| Modifier and Type | Field and Description |
|---|---|
| pack-priv static final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| public final boolean | |
| private static boolean | |
| public final boolean | |
| public final boolean |
| Access | Constructor and Description |
|---|---|
| pack-priv |
| DEBUG | back to summary |
|---|---|
| pack-priv static final boolean DEBUG | |
| GL_AMD_compressed_3DC_texture | back to summary |
|---|---|
| public final boolean GL_AMD_compressed_3DC_texture | |
| GL_AMD_compressed_ATC_texture | back to summary |
|---|---|
| public final boolean GL_AMD_compressed_ATC_texture | |
| GL_AMD_performance_monitor | back to summary |
|---|---|
| public final boolean GL_AMD_performance_monitor | |
| GL_AMD_program_binary_Z400 | back to summary |
|---|---|
| public final boolean GL_AMD_program_binary_Z400 | |
| GL_ANGLE_framebuffer_blit | back to summary |
|---|---|
| public final boolean GL_ANGLE_framebuffer_blit | |
| GL_ANGLE_framebuffer_multisample | back to summary |
|---|---|
| public final boolean GL_ANGLE_framebuffer_multisample | |
| GL_APPLE_framebuffer_multisample | back to summary |
|---|---|
| public final boolean GL_APPLE_framebuffer_multisample | |
| GL_APPLE_rgb_422 | back to summary |
|---|---|
| public final boolean GL_APPLE_rgb_422 | |
| GL_APPLE_sync | back to summary |
|---|---|
| public final boolean GL_APPLE_sync | |
| GL_APPLE_texture_format_BGRA8888 | back to summary |
|---|---|
| public final boolean GL_APPLE_texture_format_BGRA8888 | |
| GL_APPLE_texture_max_level | back to summary |
|---|---|
| public final boolean GL_APPLE_texture_max_level | |
| GL_ARB_draw_buffers | back to summary |
|---|---|
| public final boolean GL_ARB_draw_buffers | |
| GL_ARB_half_float_pixel | back to summary |
|---|---|
| public final boolean GL_ARB_half_float_pixel | |
| GL_ARB_texture_rectangle | back to summary |
|---|---|
| public final boolean GL_ARB_texture_rectangle | |
| GL_ARM_mali_shader_binary | back to summary |
|---|---|
| public final boolean GL_ARM_mali_shader_binary | |
| GL_ARM_rgba8 | back to summary |
|---|---|
| public final boolean GL_ARM_rgba8 | |
| GL_DMP_shader_binary | back to summary |
|---|---|
| public final boolean GL_DMP_shader_binary | |
| GL_EXT_bgra | back to summary |
|---|---|
| public final boolean GL_EXT_bgra | |
| GL_EXT_blend_minmax | back to summary |
|---|---|
| public final boolean GL_EXT_blend_minmax | |
| GL_EXT_Cg_shader | back to summary |
|---|---|
| public final boolean GL_EXT_Cg_shader | |
| GL_EXT_color_buffer_half_float | back to summary |
|---|---|
| public final boolean GL_EXT_color_buffer_half_float | |
| GL_EXT_copy_texture_levels | back to summary |
|---|---|
| public final boolean GL_EXT_copy_texture_levels | |
| GL_EXT_debug_label | back to summary |
|---|---|
| public final boolean GL_EXT_debug_label | |
| GL_EXT_debug_marker | back to summary |
|---|---|
| public final boolean GL_EXT_debug_marker | |
| GL_EXT_discard_framebuffer | back to summary |
|---|---|
| public final boolean GL_EXT_discard_framebuffer | |
| GL_EXT_frag_depth | back to summary |
|---|---|
| public final boolean GL_EXT_frag_depth | |
| GL_EXT_map_buffer_range | back to summary |
|---|---|
| public final boolean GL_EXT_map_buffer_range | |
| GL_EXT_multi_draw_arrays | back to summary |
|---|---|
| public final boolean GL_EXT_multi_draw_arrays | |
| GL_EXT_multisampled_render_to_texture | back to summary |
|---|---|
| public final boolean GL_EXT_multisampled_render_to_texture | |
| GL_EXT_multiview_draw_buffers | back to summary |
|---|---|
| public final boolean GL_EXT_multiview_draw_buffers | |
| GL_EXT_occlusion_query_boolean | back to summary |
|---|---|
| public final boolean GL_EXT_occlusion_query_boolean | |
| GL_EXT_packed_float | back to summary |
|---|---|
| public final boolean GL_EXT_packed_float | |
| GL_EXT_read_format_bgra | back to summary |
|---|---|
| public final boolean GL_EXT_read_format_bgra | |
| GL_EXT_robustness | back to summary |
|---|---|
| public final boolean GL_EXT_robustness | |
| GL_EXT_separate_shader_objects | back to summary |
|---|---|
| public final boolean GL_EXT_separate_shader_objects | |
| GL_EXT_shader_framebuffer_fetch | back to summary |
|---|---|
| public final boolean GL_EXT_shader_framebuffer_fetch | |
| GL_EXT_shader_texture_lod | back to summary |
|---|---|
| public final boolean GL_EXT_shader_texture_lod | |
| GL_EXT_shadow_samplers | back to summary |
|---|---|
| public final boolean GL_EXT_shadow_samplers | |
| GL_EXT_sRGB | back to summary |
|---|---|
| public final boolean GL_EXT_sRGB | |
| GL_EXT_texture_array | back to summary |
|---|---|
| public final boolean GL_EXT_texture_array | |
| GL_EXT_texture_compression_dxt1 | back to summary |
|---|---|
| public final boolean GL_EXT_texture_compression_dxt1 | |
| GL_EXT_texture_compression_latc | back to summary |
|---|---|
| public final boolean GL_EXT_texture_compression_latc | |
| GL_EXT_texture_compression_s3tc | back to summary |
|---|---|
| public final boolean GL_EXT_texture_compression_s3tc | |
| GL_EXT_texture_filter_anisotropic | back to summary |
|---|---|
| public final boolean GL_EXT_texture_filter_anisotropic | |
| GL_EXT_texture_format_BGRA8888 | back to summary |
|---|---|
| public final boolean GL_EXT_texture_format_BGRA8888 | |
| GL_EXT_texture_lod_bias | back to summary |
|---|---|
| public final boolean GL_EXT_texture_lod_bias | |
| GL_EXT_texture_rg | back to summary |
|---|---|
| public final boolean GL_EXT_texture_rg | |
| GL_EXT_texture_storage | back to summary |
|---|---|
| public final boolean GL_EXT_texture_storage | |
| GL_EXT_texture_type_2_10_10_10_REV | back to summary |
|---|---|
| public final boolean GL_EXT_texture_type_2_10_10_10_REV | |
| GL_EXT_unpack_subimage | back to summary |
|---|---|
| public final boolean GL_EXT_unpack_subimage | |
| GL_IMG_multisampled_render_to_texture | back to summary |
|---|---|
| public final boolean GL_IMG_multisampled_render_to_texture | |
| GL_IMG_program_binary | back to summary |
|---|---|
| public final boolean GL_IMG_program_binary | |
| GL_IMG_read_format | back to summary |
|---|---|
| public final boolean GL_IMG_read_format | |
| GL_IMG_shader_binary | back to summary |
|---|---|
| public final boolean GL_IMG_shader_binary | |
| GL_IMG_texture_compression_pvrtc | back to summary |
|---|---|
| public final boolean GL_IMG_texture_compression_pvrtc | |
| GL_KHR_debug | back to summary |
|---|---|
| public final boolean GL_KHR_debug | |
| GL_KHR_texture_compression_astc_ldr | back to summary |
|---|---|
| public final boolean GL_KHR_texture_compression_astc_ldr | |
| GL_NV_coverage_sample | back to summary |
|---|---|
| public final boolean GL_NV_coverage_sample | |
| GL_NV_depth_nonlinear | back to summary |
|---|---|
| public final boolean GL_NV_depth_nonlinear | |
| GL_NV_draw_buffers | back to summary |
|---|---|
| public final boolean GL_NV_draw_buffers | |
| GL_NV_draw_path | back to summary |
|---|---|
| public final boolean GL_NV_draw_path | |
| GL_NV_draw_texture | back to summary |
|---|---|
| public final boolean GL_NV_draw_texture | |
| GL_NV_EGL_stream_consumer_external | back to summary |
|---|---|
| public final boolean GL_NV_EGL_stream_consumer_external | |
| GL_NV_fbo_color_attachments | back to summary |
|---|---|
| public final boolean GL_NV_fbo_color_attachments | |
| GL_NV_fence | back to summary |
|---|---|
| public final boolean GL_NV_fence | |
| GL_NV_framebuffer_vertex_attrib_array | back to summary |
|---|---|
| public final boolean GL_NV_framebuffer_vertex_attrib_array | |
| GL_NV_get_tex_image | back to summary |
|---|---|
| public final boolean GL_NV_get_tex_image | |
| GL_NV_platform_binary | back to summary |
|---|---|
| public final boolean GL_NV_platform_binary | |
| GL_NV_read_buffer | back to summary |
|---|---|
| public final boolean GL_NV_read_buffer | |
| GL_NV_read_depth_stencil | back to summary |
|---|---|
| public final boolean GL_NV_read_depth_stencil | |
| GL_NV_shader_framebuffer_fetch | back to summary |
|---|---|
| public final boolean GL_NV_shader_framebuffer_fetch | |
| GL_NV_system_time | back to summary |
|---|---|
| public final boolean GL_NV_system_time | |
| GL_NV_texture_compression_s3tc_update | back to summary |
|---|---|
| public final boolean GL_NV_texture_compression_s3tc_update | |
| GL_NV_texture_npot_2D_mipmap | back to summary |
|---|---|
| public final boolean GL_NV_texture_npot_2D_mipmap | |
| GL_OES_blend_equation_separate | back to summary |
|---|---|
| public final boolean GL_OES_blend_equation_separate | |
| GL_OES_blend_func_separate | back to summary |
|---|---|
| public final boolean GL_OES_blend_func_separate | |
| GL_OES_blend_subtract | back to summary |
|---|---|
| public final boolean GL_OES_blend_subtract | |
| GL_OES_compressed_ETC1_RGB8_texture | back to summary |
|---|---|
| public final boolean GL_OES_compressed_ETC1_RGB8_texture | |
| GL_OES_compressed_paletted_texture | back to summary |
|---|---|
| public final boolean GL_OES_compressed_paletted_texture | |
| GL_OES_depth24 | back to summary |
|---|---|
| public final boolean GL_OES_depth24 | |
| GL_OES_depth32 | back to summary |
|---|---|
| public final boolean GL_OES_depth32 | |
| GL_OES_depth_texture | back to summary |
|---|---|
| public final boolean GL_OES_depth_texture | |
| GL_OES_EGL_image | back to summary |
|---|---|
| public final boolean GL_OES_EGL_image | |
| GL_OES_EGL_image_external | back to summary |
|---|---|
| public final boolean GL_OES_EGL_image_external | |
| GL_OES_EGL_sync | back to summary |
|---|---|
| public final boolean GL_OES_EGL_sync | |
| GL_OES_element_index_uint | back to summary |
|---|---|
| public final boolean GL_OES_element_index_uint | |
| GL_OES_fbo_render_mipmap | back to summary |
|---|---|
| public final boolean GL_OES_fbo_render_mipmap | |
| GL_OES_framebuffer_object | back to summary |
|---|---|
| public final boolean GL_OES_framebuffer_object | |
| GL_OES_get_program_binary | back to summary |
|---|---|
| public final boolean GL_OES_get_program_binary | |
| GL_OES_mapbuffer | back to summary |
|---|---|
| public final boolean GL_OES_mapbuffer | |
| GL_OES_packed_depth_stencil | back to summary |
|---|---|
| public final boolean GL_OES_packed_depth_stencil | |
| GL_OES_required_internalformat | back to summary |
|---|---|
| public final boolean GL_OES_required_internalformat | |
| GL_OES_rgb8_rgba8 | back to summary |
|---|---|
| public final boolean GL_OES_rgb8_rgba8 | |
| GL_OES_standard_derivatives | back to summary |
|---|---|
| public final boolean GL_OES_standard_derivatives | |
| GL_OES_stencil1 | back to summary |
|---|---|
| public final boolean GL_OES_stencil1 | |
| GL_OES_stencil4 | back to summary |
|---|---|
| public final boolean GL_OES_stencil4 | |
| GL_OES_stencil8 | back to summary |
|---|---|
| public final boolean GL_OES_stencil8 | |
| GL_OES_surfaceless_context | back to summary |
|---|---|
| public final boolean GL_OES_surfaceless_context | |
| GL_OES_texture_3D | back to summary |
|---|---|
| public final boolean GL_OES_texture_3D | |
| GL_OES_texture_float | back to summary |
|---|---|
| public final boolean GL_OES_texture_float | |
| GL_OES_texture_float_linear | back to summary |
|---|---|
| public final boolean GL_OES_texture_float_linear | |
| GL_OES_texture_half_float | back to summary |
|---|---|
| public final boolean GL_OES_texture_half_float | |
| GL_OES_texture_half_float_linear | back to summary |
|---|---|
| public final boolean GL_OES_texture_half_float_linear | |
| GL_OES_texture_npot | back to summary |
|---|---|
| public final boolean GL_OES_texture_npot | |
| GL_OES_vertex_array_object | back to summary |
|---|---|
| public final boolean GL_OES_vertex_array_object | |
| GL_OES_vertex_half_float | back to summary |
|---|---|
| public final boolean GL_OES_vertex_half_float | |
| GL_OES_vertex_type_10_10_10_2 | back to summary |
|---|---|
| public final boolean GL_OES_vertex_type_10_10_10_2 | |
| GL_QCOM_binning_control | back to summary |
|---|---|
| public final boolean GL_QCOM_binning_control | |
| GL_QCOM_driver_control | back to summary |
|---|---|
| public final boolean GL_QCOM_driver_control | |
| GL_QCOM_extended_get | back to summary |
|---|---|
| public final boolean GL_QCOM_extended_get | |
| GL_QCOM_extended_get2 | back to summary |
|---|---|
| public final boolean GL_QCOM_extended_get2 | |
| GL_QCOM_performance_monitor_global_mode | back to summary |
|---|---|
| public final boolean GL_QCOM_performance_monitor_global_mode | |
| GL_QCOM_tiled_rendering | back to summary |
|---|---|
| public final boolean GL_QCOM_tiled_rendering | |
| GL_QCOM_writeonly_rendering | back to summary |
|---|---|
| public final boolean GL_QCOM_writeonly_rendering | |
| GL_VIV_shader_binary | back to summary |
|---|---|
| public final boolean GL_VIV_shader_binary | |
| loaded_stubs | back to summary |
|---|---|
| private static boolean loaded_stubs | |
| OpenGLES20 | back to summary |
|---|---|
| public final boolean OpenGLES20 | |
| OpenGLES30 | back to summary |
|---|---|
| public final boolean OpenGLES30 | |
| ContextCapabilities | back to summary |
|---|---|
| pack-priv ContextCapabilities() throws LWJGLException | |
| initAllStubs | back to summary |
|---|---|
| private Set | |
| unloadAllStubs | back to summary |
|---|---|
| pack-priv static void unloadAllStubs() | |