| Modifier and Type | Field and Description |
|---|---|
| public static final int | GL_TEXTURE_COLOR_SAMPLES_NV
Accepted by the <pname> parameter of GetTexLevelParameter: |
| public static final int | GL_TEXTURE_COVERAGE_SAMPLES_NV
Accepted by the <pname> parameter of GetTexLevelParameter: |
| Access | Constructor and Description |
|---|---|
| private |
| Modifier and Type | Method and Description |
|---|---|
| public static void | glTexImage2DMultisampleCoverageNV(int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, boolean fixedSampleLocations)
|
| public static void | glTexImage3DMultisampleCoverageNV(int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, int depth, boolean fixedSampleLocations)
|
| public static void | glTextureImage2DMultisampleCoverageNV(int texture, int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, boolean fixedSampleLocations)
|
| public static void | glTextureImage2DMultisampleNV(int texture, int target, int samples, int internalFormat, int width, int height, boolean fixedSampleLocations)
|
| public static void | glTextureImage3DMultisampleCoverageNV(int texture, int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, int depth, boolean fixedSampleLocations)
|
| public static void | glTextureImage3DMultisampleNV(int texture, int target, int samples, int internalFormat, int width, int height, int depth, boolean fixedSampleLocations)
|
| pack-priv static native void | nglTexImage2DMultisampleCoverageNV(int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, boolean fixedSampleLocations, long function_pointer)
|
| pack-priv static native void | nglTexImage3DMultisampleCoverageNV(int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, int depth, boolean fixedSampleLocations, long function_pointer)
|
| pack-priv static native void | nglTextureImage2DMultisampleCoverageNV(int texture, int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, boolean fixedSampleLocations, long function_pointer)
|
| pack-priv static native void | nglTextureImage2DMultisampleNV(int texture, int target, int samples, int internalFormat, int width, int height, boolean fixedSampleLocations, long function_pointer)
|
| pack-priv static native void | nglTextureImage3DMultisampleCoverageNV(int texture, int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, int depth, boolean fixedSampleLocations, long function_pointer)
|
| pack-priv static native void | nglTextureImage3DMultisampleNV(int texture, int target, int samples, int internalFormat, int width, int height, int depth, boolean fixedSampleLocations, long function_pointer)
|
| GL_TEXTURE_COLOR_SAMPLES_NV | back to summary |
|---|---|
| public static final int GL_TEXTURE_COLOR_SAMPLES_NV Accepted by the <pname> parameter of GetTexLevelParameter: | |
| GL_TEXTURE_COVERAGE_SAMPLES_NV | back to summary |
|---|---|
| public static final int GL_TEXTURE_COVERAGE_SAMPLES_NV Accepted by the <pname> parameter of GetTexLevelParameter: | |
| NVTextureMultisample | back to summary |
|---|---|
| private NVTextureMultisample() | |
| glTexImage2DMultisampleCoverageNV | back to summary |
|---|---|
| public static void glTexImage2DMultisampleCoverageNV(int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, boolean fixedSampleLocations) | |
| glTexImage3DMultisampleCoverageNV | back to summary |
|---|---|
| public static void glTexImage3DMultisampleCoverageNV(int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, int depth, boolean fixedSampleLocations) | |
| glTextureImage2DMultisampleCoverageNV | back to summary |
|---|---|
| public static void glTextureImage2DMultisampleCoverageNV(int texture, int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, boolean fixedSampleLocations) | |
| glTextureImage2DMultisampleNV | back to summary |
|---|---|
| public static void glTextureImage2DMultisampleNV(int texture, int target, int samples, int internalFormat, int width, int height, boolean fixedSampleLocations) | |
| glTextureImage3DMultisampleCoverageNV | back to summary |
|---|---|
| public static void glTextureImage3DMultisampleCoverageNV(int texture, int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, int depth, boolean fixedSampleLocations) | |
| glTextureImage3DMultisampleNV | back to summary |
|---|---|
| public static void glTextureImage3DMultisampleNV(int texture, int target, int samples, int internalFormat, int width, int height, int depth, boolean fixedSampleLocations) | |
| nglTexImage2DMultisampleCoverageNV | back to summary |
|---|---|
| pack-priv static native void nglTexImage2DMultisampleCoverageNV(int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, boolean fixedSampleLocations, long function_pointer) | |
| nglTexImage3DMultisampleCoverageNV | back to summary |
|---|---|
| pack-priv static native void nglTexImage3DMultisampleCoverageNV(int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, int depth, boolean fixedSampleLocations, long function_pointer) | |
| nglTextureImage2DMultisampleCoverageNV | back to summary |
|---|---|
| pack-priv static native void nglTextureImage2DMultisampleCoverageNV(int texture, int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, boolean fixedSampleLocations, long function_pointer) | |
| nglTextureImage2DMultisampleNV | back to summary |
|---|---|
| pack-priv static native void nglTextureImage2DMultisampleNV(int texture, int target, int samples, int internalFormat, int width, int height, boolean fixedSampleLocations, long function_pointer) | |
| nglTextureImage3DMultisampleCoverageNV | back to summary |
|---|---|
| pack-priv static native void nglTextureImage3DMultisampleCoverageNV(int texture, int target, int coverageSamples, int colorSamples, int internalFormat, int width, int height, int depth, boolean fixedSampleLocations, long function_pointer) | |
| nglTextureImage3DMultisampleNV | back to summary |
|---|---|
| pack-priv static native void nglTextureImage3DMultisampleNV(int texture, int target, int samples, int internalFormat, int width, int height, int depth, boolean fixedSampleLocations, long function_pointer) | |