindTexture, and GenerateMipmap:

Accepted by the <target> parameter of TexImage3D, TexSubImage3D, CompressedTeximage3D, CompressedTexSubImage3D and CopyTexSubImage3D:

Accepted by the <tex> parameter of GetTexImage:

public static final int
GL_TRANSFORM_FEEDBACK

Accepted by the <target> parameter of BindTransformFeedback:

public static final int
GL_TRANSFORM_FEEDBACK_ACTIVE

Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv:

public static final int
GL_TRANSFORM_FEEDBACK_BINDING

Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv:

public static final int
GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE

Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv:

public static final int
GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED

Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv:

public static final int
GL_TRANSFORM_FEEDBACK_PAUSED

Accepted by the <pname> parameter of GetBooleanv, GetDoublev, GetIntegerv, and GetFloatv:

public static final int
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER

Accepted by the <pname> parameter of GetActiveUniformBlockiv:

public static final int
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER

Accepted by the <pname> parameter of GetActiveUniformBlockiv:

public static final int
GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY

Returned by the <type> parameter of GetActiveUniform:

Constructor Summary

AccessConstructor and Description
private
GL40()

Method Summary

Modifier and TypeMethod and Description
public static void
glBeginQueryIndexed(int target, int index, int id)

public static void
glBindTransformFeedback(int target, int id)

public static void
glBlendEquationi(int buf, int mode)

public static void
glBlendEquationSeparatei(int buf, int modeRGB, int modeAlpha)

public static void
glBlendFunci(int buf, int src, int dst)

public static void
glBlendFuncSeparatei(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha)

public static void
public static void
glDeleteTransformFeedbacks(int id)

Overloads glDeleteTransformFeedbacks.

public static void
glDrawArraysIndirect(int mode, ByteBuffer indirect)

public static void
glDrawArraysIndirect(int mode, long indirect_buffer_offset)

public static void
glDrawArraysIndirect(int mode, IntBuffer indirect)

Overloads glDrawArraysIndirect.

public static void
glDrawElementsIndirect(int mode, int type, ByteBuffer indirect)

public static void
glDrawElementsIndirect(int mode, int type, long indirect_buffer_offset)

public static void
glDrawElementsIndirect(int mode, int type, IntBuffer indirect)

Overloads glDrawElementsIndirect.

public static void
glDrawTransformFeedback(int mode, int id)

public static void
glDrawTransformFeedbackStream(int mode, int id, int stream)

public static void
glEndQueryIndexed(int target, int index)

public static void
public static int
glGenTransformFeedbacks()

Overloads glGenTransformFeedbacks.

public static void
glGetActiveSubroutineName(int program, int shadertype, int index, IntBuffer length, ByteBuffer name)

public static String
glGetActiveSubroutineName(int program, int shadertype, int index, int bufsize)

Overloads glGetActiveSubroutineName.

public static void
glGetActiveSubroutineUniform(int program, int shadertype, int index, int pname, IntBuffer values)

public static int
glGetActiveSubroutineUniform(int program, int shadertype, int index, int pname)

Deprecated Will be removed in 3.0. Use glGetActiveSubroutineUniformi instead.
Overloads glGetActiveSubroutineUniformiv.
public static int
glGetActiveSubroutineUniformi(int program, int shadertype, int index, int pname)

Overloads glGetActiveSubroutineUniformiv.

public static void
glGetActiveSubroutineUniformName(int program, int shadertype, int index, IntBuffer length, ByteBuffer name)

public static String
glGetActiveSubroutineUniformName(int program, int shadertype, int index, int bufsize)

Overloads glGetActiveSubroutineUniformName.

public static void
glGetProgramStage(int program, int shadertype, int pname, IntBuffer values)

public static int
glGetProgramStage(int program, int shadertype, int pname)

Deprecated Will be removed in 3.0. Use glGetProgramStagei instead.
Overloads glGetProgramStageiv.
public static int
glGetProgramStagei(int program, int shadertype, int pname)

Overloads glGetProgramStageiv.

public static void
glGetQueryIndexed(int target, int index, int pname, IntBuffer params)

public static int
glGetQueryIndexed(int target, int index, int pname)

Deprecated Will be removed in 3.0. Use glGetQueryIndexedi instead.
Overloads glGetQueryIndexediv.
public static int
glGetQueryIndexedi(int target, int index, int pname)

Overloads glGetQueryIndexediv.

public static int
glGetSubroutineIndex(int program, int shadertype, ByteBuffer name)

public static int
glGetSubroutineIndex(int program, int shadertype, CharSequence name)

Overloads glGetSubroutineIndex.

public static int
glGetSubroutineUniformLocation(int program, int shadertype, ByteBuffer name)

public static int
glGetSubroutineUniformLocation(int program, int shadertype, CharSequence name)

Overloads glGetSubroutineUniformLocation.

public static void
glGetUniform(int program, int location, DoubleBuffer params)

public static void
glGetUniformSubroutineu(int shadertype, int location, IntBuffer params)

public static int
glGetUniformSubroutineu(int shadertype, int location)

Deprecated Will be removed in 3.0. Use glGetUniformSubroutineui instead.
Overloads glGetUniformSubroutineuiv.
public static int
glGetUniformSubroutineui(int shadertype, int location)

Overloads glGetUniformSubroutineuiv.

public static boolean
public static void
glMinSampleShading(float value)

public static void
glPatchParameter(int pname, FloatBuffer values)

public static void
glPatchParameteri(int pname, int value)

public static void
public static void
public static void
glUniform1(int location, DoubleBuffer value)

public static void
glUniform1d(int location, double x)

public static void
glUniform2(int location, DoubleBuffer value)

public static void
glUniform2d(int location, double x, double y)

public static void
glUniform3(int location, DoubleBuffer value)

public static void
glUniform3d(int location, double x, double y, double z)

public static void
glUniform4(int location, DoubleBuffer value)

public static void
glUniform4d(int location, double x, double y, double z, double w)

public static void
glUniformMatrix2(int location, boolean transpose, DoubleBuffer value)

public static void
glUniformMatrix2x3(int location, boolean transpose, DoubleBuffer value)

public static void
glUniformMatrix2x4(int location, boolean transpose, DoubleBuffer value)

public static void
glUniformMatrix3(int location, boolean transpose, DoubleBuffer value)

public static void
glUniformMatrix3x2(int location, boolean transpose, DoubleBuffer value)

public static void
glUniformMatrix3x4(int location, boolean transpose, DoubleBuffer value)

public static void
glUniformMatrix4(int location, boolean transpose, DoubleBuffer value)

public static void
glUniformMatrix4x2(int location, boolean transpose, DoubleBuffer value)

public static void
glUniformMatrix4x3(int location, boolean transpose, DoubleBuffer value)

public static void
glUniformSubroutinesu(int shadertype, IntBuffer indices)

pack-priv static native void
nglBeginQueryIndexed(int target, int index, int id, long function_pointer)

pack-priv static native void
nglBindTransformFeedback(int target, int id, long function_pointer)

pack-priv static native void
nglBlendEquationi(int buf, int mode, long function_pointer)

pack-priv static native void
nglBlendEquationSeparatei(int buf, int modeRGB, int modeAlpha, long function_pointer)

pack-priv static native void
nglBlendFunci(int buf, int src, int dst, long function_pointer)

pack-priv static native void
nglBlendFuncSeparatei(int buf, int srcRGB, int dstRGB, int srcAlpha, int dstAlpha, long function_pointer)

pack-priv static native void
nglDeleteTransformFeedbacks(int ids_n, long ids, long function_pointer)

pack-priv static native void
nglDrawArraysIndirect(int mode, long indirect, long function_pointer)

pack-priv static native void
nglDrawArraysIndirectBO(int mode, long indirect_buffer_offset, long function_pointer)

pack-priv static native void
nglDrawElementsIndirect(int mode, int type, long indirect, long function_pointer)

pack-priv static native void
nglDrawElementsIndirectBO(int mode, int type, long indirect_buffer_offset, long function_pointer)

pack-priv static native void
nglDrawTransformFeedback(int mode, int id, long function_pointer)

pack-priv static native void
nglDrawTransformFeedbackStream(int mode, int id, int stream, long function_pointer)

pack-priv static native void
nglEndQueryIndexed(int target, int index, long function_pointer)

pack-priv static native void
nglGenTransformFeedbacks(int ids_n, long ids, long function_pointer)

pack-priv static native void
nglGetActiveSubroutineName(int program, int shadertype, int index, int name_bufsize, long length, long name, long function_pointer)

pack-priv static native void
nglGetActiveSubroutineUniformiv(int program, int shadertype, int index, int pname, long values, long function_pointer)

pack-priv static native void
nglGetActiveSubroutineUniformName(int program, int shadertype, int index, int name_bufsize, long length, long name, long function_pointer)

pack-priv static native void
nglGetProgramStageiv(int program, int shadertype, int pname, long values, long function_pointer)

pack-priv static native void
nglGetQueryIndexediv(int target, int index, int pname, long params, long function_pointer)

pack-priv static native int
nglGetSubroutineIndex(int program, int shadertype, long name, long function_pointer)

pack-priv static native int
nglGetSubroutineUniformLocation(int program, int shadertype, long name, long function_pointer)

pack-priv static native void
nglGetUniformdv(int program, int location, long params, long function_pointer)

pack-priv static native void
nglGetUniformSubroutineuiv(int shadertype, int location, long params, long function_pointer)

pack-priv static native boolean
nglIsTransformFeedback(int id, long function_pointer)

pack-priv static native void
nglMinSampleShading(float value, long function_pointer)

pack-priv static native void
nglPatchParameterfv(int pname, long values, long function_pointer)

pack-priv static native void
nglPatchParameteri(int pname, int value, long function_pointer)

pack-priv static native void
nglPauseTransformFeedback(long function_pointer)

pack-priv static native void
nglResumeTransformFeedback(long function_pointer)

pack-priv static native void
nglUniform1d(int location, double x, long function_pointer)

pack-priv static native void
nglUniform1dv(int location, int value_count, long value, long function_pointer)

pack-priv static native void
nglUniform2d(int location, double x, double y, long function_pointer)

pack-priv static native void
nglUniform2dv(int location, int value_count, long value, long function_pointer)

pack-priv static native void
nglUniform3d(int location, double x, double y, double z, long function_pointer)

pack-priv static native void
nglUniform3dv(int location, int value_count, long value, long function_pointer)

pack-priv static native void
nglUniform4d(int location, double x, double y, double z, double w, long function_pointer)

pack-priv static native void
nglUniform4dv(int location, int value_count, long value, long function_pointer)

pack-priv static native void
nglUniformMatrix2dv(int location, int value_count, boolean transpose, long value, long function_pointer)

pack-priv static native void
nglUniformMatrix2x3dv(int location, int value_count, boolean transpose, long value, long function_pointer)

pack-priv static native void
nglUniformMatrix2x4dv(int location, int value_count, boolean transpose, long value, long function_pointer)

pack-priv static native void
nglUniformMatrix3dv(int location, int value_count, boolean transpose, long value, long function_pointer)

pack-priv static native void
nglUniformMatrix3x2dv(int location, int value_count, boolean transpose, long value, long function_pointer)

pack-priv static native void
nglUniformMatrix3x4dv(int location, int value_count, boolean transpose, long value, long function_pointer)

pack-priv static native void
nglUniformMatrix4dv(int location, int value_count, boolean transpose, long value, long function_pointer)

pack-priv static native void
nglUniformMatrix4x2dv(int location, int value_count, boolean transpose, long value, long function_pointer)

pack-priv static native void
nglUniformMatrix4x3dv(int location, int value_count, boolean transpose, long value, long function_pointer)

pack-priv static native void
nglUniformSubroutinesuiv(int shadertype, int indices_count, long indices, long function_pointer)

Inherited from java.lang.Object:
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