Top Fields Constructors Methods
org.lwjgl.opengl

public final Class GL45

extends Object
Class Inheritance
Imports
org.lwjgl.*, java.nio.*

Field Summary

Modifier and TypeField and Description
public static final int
GL_CLIP_DEPTH_MODE

Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev:

public static final int
GL_CLIP_ORIGIN

Accepted by the <pname> parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev:

public static final int
GL_CONTEXT_LOST

Returned by GetError:

public static final int
GL_CONTEXT_RELEASE_BEHAVIOR

Accepted by the <pname> parameter of GetIntegerv, GetFloatv, GetBooleanv GetDoublev and GetInteger64v:

public static final int
GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH

Returned in <data> by GetIntegerv, GetFloatv, GetBooleanv GetDoublev and GetInteger64v when <pname> is GL_CONTEXT_RELEASE_BEHAVIOR:

public static final int
GL_CONTEXT_ROBUST_ACCESS

Accepted by the <value> parameter of GetBooleanv, GetIntegerv, and GetFloatv:

public static final int
GL_GUILTY_CONTEXT_RESET

Returned by GetGraphicsResetStatus:

public static final int
GL_INNOCENT_CONTEXT_RESET

Returned by GetGraphicsResetStatus:

public static final int
GL_LOSE_CONTEXT_ON_RESET

Returned by GetIntegerv and related simple queries when <value> is RESET_NOTIFICATION_STRATEGY:

public static final int
GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES

Accepted by the <pname> parameter of GetBooeleanv, GetDoublev, GetFloatv GetIntegerv, and GetInteger64v:

public static final int
GL_MAX_CULL_DISTANCES

Accepted by the <pname> parameter of GetBooeleanv, GetDoublev, GetFloatv GetIntegerv, and GetInteger64v:

public static final int
GL_NEGATIVE_ONE_TO_ONE

Accepted by the <depth> parameter of ClipControl:

public static final int
GL_NO_RESET_NOTIFICATION

Returned by GetIntegerv and related simple queries when <value> is RESET_NOTIFICATION_STRATEGY:

public static final int
GL_QUERY_BY_REGION_NO_WAIT_INVERTED

Accepted by the <mode> parameter of BeginConditionalRender:

public static final int
GL_QUERY_BY_REGION_WAIT_INVERTED

Accepted by the <mode> parameter of BeginConditionalRender:

public static final int
GL_QUERY_NO_WAIT_INVERTED

Accepted by the <mode> parameter of BeginConditionalRender:

public static final int
GL_QUERY_TARGET

Accepted by the <pname> parameter of GetQueryObjectiv:

public static final int
GL_QUERY_WAIT_INVERTED

Accepted by the <mode> parameter of BeginConditionalRender:

public static final int
GL_RESET_NOTIFICATION_STRATEGY

Accepted by the <value> parameter of GetBooleanv, GetIntegerv, and GetFloatv:

public static final int
GL_TEXTURE_BINDING

Accepted by the <pname> parameter of GetIntegeri_v:

public static final int
GL_TEXTURE_TARGET

Accepted by the <pname> parameter of GetTextureParameter{if}v and GetTextureParameterI{i ui}v:

public static final int
GL_UNKNOWN_CONTEXT_RESET

Returned by GetGraphicsResetStatus:

public static final int
GL_ZERO_TO_ONE

Accepted by the <depth> parameter of ClipControl:

Constructor Summary

AccessConstructor and Description
private
GL45()

Method Summary

Modifier and TypeMethod and Description
public static void
glBindTextureUnit(int unit, int texture)

public static void
glBlitNamedFramebuffer(int readFramebuffer, int drawFramebuffer, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter)

public static int
glCheckNamedFramebufferStatus(int framebuffer, int target)

public static void
glClearNamedBufferData(int buffer, int internalformat, int format, int type, ByteBuffer data)

public static void
glClearNamedBufferSubData(int buffer, int internalformat, long offset, long size, int format, int type, ByteBuffer data)

public static void
glClearNamedFramebuffer(int framebuffer, int buffer, int drawbuffer, IntBuffer value)

public static void
glClearNamedFramebuffer(int framebuffer, int buffer, int drawbuffer, FloatBuffer value)

public static void
glClearNamedFramebufferfi(int framebuffer, int buffer, float depth, int stencil)

public static void
glClearNamedFramebufferu(int framebuffer, int buffer, int drawbuffer, IntBuffer value)

public static void
glClipControl(int origin, int depth)

public static void
glCompressedTextureSubImage1D(int texture, int level, int xoffset, int width, int format, ByteBuffer data)

public static void
glCompressedTextureSubImage1D(int texture, int level, int xoffset, int width, int format, int data_imageSize, long data_buffer_offset)

public static void
glCompressedTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int width, int height, int format, ByteBuffer data)

public static void
glCompressedTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int data_imageSize, long data_buffer_offset)

public static void
glCompressedTextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, ByteBuffer data)

public static void
glCompressedTextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data_buffer_offset)

public static void
glCopyNamedBufferSubData(int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size)

public static void
glCopyTextureSubImage1D(int texture, int level, int xoffset, int x, int y, int width)

public static void
glCopyTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int x, int y, int width, int height)

public static void
glCopyTextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height)

public static void
public static int
glCreateBuffers()

Overloads glCreateBuffers.

public static void
public static int
glCreateFramebuffers()

Overloads glCreateFramebuffers.

public static void
public static int
glCreateProgramPipelines()

Overloads glCreateProgramPipelines.

public static void
glCreateQueries(int target, IntBuffer ids)

public static int
glCreateQueries(int target)

Overloads glCreateQueries.

public static void
public static int
glCreateRenderbuffers()

Overloads glCreateRenderbuffers.

public static void
public static int
glCreateSamplers()

Overloads glCreateSamplers.

public static void
glCreateTextures(int target, IntBuffer textures)

public static int
glCreateTextures(int target)

Overloads glCreateTextures.

public static void
public static int
glCreateTransformFeedbacks()

Overloads glCreateTransformFeedbacks.

public static void
public static int
glCreateVertexArrays()

Overloads glCreateVertexArrays.

public static void
glDisableVertexArrayAttrib(int vaobj, int index)

public static void
glEnableVertexArrayAttrib(int vaobj, int index)

public static void
glFlushMappedNamedBufferRange(int buffer, long offset, long length)

public static void
public static void
glGetCompressedTextureImage(int texture, int level, ByteBuffer pixels)

public static void
glGetCompressedTextureImage(int texture, int level, IntBuffer pixels)

public static void
glGetCompressedTextureImage(int texture, int level, ShortBuffer pixels)

public static void
glGetCompressedTextureImage(int texture, int level, int pixels_bufSize, long pixels_buffer_offset)

public static void
glGetCompressedTextureSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, ByteBuffer pixels)

public static void
glGetCompressedTextureSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, DoubleBuffer pixels)

public static void
glGetCompressedTextureSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, FloatBuffer pixels)

public static void
glGetCompressedTextureSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, IntBuffer pixels)

public static void
glGetCompressedTextureSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, ShortBuffer pixels)

public static void
glGetCompressedTextureSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int pixels_bufSize, long pixels_buffer_offset)

public static int
public static void
glGetNamedBufferParameter(int buffer, int pname, IntBuffer params)

public static void
glGetNamedBufferParameter(int buffer, int pname, LongBuffer params)

public static int
glGetNamedBufferParameteri(int buffer, int pname)

Overloads glGetNamedBufferParameteriv.

public static long
glGetNamedBufferParameteri64(int buffer, int pname)

Overloads glGetNamedBufferParameteri64v.

public static ByteBuffer
glGetNamedBufferPointer(int buffer, int pname)

public static void
glGetNamedBufferSubData(int buffer, long offset, ByteBuffer data)

public static void
glGetNamedBufferSubData(int buffer, long offset, DoubleBuffer data)

public static void
glGetNamedBufferSubData(int buffer, long offset, FloatBuffer data)

public static void
glGetNamedBufferSubData(int buffer, long offset, IntBuffer data)

public static void
glGetNamedBufferSubData(int buffer, long offset, ShortBuffer data)

public static void
glGetNamedFramebufferAttachmentParameter(int framebuffer, int attachment, int pname, IntBuffer params)

public static int
glGetNamedFramebufferAttachmentParameter(int framebuffer, int attachment, int pname)

Overloads glGetNamedFramebufferAttachmentParameteriv.

public static void
glGetNamedFramebufferParameter(int framebuffer, int pname, IntBuffer params)

public static int
glGetNamedFramebufferParameter(int framebuffer, int pname)

Overloads glGetNamedFramebufferParameteriv.

public static void
glGetNamedRenderbufferParameter(int renderbuffer, int pname, IntBuffer params)

public static int
glGetNamedRenderbufferParameter(int renderbuffer, int pname)

Overloads glGetNamedRenderbufferParameteriv.

public static void
glGetnUniform(int program, int location, FloatBuffer params)

public static void
glGetnUniform(int program, int location, IntBuffer params)

public static void
glGetnUniformu(int program, int location, IntBuffer params)

public static void
glGetTextureImage(int texture, int level, int format, int type, ByteBuffer pixels)

public static void
glGetTextureImage(int texture, int level, int format, int type, DoubleBuffer pixels)

public static void
glGetTextureImage(int texture, int level, int format, int type, FloatBuffer pixels)

public static void
glGetTextureImage(int texture, int level, int format, int type, IntBuffer pixels)

public static void
glGetTextureImage(int texture, int level, int format, int type, ShortBuffer pixels)

public static void
glGetTextureImage(int texture, int level, int format, int type, int pixels_bufSize, long pixels_buffer_offset)

public static void
glGetTextureLevelParameter(int texture, int level, int pname, FloatBuffer params)

public static void
glGetTextureLevelParameter(int texture, int level, int pname, IntBuffer params)

public static float
glGetTextureLevelParameterf(int texture, int level, int pname)

Overloads glGetTextureLevelParameterfv.

public static int
glGetTextureLevelParameteri(int texture, int level, int pname)

Overloads glGetTextureLevelParameteriv.

public static void
glGetTextureParameter(int texture, int pname, FloatBuffer params)

public static void
glGetTextureParameter(int texture, int pname, IntBuffer params)

public static float
glGetTextureParameterf(int texture, int pname)

Overloads glGetTextureParameterfv.

public static void
glGetTextureParameterI(int texture, int pname, IntBuffer params)

public static int
glGetTextureParameteri(int texture, int pname)

Overloads glGetTextureParameteriv.

public static int
glGetTextureParameterIi(int texture, int pname)

Overloads glGetTextureParameterIiv.

public static void
glGetTextureParameterIu(int texture, int pname, IntBuffer params)

public static int
glGetTextureParameterIui(int texture, int pname)

Overloads glGetTextureParameterIuiv.

public static void
glGetTextureSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, ByteBuffer pixels)

public static void
glGetTextureSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, DoubleBuffer pixels)

public static void
glGetTextureSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, FloatBuffer pixels)

public static void
glGetTextureSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, IntBuffer pixels)

public static void
glGetTextureSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, ShortBuffer pixels)

public static void
glGetTextureSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int pixels_bufSize, long pixels_buffer_offset)

public static void
glGetTransformFeedback(int xfb, int pname, IntBuffer param)

public static void
glGetTransformFeedback(int xfb, int pname, int index, IntBuffer param)

public static void
glGetTransformFeedback(int xfb, int pname, int index, LongBuffer param)

public static int
glGetTransformFeedbacki(int xfb, int pname)

Overloads glGetTransformFeedbackiv.

public static int
glGetTransformFeedbacki(int xfb, int pname, int index)

Overloads glGetTransformFeedbacki_v.

public static long
glGetTransformFeedbacki64(int xfb, int pname, int index)

Overloads glGetTransformFeedbacki64_v.

public static void
glGetVertexArray(int vaobj, int pname, IntBuffer param)

public static int
glGetVertexArray(int vaobj, int pname)

Overloads glGetVertexArrayiv.

public static void
glGetVertexArrayIndexed(int vaobj, int index, int pname, IntBuffer param)

public static int
glGetVertexArrayIndexed(int vaobj, int index, int pname)

Overloads glGetVertexArrayIndexediv.

public static void
glGetVertexArrayIndexed64i(int vaobj, int index, int pname, LongBuffer param)

public static long
glGetVertexArrayIndexed64i(int vaobj, int index, int pname)

Overloads glGetVertexArrayIndexed64iv.

public static void
glInvalidateNamedFramebufferData(int framebuffer, IntBuffer attachments)

public static void
glInvalidateNamedFramebufferSubData(int framebuffer, IntBuffer attachments, int x, int y, int width, int height)

public static ByteBuffer
glMapNamedBuffer(int
the buffer object being mapped
buffer
,
int
the access policy, indicating whether it will be possible to read from, write to, or both read from and write to the buffer object's mapped data store
access
,
ByteBuffer old_buffer)

Maps a buffer object's data store.

public static ByteBuffer
glMapNamedBuffer(int
the buffer object being mapped
buffer
,
int
the access policy, indicating whether it will be possible to read from, write to, or both read from and write to the buffer object's mapped data store
access
,
long length, ByteBuffer old_buffer)

Maps a buffer object's data store.

public static ByteBuffer
glMapNamedBufferRange(int buffer, long offset, long length, int access, ByteBuffer old_buffer)

public static void
public static void
glNamedBufferData(int buffer, long data_size, int usage)

public static void
glNamedBufferData(int buffer, ByteBuffer data, int usage)

public static void
glNamedBufferData(int buffer, DoubleBuffer data, int usage)

public static void
glNamedBufferData(int buffer, FloatBuffer data, int usage)

public static void
glNamedBufferData(int buffer, IntBuffer data, int usage)

public static void
glNamedBufferData(int buffer, ShortBuffer data, int usage)

public static void
glNamedBufferStorage(int buffer, ByteBuffer data, int flags)

public static void
glNamedBufferStorage(int buffer, DoubleBuffer data, int flags)

public static void
glNamedBufferStorage(int buffer, FloatBuffer data, int flags)

public static void
glNamedBufferStorage(int buffer, IntBuffer data, int flags)

public static void
glNamedBufferStorage(int buffer, ShortBuffer data, int flags)

public static void
glNamedBufferStorage(int buffer, LongBuffer data, int flags)

public static void
glNamedBufferStorage(int buffer, long size, int flags)

Overloads glNamedBufferStorage.

public static void
glNamedBufferSubData(int buffer, long offset, ByteBuffer data)

public static void
glNamedBufferSubData(int buffer, long offset, DoubleBuffer data)

public static void
glNamedBufferSubData(int buffer, long offset, FloatBuffer data)

public static void
glNamedBufferSubData(int buffer, long offset, IntBuffer data)

public static void
glNamedBufferSubData(int buffer, long offset, ShortBuffer data)

public static void
glNamedFramebufferDrawBuffer(int framebuffer, int mode)

public static void
public static void
glNamedFramebufferParameteri(int framebuffer, int pname, int param)

public static void
glNamedFramebufferReadBuffer(int framebuffer, int mode)

public static void
glNamedFramebufferRenderbuffer(int framebuffer, int attachment, int renderbuffertarget, int renderbuffer)

public static void
glNamedFramebufferTexture(int framebuffer, int attachment, int texture, int level)

public static void
glNamedFramebufferTextureLayer(int framebuffer, int attachment, int texture, int level, int layer)

public static void
glNamedRenderbufferStorage(int renderbuffer, int internalformat, int width, int height)

public static void
glNamedRenderbufferStorageMultisample(int renderbuffer, int samples, int internalformat, int width, int height)

public static void
glReadnPixels(int x, int y, int width, int height, int format, int type, ByteBuffer pixels)

public static void
glReadnPixels(int x, int y, int width, int height, int format, int type, DoubleBuffer pixels)

public static void
glReadnPixels(int x, int y, int width, int height, int format, int type, FloatBuffer pixels)

public static void
glReadnPixels(int x, int y, int width, int height, int format, int type, IntBuffer pixels)

public static void
glReadnPixels(int x, int y, int width, int height, int format, int type, ShortBuffer pixels)

public static void
glReadnPixels(int x, int y, int width, int height, int format, int type, int pixels_bufSize, long pixels_buffer_offset)

public static void
public static void
glTextureBuffer(int texture, int internalformat, int buffer)

public static void
glTextureBufferRange(int texture, int internalformat, int buffer, long offset, long size)

public static void
glTextureParameter(int texture, int pname, FloatBuffer params)

public static void
glTextureParameter(int texture, int pname, IntBuffer params)

public static void
glTextureParameterf(int texture, int pname, float param)

public static void
glTextureParameteri(int texture, int pname, int param)

public static void
glTextureParameterI(int texture, int pname, IntBuffer params)

public static void
glTextureParameterIu(int texture, int pname, IntBuffer params)

public static void
glTextureStorage1D(int texture, int levels, int internalformat, int width)

public static void
glTextureStorage2D(int texture, int levels, int internalformat, int width, int height)

public static void
glTextureStorage2DMultisample(int texture, int samples, int internalformat, int width, int height, boolean fixedsamplelocations)

public static void
glTextureStorage3D(int texture, int levels, int internalformat, int width, int height, int depth)

public static void
glTextureStorage3DMultisample(int texture, int samples, int internalformat, int width, int height, int depth, boolean fixedsamplelocations)

public static void
glTextureSubImage1D(int texture, int level, int xoffset, int width, int format, int type, ByteBuffer pixels)

public static void
glTextureSubImage1D(int texture, int level, int xoffset, int width, int format, int type, DoubleBuffer pixels)

public static void
glTextureSubImage1D(int texture, int level, int xoffset, int width, int format, int type, FloatBuffer pixels)

public static void
glTextureSubImage1D(int texture, int level, int xoffset, int width, int format, int type, IntBuffer pixels)

public static void
glTextureSubImage1D(int texture, int level, int xoffset, int width, int format, int type, ShortBuffer pixels)

public static void
glTextureSubImage1D(int texture, int level, int xoffset, int width, int format, int type, long pixels_buffer_offset)

public static void
glTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, ByteBuffer pixels)

public static void
glTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, DoubleBuffer pixels)

public static void
glTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, FloatBuffer pixels)

public static void
glTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, IntBuffer pixels)

public static void
glTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, ShortBuffer pixels)

public static void
glTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, long pixels_buffer_offset)

public static void
glTextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, ByteBuffer pixels)

public static void
glTextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, DoubleBuffer pixels)

public static void
glTextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, FloatBuffer pixels)

public static void
glTextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, IntBuffer pixels)

public static void
glTextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, ShortBuffer pixels)

public static void
glTextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long pixels_buffer_offset)

public static void
glTransformFeedbackBufferBase(int xfb, int index, int buffer)

public static void
glTransformFeedbackBufferRange(int xfb, int index, int buffer, long offset, long size)

public static boolean
glUnmapNamedBuffer(int buffer)

public static void
glVertexArrayAttribBinding(int vaobj, int attribindex, int bindingindex)

public static void
glVertexArrayAttribFormat(int vaobj, int attribindex, int size, int type, boolean normalized, int relativeoffset)

public static void
glVertexArrayAttribIFormat(int vaobj, int attribindex, int size, int type, int relativeoffset)

public static void
glVertexArrayAttribLFormat(int vaobj, int attribindex, int size, int type, int relativeoffset)

public static void
glVertexArrayBindingDivisor(int vaobj, int bindingindex, int divisor)

public static void
glVertexArrayElementBuffer(int vaobj, int buffer)

public static void
glVertexArrayVertexBuffer(int vaobj, int bindingindex, int buffer, long offset, int stride)

public static void
glVertexArrayVertexBuffers(int vaobj, int first, int count, IntBuffer buffers, PointerBuffer offsets, IntBuffer strides)

pack-priv static native void
nglBindTextureUnit(int unit, int texture, long function_pointer)

pack-priv static native void
nglBlitNamedFramebuffer(int readFramebuffer, int drawFramebuffer, int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter, long function_pointer)

pack-priv static native int
nglCheckNamedFramebufferStatus(int framebuffer, int target, long function_pointer)

pack-priv static native void
nglClearNamedBufferData(int buffer, int internalformat, int format, int type, long data, long function_pointer)

pack-priv static native void
nglClearNamedBufferSubData(int buffer, int internalformat, long offset, long size, int format, int type, long data, long function_pointer)

pack-priv static native void
nglClearNamedFramebufferfi(int framebuffer, int buffer, float depth, int stencil, long function_pointer)

pack-priv static native void
nglClearNamedFramebufferfv(int framebuffer, int buffer, int drawbuffer, long value, long function_pointer)

pack-priv static native void
nglClearNamedFramebufferiv(int framebuffer, int buffer, int drawbuffer, long value, long function_pointer)

pack-priv static native void
nglClearNamedFramebufferuiv(int framebuffer, int buffer, int drawbuffer, long value, long function_pointer)

pack-priv static native void
nglClipControl(int origin, int depth, long function_pointer)

pack-priv static native void
nglCompressedTextureSubImage1D(int texture, int level, int xoffset, int width, int format, int data_imageSize, long data, long function_pointer)

pack-priv static native void
nglCompressedTextureSubImage1DBO(int texture, int level, int xoffset, int width, int format, int data_imageSize, long data_buffer_offset, long function_pointer)

pack-priv static native void
nglCompressedTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int data_imageSize, long data, long function_pointer)

pack-priv static native void
nglCompressedTextureSubImage2DBO(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int data_imageSize, long data_buffer_offset, long function_pointer)

pack-priv static native void
nglCompressedTextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data, long function_pointer)

pack-priv static native void
nglCompressedTextureSubImage3DBO(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int imageSize, long data_buffer_offset, long function_pointer)

pack-priv static native void
nglCopyNamedBufferSubData(int readBuffer, int writeBuffer, long readOffset, long writeOffset, long size, long function_pointer)

pack-priv static native void
nglCopyTextureSubImage1D(int texture, int level, int xoffset, int x, int y, int width, long function_pointer)

pack-priv static native void
nglCopyTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int x, int y, int width, int height, long function_pointer)

pack-priv static native void
nglCopyTextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height, long function_pointer)

pack-priv static native void
nglCreateBuffers(int buffers_n, long buffers, long function_pointer)

pack-priv static native void
nglCreateFramebuffers(int framebuffers_n, long framebuffers, long function_pointer)

pack-priv static native void
nglCreateProgramPipelines(int pipelines_n, long pipelines, long function_pointer)

pack-priv static native void
nglCreateQueries(int target, int ids_n, long ids, long function_pointer)

pack-priv static native void
nglCreateRenderbuffers(int renderbuffers_n, long renderbuffers, long function_pointer)

pack-priv static native void
nglCreateSamplers(int samplers_n, long samplers, long function_pointer)

pack-priv static native void
nglCreateTextures(int target, int textures_n, long textures, long function_pointer)

pack-priv static native void
nglCreateTransformFeedbacks(int ids_n, long ids, long function_pointer)

pack-priv static native void
nglCreateVertexArrays(int arrays_n, long arrays, long function_pointer)

pack-priv static native void
nglDisableVertexArrayAttrib(int vaobj, int index, long function_pointer)

pack-priv static native void
nglEnableVertexArrayAttrib(int vaobj, int index, long function_pointer)

pack-priv static native void
nglFlushMappedNamedBufferRange(int buffer, long offset, long length, long function_pointer)

pack-priv static native void
nglGenerateTextureMipmap(int texture, long function_pointer)

pack-priv static native void
nglGetCompressedTextureImage(int texture, int level, int pixels_bufSize, long pixels, long function_pointer)

pack-priv static native void
nglGetCompressedTextureImageBO(int texture, int level, int pixels_bufSize, long pixels_buffer_offset, long function_pointer)

pack-priv static native void
nglGetCompressedTextureSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int pixels_bufSize, long pixels, long function_pointer)

pack-priv static native void
nglGetCompressedTextureSubImageBO(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int pixels_bufSize, long pixels_buffer_offset, long function_pointer)

pack-priv static native int
nglGetGraphicsResetStatus(long function_pointer)

pack-priv static native void
nglGetNamedBufferParameteri64v(int buffer, int pname, long params, long function_pointer)

pack-priv static native void
nglGetNamedBufferParameteriv(int buffer, int pname, long params, long function_pointer)

pack-priv static native ByteBuffer
nglGetNamedBufferPointerv(int buffer, int pname, long result_size, long function_pointer)

pack-priv static native void
nglGetNamedBufferSubData(int buffer, long offset, long data_size, long data, long function_pointer)

pack-priv static native void
nglGetNamedFramebufferAttachmentParameteriv(int framebuffer, int attachment, int pname, long params, long function_pointer)

pack-priv static native void
nglGetNamedFramebufferParameteriv(int framebuffer, int pname, long params, long function_pointer)

pack-priv static native void
nglGetNamedRenderbufferParameteriv(int renderbuffer, int pname, long params, long function_pointer)

pack-priv static native void
nglGetnUniformfv(int program, int location, int params_bufSize, long params, long function_pointer)

pack-priv static native void
nglGetnUniformiv(int program, int location, int params_bufSize, long params, long function_pointer)

pack-priv static native void
nglGetnUniformuiv(int program, int location, int params_bufSize, long params, long function_pointer)

pack-priv static native void
nglGetTextureImage(int texture, int level, int format, int type, int pixels_bufSize, long pixels, long function_pointer)

pack-priv static native void
nglGetTextureImageBO(int texture, int level, int format, int type, int pixels_bufSize, long pixels_buffer_offset, long function_pointer)

pack-priv static native void
nglGetTextureLevelParameterfv(int texture, int level, int pname, long params, long function_pointer)

pack-priv static native void
nglGetTextureLevelParameteriv(int texture, int level, int pname, long params, long function_pointer)

pack-priv static native void
nglGetTextureParameterfv(int texture, int pname, long params, long function_pointer)

pack-priv static native void
nglGetTextureParameterIiv(int texture, int pname, long params, long function_pointer)

pack-priv static native void
nglGetTextureParameterIuiv(int texture, int pname, long params, long function_pointer)

pack-priv static native void
nglGetTextureParameteriv(int texture, int pname, long params, long function_pointer)

pack-priv static native void
nglGetTextureSubImage(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int pixels_bufSize, long pixels, long function_pointer)

pack-priv static native void
nglGetTextureSubImageBO(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, int pixels_bufSize, long pixels_buffer_offset, long function_pointer)

pack-priv static native void
nglGetTransformFeedbacki64_v(int xfb, int pname, int index, long param, long function_pointer)

pack-priv static native void
nglGetTransformFeedbacki_v(int xfb, int pname, int index, long param, long function_pointer)

pack-priv static native void
nglGetTransformFeedbackiv(int xfb, int pname, long param, long function_pointer)

pack-priv static native void
nglGetVertexArrayIndexed64iv(int vaobj, int index, int pname, long param, long function_pointer)

pack-priv static native void
nglGetVertexArrayIndexediv(int vaobj, int index, int pname, long param, long function_pointer)

pack-priv static native void
nglGetVertexArrayiv(int vaobj, int pname, long param, long function_pointer)

pack-priv static native void
nglInvalidateNamedFramebufferData(int framebuffer, int attachments_numAttachments, long attachments, long function_pointer)

pack-priv static native void
nglInvalidateNamedFramebufferSubData(int framebuffer, int attachments_numAttachments, long attachments, int x, int y, int width, int height, long function_pointer)

pack-priv static native ByteBuffer
nglMapNamedBuffer(int buffer, int access, long result_size, ByteBuffer old_buffer, long function_pointer)

pack-priv static native ByteBuffer
nglMapNamedBufferRange(int buffer, long offset, long length, int access, ByteBuffer old_buffer, long function_pointer)

pack-priv static native void
nglMemoryBarrierByRegion(int barriers, long function_pointer)

pack-priv static native void
nglNamedBufferData(int buffer, long data_size, long data, int usage, long function_pointer)

pack-priv static native void
nglNamedBufferStorage(int buffer, long data_size, long data, int flags, long function_pointer)

pack-priv static native void
nglNamedBufferSubData(int buffer, long offset, long data_size, long data, long function_pointer)

pack-priv static native void
nglNamedFramebufferDrawBuffer(int framebuffer, int mode, long function_pointer)

pack-priv static native void
nglNamedFramebufferDrawBuffers(int framebuffer, int bufs_n, long bufs, long function_pointer)

pack-priv static native void
nglNamedFramebufferParameteri(int framebuffer, int pname, int param, long function_pointer)

pack-priv static native void
nglNamedFramebufferReadBuffer(int framebuffer, int mode, long function_pointer)

pack-priv static native void
nglNamedFramebufferRenderbuffer(int framebuffer, int attachment, int renderbuffertarget, int renderbuffer, long function_pointer)

pack-priv static native void
nglNamedFramebufferTexture(int framebuffer, int attachment, int texture, int level, long function_pointer)

pack-priv static native void
nglNamedFramebufferTextureLayer(int framebuffer, int attachment, int texture, int level, int layer, long function_pointer)

pack-priv static native void
nglNamedRenderbufferStorage(int renderbuffer, int internalformat, int width, int height, long function_pointer)

pack-priv static native void
nglNamedRenderbufferStorageMultisample(int renderbuffer, int samples, int internalformat, int width, int height, long function_pointer)

pack-priv static native void
nglReadnPixels(int x, int y, int width, int height, int format, int type, int pixels_bufSize, long pixels, long function_pointer)

pack-priv static native void
nglReadnPixelsBO(int x, int y, int width, int height, int format, int type, int pixels_bufSize, long pixels_buffer_offset, long function_pointer)

pack-priv static native void
nglTextureBarrier(long function_pointer)

pack-priv static native void
nglTextureBuffer(int texture, int internalformat, int buffer, long function_pointer)

pack-priv static native void
nglTextureBufferRange(int texture, int internalformat, int buffer, long offset, long size, long function_pointer)

pack-priv static native void
nglTextureParameterf(int texture, int pname, float param, long function_pointer)

pack-priv static native void
nglTextureParameterfv(int texture, int pname, long params, long function_pointer)

pack-priv static native void
nglTextureParameteri(int texture, int pname, int param, long function_pointer)

pack-priv static native void
nglTextureParameterIiv(int texture, int pname, long params, long function_pointer)

pack-priv static native void
nglTextureParameterIuiv(int texture, int pname, long params, long function_pointer)

pack-priv static native void
nglTextureParameteriv(int texture, int pname, long params, long function_pointer)

pack-priv static native void
nglTextureStorage1D(int texture, int levels, int internalformat, int width, long function_pointer)

pack-priv static native void
nglTextureStorage2D(int texture, int levels, int internalformat, int width, int height, long function_pointer)

pack-priv static native void
nglTextureStorage2DMultisample(int texture, int samples, int internalformat, int width, int height, boolean fixedsamplelocations, long function_pointer)

pack-priv static native void
nglTextureStorage3D(int texture, int levels, int internalformat, int width, int height, int depth, long function_pointer)

pack-priv static native void
nglTextureStorage3DMultisample(int texture, int samples, int internalformat, int width, int height, int depth, boolean fixedsamplelocations, long function_pointer)

pack-priv static native void
nglTextureSubImage1D(int texture, int level, int xoffset, int width, int format, int type, long pixels, long function_pointer)

pack-priv static native void
nglTextureSubImage1DBO(int texture, int level, int xoffset, int width, int format, int type, long pixels_buffer_offset, long function_pointer)

pack-priv static native void
nglTextureSubImage2D(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, long pixels, long function_pointer)

pack-priv static native void
nglTextureSubImage2DBO(int texture, int level, int xoffset, int yoffset, int width, int height, int format, int type, long pixels_buffer_offset, long function_pointer)

pack-priv static native void
nglTextureSubImage3D(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long pixels, long function_pointer)

pack-priv static native void
nglTextureSubImage3DBO(int texture, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, int type, long pixels_buffer_offset, long function_pointer)

pack-priv static native void
nglTransformFeedbackBufferBase(int xfb, int index, int buffer, long function_pointer)

pack-priv static native void
nglTransformFeedbackBufferRange(int xfb, int index, int buffer, long offset, long size, long function_pointer)

pack-priv static native boolean
nglUnmapNamedBuffer(int buffer, long function_pointer)

pack-priv static native void
nglVertexArrayAttribBinding(int vaobj, int attribindex, int bindingindex, long function_pointer)

pack-priv static native void
nglVertexArrayAttribFormat(int vaobj, int attribindex, int size, int type, boolean normalized, int relativeoffset, long function_pointer)

pack-priv static native void
nglVertexArrayAttribIFormat(int vaobj, int attribindex, int size, int type, int relativeoffset, long function_pointer)

pack-priv static native void
nglVertexArrayAttribLFormat(int vaobj, int attribindex, int size, int type, int relativeoffset, long function_pointer)

pack-priv static native void
nglVertexArrayBindingDivisor(int vaobj, int bindingindex, int divisor, long function_pointer)

pack-priv static native void
nglVertexArrayElementBuffer(int vaobj, int buffer, long function_pointer)

pack-priv static native void
nglVertexArrayVertexBuffer(int vaobj, int bindingindex, int buffer, long offset, int stride, long function_pointer)

pack-priv static native void
nglVertexArrayVertexBuffers(int vaobj, int first, int count, long buffers, long offsets, long strides, long function_pointer)

Inherited from java.lang.Object:
cloneequalsfinalizegetClasshashCodenotifynotifyAlltoStringwaitwaitwait