| Modifier and Type | Field and Description |
|---|---|
| public static final int | GL_CLIP_DEPTH_MODE
Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev: |
| public static final int | GL_CLIP_ORIGIN
Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev: |
| public static final int | GL_CONTEXT_LOST
Returned by GetError: |
| public static final int | GL_CONTEXT_RELEASE_BEHAVIOR
Accepted by the <pname> parameter of GetIntegerv, GetFloatv, GetBooleanv GetDoublev and GetInteger64v: |
| public static final int | GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH
Returned in <data> by GetIntegerv, GetFloatv, GetBooleanv GetDoublev and GetInteger64v when <pname> is GL_CONTEXT_RELEASE_BEHAVIOR: |
| public static final int | GL_CONTEXT_ROBUST_ACCESS
Accepted by the <value> parameter of GetBooleanv, GetIntegerv, and GetFloatv: |
| public static final int | GL_GUILTY_CONTEXT_RESET
Returned by GetGraphicsResetStatus: |
| public static final int | GL_INNOCENT_CONTEXT_RESET
Returned by GetGraphicsResetStatus: |
| public static final int | GL_LOSE_CONTEXT_ON_RESET
Returned by GetIntegerv and related simple queries when <value> is RESET_NOTIFICATION_STRATEGY: |
| public static final int | GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES
Accepted by the <pname> parameter of GetBooeleanv, GetDoublev, GetFloatv GetIntegerv, and GetInteger64v: |
| public static final int | GL_MAX_CULL_DISTANCES
Accepted by the <pname> parameter of GetBooeleanv, GetDoublev, GetFloatv GetIntegerv, and GetInteger64v: |
| public static final int | GL_NEGATIVE_ONE_TO_ONE
Accepted by the <depth> parameter of ClipControl: |
| public static final int | GL_NO_RESET_NOTIFICATION
Returned by GetIntegerv and related simple queries when <value> is RESET_NOTIFICATION_STRATEGY: |
| public static final int | GL_QUERY_BY_REGION_NO_WAIT_INVERTED
Accepted by the <mode> parameter of BeginConditionalRender: |
| public static final int | GL_QUERY_BY_REGION_WAIT_INVERTED
Accepted by the <mode> parameter of BeginConditionalRender: |
| public static final int | GL_QUERY_NO_WAIT_INVERTED
Accepted by the <mode> parameter of BeginConditionalRender: |
| public static final int | GL_QUERY_TARGET
Accepted by the <pname> parameter of GetQueryObjectiv: |
| public static final int | GL_QUERY_WAIT_INVERTED
Accepted by the <mode> parameter of BeginConditionalRender: |
| public static final int | GL_RESET_NOTIFICATION_STRATEGY
Accepted by the <value> parameter of GetBooleanv, GetIntegerv, and GetFloatv: |
| public static final int | GL_TEXTURE_BINDING
Accepted by the <pname> parameter of GetIntegeri_v: |
| public static final int | GL_TEXTURE_TARGET
Accepted by the <pname> parameter of GetTextureParameter{if}v and GetTextureParameterI{i ui}v: |
| public static final int | GL_UNKNOWN_CONTEXT_RESET
Returned by GetGraphicsResetStatus: |
| public static final int | GL_ZERO_TO_ONE
Accepted by the <depth> parameter of ClipControl: |
| Access | Constructor and Description |
|---|---|
| private |
| Modifier and Type | Method and Description |
|---|---|
| public static void | |
| public static void | glBlitNamedFramebuffer(int readFramebuffer, int drawFramebuffer, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter)
|
| public static int | |
| public static void | |
| public static void | glClearNamedBufferSubData(int buffer, int internalformat, long offset, long size, int format, int type, ByteBuffer data)
|
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | glCompressedTextureSubImage1D(int texture, int level, int xoffset, int width, int format, ByteBuffer data)
|
| public static void | glCompressedTextureSubImage1D(int texture, int level, int xoffset, int width, int format, int data_imageSize, long data_buffer_offset)
|
| public static void | glCompressedTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int width, int height, int format, ByteBuffer data)
|
| public static void | glCompressedTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int data_imageSize, long data_buffer_offset)
|
| public static void | glCompressedTextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, ByteBuffer data)
|
| public static void | glCompressedTextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data_buffer_offset)
|
| public static void | glCopyNamedBufferSubData(int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size)
|
| public static void | |
| public static void | glCopyTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int x, int y, int width, int height)
|
| public static void | glCopyTextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)
|
| public static void | |
| public static int | |
| public static void | |
| public static int | |
| public static void | |
| public static int | |
| public static void | |
| public static int | |
| public static void | |
| public static int | |
| public static void | |
| public static int | |
| public static void | |
| public static int | |
| public static void | |
| public static int | |
| public static void | |
| public static int | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | glGetCompressedTextureSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, ByteBuffer pixels)
|
| public static void | glGetCompressedTextureSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, DoubleBuffer pixels)
|
| public static void | glGetCompressedTextureSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, FloatBuffer pixels)
|
| public static void | glGetCompressedTextureSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, IntBuffer pixels)
|
| public static void | glGetCompressedTextureSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, ShortBuffer pixels)
|
| public static void | glGetCompressedTextureSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int pixels_bufSize, long pixels_buffer_offset)
|
| public static int | |
| public static void | |
| public static void | |
| public static int | |
| public static long | |
| public static ByteBuffer | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | glGetNamedFramebufferAttachmentParameter(int framebuffer, int attachment, int pname, IntBuffer params)
|
| public static int | glGetNamedFramebufferAttachmentParameter(int framebuffer, int attachment, int pname)
Overloads glGetNamedFramebufferAttachmentParameteriv. |
| public static void | |
| public static int | glGetNamedFramebufferParameter(int framebuffer, int pname)
Overloads glGetNamedFramebufferParameteriv. |
| public static void | |
| public static int | glGetNamedRenderbufferParameter(int renderbuffer, int pname)
Overloads glGetNamedRenderbufferParameteriv. |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | glGetTextureImage(int texture, int level, int format, int type, int pixels_bufSize, long pixels_buffer_offset)
|
| public static void | |
| public static void | |
| public static float | glGetTextureLevelParameterf(int texture, int level, int pname)
Overloads glGetTextureLevelParameterfv. |
| public static int | glGetTextureLevelParameteri(int texture, int level, int pname)
Overloads glGetTextureLevelParameteriv. |
| public static void | |
| public static void | |
| public static float | |
| public static void | |
| public static int | |
| public static int | |
| public static void | |
| public static int | |
| public static void | glGetTextureSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, ByteBuffer pixels)
|
| public static void | glGetTextureSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, DoubleBuffer pixels)
|
| public static void | glGetTextureSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, FloatBuffer pixels)
|
| public static void | glGetTextureSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, IntBuffer pixels)
|
| public static void | glGetTextureSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, ShortBuffer pixels)
|
| public static void | glGetTextureSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int pixels_bufSize, long pixels_buffer_offset)
|
| public static void | |
| public static void | |
| public static void | |
| public static int | |
| public static int | |
| public static long | |
| public static void | |
| public static int | |
| public static void | |
| public static int | |
| public static void | |
| public static long | |
| public static void | |
| public static void | glInvalidateNamedFramebufferSubData(int framebuffer, IntBuffer attachments, int x, int y, int width, int height)
|
| public static ByteBuffer | glMapNamedBuffer(int
the buffer object being mapped buffer, int the access policy, indicating whether it will be possible to read from, write to, or both read from and write to the buffer object's mapped data store access, ByteBuffer old_buffer)Maps a buffer object's data store. |
| public static ByteBuffer | glMapNamedBuffer(int
the buffer object being mapped buffer, int the access policy, indicating whether it will be possible to read from, write to, or both read from and write to the buffer object's mapped data store access, long length, ByteBuffer old_buffer)Maps a buffer object's data store. |
| public static ByteBuffer | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | glNamedFramebufferRenderbuffer(int framebuffer, int attachment, int renderbuffertarget, int renderbuffer)
|
| public static void | |
| public static void | |
| public static void | |
| public static void | glNamedRenderbufferStorageMultisample(int renderbuffer, int samples, int internalformat, int width, int height)
|
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | glReadnPixels(int x, int y, int width, int height, int format, int type, int pixels_bufSize, long pixels_buffer_offset)
|
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | glTextureStorage2DMultisample(int texture, int samples, int internalformat, int width, int height, boolean fixedsamplelocations)
|
| public static void | |
| public static void | glTextureStorage3DMultisample(int texture, int samples, int internalformat, int width, int height, int depth, boolean fixedsamplelocations)
|
| public static void | glTextureSubImage1D(int texture, int level, int xoffset, int width, int format, int type, ByteBuffer pixels)
|
| public static void | glTextureSubImage1D(int texture, int level, int xoffset, int width, int format, int type, DoubleBuffer pixels)
|
| public static void | glTextureSubImage1D(int texture, int level, int xoffset, int width, int format, int type, FloatBuffer pixels)
|
| public static void | glTextureSubImage1D(int texture, int level, int xoffset, int width, int format, int type, IntBuffer pixels)
|
| public static void | glTextureSubImage1D(int texture, int level, int xoffset, int width, int format, int type, ShortBuffer pixels)
|
| public static void | glTextureSubImage1D(int texture, int level, int xoffset, int width, int format, int type, long pixels_buffer_offset)
|
| public static void | glTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, ByteBuffer pixels)
|
| public static void | glTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, DoubleBuffer pixels)
|
| public static void | glTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, FloatBuffer pixels)
|
| public static void | glTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, IntBuffer pixels)
|
| public static void | glTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, ShortBuffer pixels)
|
| public static void | glTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, long pixels_buffer_offset)
|
| public static void | glTextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, ByteBuffer pixels)
|
| public static void | glTextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, DoubleBuffer pixels)
|
| public static void | glTextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, FloatBuffer pixels)
|
| public static void | glTextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, IntBuffer pixels)
|
| public static void | glTextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, ShortBuffer pixels)
|
| public static void | glTextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long pixels_buffer_offset)
|
| public static void | |
| public static void | |
| public static boolean | |
| public static void | |
| public static void | glVertexArrayAttribFormat(int vaobj, int attribindex, int size, int type, boolean normalized, int relativeoffset)
|
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | glVertexArrayVertexBuffers(int vaobj, int first, int count, IntBuffer buffers, PointerBuffer offsets, IntBuffer strides)
|
| pack-priv static native void | |
| pack-priv static native void | nglBlitNamedFramebuffer(int readFramebuffer, int drawFramebuffer, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter, long function_pointer)
|
| pack-priv static native int | |
| pack-priv static native void | nglClearNamedBufferData(int buffer, int internalformat, int format, int type, long data, long function_pointer)
|
| pack-priv static native void | nglClearNamedBufferSubData(int buffer, int internalformat, long offset, long size, int format, int type, long data, long function_pointer)
|
| pack-priv static native void | nglClearNamedFramebufferfi(int framebuffer, int buffer, float depth, int stencil, long function_pointer)
|
| pack-priv static native void | nglClearNamedFramebufferfv(int framebuffer, int buffer, int drawbuffer, long value, long function_pointer)
|
| pack-priv static native void | nglClearNamedFramebufferiv(int framebuffer, int buffer, int drawbuffer, long value, long function_pointer)
|
| pack-priv static native void | nglClearNamedFramebufferuiv(int framebuffer, int buffer, int drawbuffer, long value, long function_pointer)
|
| pack-priv static native void | |
| pack-priv static native void | nglCompressedTextureSubImage1D(int texture, int level, int xoffset, int width, int format, int data_imageSize, long data, long function_pointer)
|
| pack-priv static native void | nglCompressedTextureSubImage1DBO(int texture, int level, int xoffset, int width, int format, int data_imageSize, long data_buffer_offset, long function_pointer)
|
| pack-priv static native void | nglCompressedTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int data_imageSize, long data, long function_pointer)
|
| pack-priv static native void | nglCompressedTextureSubImage2DBO(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int data_imageSize, long data_buffer_offset, long function_pointer)
|
| pack-priv static native void | nglCompressedTextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data, long function_pointer)
|
| pack-priv static native void | nglCompressedTextureSubImage3DBO(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data_buffer_offset, long function_pointer)
|
| pack-priv static native void | nglCopyNamedBufferSubData(int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size, long function_pointer)
|
| pack-priv static native void | nglCopyTextureSubImage1D(int texture, int level, int xoffset, int x, int y, int width, long function_pointer)
|
| pack-priv static native void | nglCopyTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int x, int y, int width, int height, long function_pointer)
|
| pack-priv static native void | nglCopyTextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height, long function_pointer)
|
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | nglGetCompressedTextureImage(int texture, int level, int pixels_bufSize, long pixels, long function_pointer)
|
| pack-priv static native void | nglGetCompressedTextureImageBO(int texture, int level, int pixels_bufSize, long pixels_buffer_offset, long function_pointer)
|
| pack-priv static native void | nglGetCompressedTextureSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int pixels_bufSize, long pixels, long function_pointer)
|
| pack-priv static native void | nglGetCompressedTextureSubImageBO(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int pixels_bufSize, long pixels_buffer_offset, long function_pointer)
|
| pack-priv static native int | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native ByteBuffer | |
| pack-priv static native void | |
| pack-priv static native void | nglGetNamedFramebufferAttachmentParameteriv(int framebuffer, int attachment, int pname, long params, long function_pointer)
|
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | nglGetnUniformuiv(int program, int location, int params_bufSize, long params, long function_pointer)
|
| pack-priv static native void | nglGetTextureImage(int texture, int level, int format, int type, int pixels_bufSize, long pixels, long function_pointer)
|
| pack-priv static native void | nglGetTextureImageBO(int texture, int level, int format, int type, int pixels_bufSize, long pixels_buffer_offset, long function_pointer)
|
| pack-priv static native void | nglGetTextureLevelParameterfv(int texture, int level, int pname, long params, long function_pointer)
|
| pack-priv static native void | nglGetTextureLevelParameteriv(int texture, int level, int pname, long params, long function_pointer)
|
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | nglGetTextureSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int pixels_bufSize, long pixels, long function_pointer)
|
| pack-priv static native void | nglGetTextureSubImageBO(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int pixels_bufSize, long pixels_buffer_offset, long function_pointer)
|
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | nglInvalidateNamedFramebufferData(int framebuffer, int attachments_numAttachments, long attachments, long function_pointer)
|
| pack-priv static native void | nglInvalidateNamedFramebufferSubData(int framebuffer, int attachments_numAttachments, long attachments, int x, int y, int width, int height, long function_pointer)
|
| pack-priv static native ByteBuffer | nglMapNamedBuffer(int buffer, int access, long result_size, ByteBuffer old_buffer, long function_pointer)
|
| pack-priv static native ByteBuffer | nglMapNamedBufferRange(int buffer, long offset, long length, int access, ByteBuffer old_buffer, long function_pointer)
|
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | nglNamedFramebufferRenderbuffer(int framebuffer, int attachment, int renderbuffertarget, int renderbuffer, long function_pointer)
|
| pack-priv static native void | nglNamedFramebufferTexture(int framebuffer, int attachment, int texture, int level, long function_pointer)
|
| pack-priv static native void | nglNamedFramebufferTextureLayer(int framebuffer, int attachment, int texture, int level, int layer, long function_pointer)
|
| pack-priv static native void | nglNamedRenderbufferStorage(int renderbuffer, int internalformat, int width, int height, long function_pointer)
|
| pack-priv static native void | nglNamedRenderbufferStorageMultisample(int renderbuffer, int samples, int internalformat, int width, int height, long function_pointer)
|
| pack-priv static native void | nglReadnPixels(int x, int y, int width, int height, int format, int type, int pixels_bufSize, long pixels, long function_pointer)
|
| pack-priv static native void | nglReadnPixelsBO(int x, int y, int width, int height, int format, int type, int pixels_bufSize, long pixels_buffer_offset, long function_pointer)
|
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | nglTextureBufferRange(int texture, int internalformat, int buffer, long offset, long size, long function_pointer)
|
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | nglTextureStorage2D(int texture, int levels, int internalformat, int width, int height, long function_pointer)
|
| pack-priv static native void | nglTextureStorage2DMultisample(int texture, int samples, int internalformat, int width, int height, boolean fixedsamplelocations, long function_pointer)
|
| pack-priv static native void | nglTextureStorage3D(int texture, int levels, int internalformat, int width, int height, int depth, long function_pointer)
|
| pack-priv static native void | nglTextureStorage3DMultisample(int texture, int samples, int internalformat, int width, int height, int depth, boolean fixedsamplelocations, long function_pointer)
|
| pack-priv static native void | nglTextureSubImage1D(int texture, int level, int xoffset, int width, int format, int type, long pixels, long function_pointer)
|
| pack-priv static native void | nglTextureSubImage1DBO(int texture, int level, int xoffset, int width, int format, int type, long pixels_buffer_offset, long function_pointer)
|
| pack-priv static native void | nglTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, long pixels, long function_pointer)
|
| pack-priv static native void | nglTextureSubImage2DBO(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, long pixels_buffer_offset, long function_pointer)
|
| pack-priv static native void | nglTextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long pixels, long function_pointer)
|
| pack-priv static native void | nglTextureSubImage3DBO(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long pixels_buffer_offset, long function_pointer)
|
| pack-priv static native void | |
| pack-priv static native void | nglTransformFeedbackBufferRange(int xfb, int index, int buffer, long offset, long size, long function_pointer)
|
| pack-priv static native boolean | |
| pack-priv static native void | |
| pack-priv static native void | nglVertexArrayAttribFormat(int vaobj, int attribindex, int size, int type, boolean normalized, int relativeoffset, long function_pointer)
|
| pack-priv static native void | nglVertexArrayAttribIFormat(int vaobj, int attribindex, int size, int type, int relativeoffset, long function_pointer)
|
| pack-priv static native void | nglVertexArrayAttribLFormat(int vaobj, int attribindex, int size, int type, int relativeoffset, long function_pointer)
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| pack-priv static native void | |
| pack-priv static native void | |
| pack-priv static native void | nglVertexArrayVertexBuffer(int vaobj, int bindingindex, int buffer, long offset, int stride, long function_pointer)
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| pack-priv static native void | nglVertexArrayVertexBuffers(int vaobj, int first, int count, long buffers, long offsets, long strides, long function_pointer)
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