| Modifier and Type | Field and Description |
|---|---|
| public static final int | |
| public static final int | GL_ACTIVE_ATTRIBUTES
Shaders |
| public static final int | GL_ACTIVE_TEXTURE
TextureUnit |
| public static final int | GL_ACTIVE_UNIFORM_MAX_LENGTH
Shaders |
| public static final int | GL_ACTIVE_UNIFORMS
Shaders |
| public static final int | GL_ALIASED_LINE_WIDTH_RANGE
GetPName |
| public static final int | GL_ALIASED_POINT_SIZE_RANGE
GetPName |
| public static final int | GL_ALPHA
PixelFormat |
| public static final int | GL_ALPHA_BITS
GetPName |
| public static final int | GL_ALWAYS
StencilFunction |
| public static final int | GL_ARRAY_BUFFER
Buffer Objects |
| public static final int | GL_ARRAY_BUFFER_BINDING
Buffer Objects |
| public static final int | GL_ATTACHED_SHADERS
Shaders |
| public static final int | GL_BACK
CullFaceMode |
| public static final int | GL_BLEND
EnableCap |
| public static final int | GL_BLEND_COLOR
Separate Blend Functions |
| public static final int | GL_BLEND_DST_ALPHA
Separate Blend Functions |
| public static final int | GL_BLEND_DST_RGB
Separate Blend Functions |
| public static final int | GL_BLEND_EQUATION
BlendEquationSeparate |
| public static final int | GL_BLEND_EQUATION_ALPHA
BlendEquationSeparate |
| public static final int | GL_BLEND_EQUATION_RGB
BlendEquationSeparate |
| public static final int | GL_BLEND_SRC_ALPHA
Separate Blend Functions |
| public static final int | GL_BLEND_SRC_RGB
Separate Blend Functions |
| public static final int | GL_BLUE_BITS
GetPName |
| public static final int | GL_BOOL
Uniform Types |
| public static final int | GL_BOOL_VEC2
Uniform Types |
| public static final int | GL_BOOL_VEC3
Uniform Types |
| public static final int | GL_BOOL_VEC4
Uniform Types |
| public static final int | GL_BUFFER_SIZE
Buffer Objects |
| public static final int | GL_BUFFER_USAGE
Buffer Objects |
| public static final int | GL_BYTE
DataType |
| public static final int | GL_CCW
FrontFaceDirection |
| public static final int | GL_CLAMP_TO_EDGE
TextureWrapMode |
| public static final int | GL_COLOR_ATTACHMENT0
Framebuffer Object. |
| public static final int | GL_COLOR_BUFFER_BIT
ClearBufferMask |
| public static final int | GL_COLOR_CLEAR_VALUE
GetPName |
| public static final int | GL_COLOR_WRITEMASK
GetPName |
| public static final int | GL_COMPILE_STATUS
Shader Source |
| public static final int | GL_COMPRESSED_TEXTURE_FORMATS
GetTextureParameter |
| public static final int | GL_CONSTANT_ALPHA
Separate Blend Functions |
| public static final int | GL_CONSTANT_COLOR
Separate Blend Functions |
| public static final int | GL_CULL_FACE
EnableCap |
| public static final int | GL_CULL_FACE_MODE
GetPName |
| public static final int | GL_CURRENT_PROGRAM
Shaders |
| public static final int | GL_CURRENT_VERTEX_ATTRIB
Buffer Objects |
| public static final int | GL_CW
FrontFaceDirection |
| public static final int | GL_DECR
StencilOp |
| public static final int | GL_DECR_WRAP
StencilOp |
| public static final int | GL_DELETE_STATUS
Shaders |
| public static final int | GL_DEPTH_ATTACHMENT
Framebuffer Object. |
| public static final int | GL_DEPTH_BITS
GetPName |
| public static final int | GL_DEPTH_BUFFER_BIT
ClearBufferMask |
| public static final int | GL_DEPTH_CLEAR_VALUE
GetPName |
| public static final int | GL_DEPTH_COMPONENT
PixelFormat |
| public static final int | GL_DEPTH_COMPONENT16
Framebuffer Object. |
| public static final int | GL_DEPTH_FUNC
GetPName |
| public static final int | GL_DEPTH_RANGE
GetPName |
| public static final int | GL_DEPTH_TEST
EnableCap |
| public static final int | GL_DEPTH_WRITEMASK
GetPName |
| public static final int | GL_DITHER
EnableCap |
| public static final int | GL_DONT_CARE
HintMode |
| public static final int | GL_DST_ALPHA
BlendingFactorDest |
| public static final int | GL_DST_COLOR
BlendingFactorSrc |
| public static final int | GL_DYNAMIC_DRAW
Buffer Objects |
| public static final int | GL_ELEMENT_ARRAY_BUFFER
Buffer Objects |
| public static final int | GL_ELEMENT_ARRAY_BUFFER_BINDING
Buffer Objects |
| public static final int | GL_EQUAL
StencilFunction |
| public static final int | GL_EXTENSIONS
StringName |
| public static final int | GL_FALSE
Boolean |
| public static final int | GL_FASTEST
HintMode |
| public static final int | GL_FIXED
DataType |
| public static final int | GL_FLOAT
DataType |
| public static final int | GL_FLOAT_MAT2
Uniform Types |
| public static final int | GL_FLOAT_MAT3
Uniform Types |
| public static final int | GL_FLOAT_MAT4
Uniform Types |
| public static final int | GL_FLOAT_VEC2
Uniform Types |
| public static final int | GL_FLOAT_VEC3
Uniform Types |
| public static final int | GL_FLOAT_VEC4
Uniform Types |
| public static final int | GL_FRAGMENT_SHADER
Shaders |
| public static final int | GL_FRAMEBUFFER
Framebuffer Object. |
| public static final int | GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME
Framebuffer Object. |
| public static final int | GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
Framebuffer Object. |
| public static final int | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE
Framebuffer Object. |
| public static final int | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL
Framebuffer Object. |
| public static final int | GL_FRAMEBUFFER_BINDING
Framebuffer Object. |
| public static final int | GL_FRAMEBUFFER_COMPLETE
Framebuffer Object. |
| public static final int | GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT
Framebuffer Object. |
| public static final int | GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS
Framebuffer Object. |
| public static final int | GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
Framebuffer Object. |
| public static final int | GL_FRAMEBUFFER_UNSUPPORTED
Framebuffer Object. |
| public static final int | GL_FRONT
CullFaceMode |
| public static final int | GL_FRONT_AND_BACK
CullFaceMode |
| public static final int | GL_FRONT_FACE
GetPName |
| public static final int | GL_FUNC_ADD
BlendEquationSeparate |
| public static final int | GL_FUNC_REVERSE_SUBTRACT
BlendSubtract |
| public static final int | GL_FUNC_SUBTRACT
BlendSubtract |
| public static final int | GL_GENERATE_MIPMAP_HINT
HintTarget |
| public static final int | GL_GEQUAL
StencilFunction |
| public static final int | GL_GREATER
StencilFunction |
| public static final int | GL_GREEN_BITS
GetPName |
| public static final int | GL_HIGH_FLOAT
Shader Precision-Specified Types |
| public static final int | GL_HIGH_INT
Shader Precision-Specified Types |
| public static final int | GL_IMPLEMENTATION_COLOR_READ_FORMAT
Read Format |
| public static final int | GL_IMPLEMENTATION_COLOR_READ_TYPE
Read Format |
| public static final int | GL_INCR
StencilOp |
| public static final int | GL_INCR_WRAP
StencilOp |
| public static final int | GL_INFO_LOG_LENGTH
Shader Source |
| public static final int | GL_INT
DataType |
| public static final int | GL_INT_VEC2
Uniform Types |
| public static final int | GL_INT_VEC3
Uniform Types |
| public static final int | GL_INT_VEC4
Uniform Types |
| public static final int | GL_INVALID_ENUM
ErrorCode |
| public static final int | GL_INVALID_FRAMEBUFFER_OPERATION
Framebuffer Object. |
| public static final int | GL_INVALID_OPERATION
ErrorCode |
| public static final int | GL_INVALID_VALUE
ErrorCode |
| public static final int | GL_INVERT
StencilOp |
| public static final int | GL_KEEP
StencilOp |
| public static final int | GL_LEQUAL
StencilFunction |
| public static final int | GL_LESS
StencilFunction |
| public static final int | GL_LINE_LOOP
BeginMode |
| public static final int | GL_LINE_STRIP
BeginMode |
| public static final int | GL_LINE_WIDTH
GetPName |
| public static final int | GL_LINEAR
TextureMagFilter |
| public static final int | GL_LINEAR_MIPMAP_LINEAR
TextureMinFilter |
| public static final int | GL_LINEAR_MIPMAP_NEAREST
TextureMinFilter |
| public static final int | GL_LINES
BeginMode |
| public static final int | GL_LINK_STATUS
Shaders |
| public static final int | GL_LOW_FLOAT
Shader Precision-Specified Types |
| public static final int | GL_LOW_INT
Shader Precision-Specified Types |
| public static final int | GL_LUMINANCE
PixelFormat |
| public static final int | GL_LUMINANCE_ALPHA
PixelFormat |
| public static final int | |
| public static final int | GL_MAX_CUBE_MAP_TEXTURE_SIZE
TextureTarget |
| public static final int | |
| public static final int | GL_MAX_RENDERBUFFER_SIZE
Framebuffer Object. |
| public static final int | GL_MAX_TEXTURE_IMAGE_UNITS
Shaders |
| public static final int | GL_MAX_TEXTURE_SIZE
GetPName |
| public static final int | GL_MAX_VARYING_VECTORS
Shaders |
| public static final int | GL_MAX_VERTEX_ATTRIBS
Shaders |
| public static final int | |
| public static final int | |
| public static final int | GL_MAX_VIEWPORT_DIMS
GetPName |
| public static final int | GL_MEDIUM_FLOAT
Shader Precision-Specified Types |
| public static final int | GL_MEDIUM_INT
Shader Precision-Specified Types |
| public static final int | GL_MIRRORED_REPEAT
TextureWrapMode |
| public static final int | GL_NEAREST
TextureMagFilter |
| public static final int | GL_NEAREST_MIPMAP_LINEAR
TextureMinFilter |
| public static final int | GL_NEAREST_MIPMAP_NEAREST
TextureMinFilter |
| public static final int | GL_NEVER
StencilFunction |
| public static final int | GL_NICEST
HintMode |
| public static final int | GL_NO_ERROR
ErrorCode |
| public static final int | GL_NONE
Framebuffer Object. |
| public static final int | GL_NOTEQUAL
StencilFunction |
| public static final int | GL_NUM_COMPRESSED_TEXTURE_FORMATS
GetTextureParameter |
| public static final int | GL_NUM_SHADER_BINARY_FORMATS
Shader Binary |
| public static final int | GL_ONE
BlendingFactorDest |
| public static final int | GL_ONE_MINUS_CONSTANT_ALPHA
Separate Blend Functions |
| public static final int | GL_ONE_MINUS_CONSTANT_COLOR
Separate Blend Functions |
| public static final int | GL_ONE_MINUS_DST_ALPHA
BlendingFactorDest |
| public static final int | GL_ONE_MINUS_DST_COLOR
BlendingFactorSrc |
| public static final int | GL_ONE_MINUS_SRC_ALPHA
BlendingFactorDest |
| public static final int | GL_ONE_MINUS_SRC_COLOR
BlendingFactorDest |
| public static final int | GL_OUT_OF_MEMORY
ErrorCode |
| public static final int | GL_PACK_ALIGNMENT
GetPName |
| public static final int | GL_POINTS
BeginMode |
| public static final int | GL_POLYGON_OFFSET_FACTOR
GetPName |
| public static final int | GL_POLYGON_OFFSET_FILL
EnableCap |
| public static final int | GL_POLYGON_OFFSET_UNITS
GetPName |
| public static final int | GL_RED_BITS
GetPName |
| public static final int | GL_RENDERBUFFER
Framebuffer Object. |
| public static final int | GL_RENDERBUFFER_ALPHA_SIZE
Framebuffer Object. |
| public static final int | GL_RENDERBUFFER_BINDING
Framebuffer Object. |
| public static final int | GL_RENDERBUFFER_BLUE_SIZE
Framebuffer Object. |
| public static final int | GL_RENDERBUFFER_DEPTH_SIZE
Framebuffer Object. |
| public static final int | GL_RENDERBUFFER_GREEN_SIZE
Framebuffer Object. |
| public static final int | GL_RENDERBUFFER_HEIGHT
Framebuffer Object. |
| public static final int | GL_RENDERBUFFER_INTERNAL_FORMAT
Framebuffer Object. |
| public static final int | GL_RENDERBUFFER_RED_SIZE
Framebuffer Object. |
| public static final int | GL_RENDERBUFFER_STENCIL_SIZE
Framebuffer Object. |
| public static final int | GL_RENDERBUFFER_WIDTH
Framebuffer Object. |
| public static final int | GL_RENDERER
StringName |
| public static final int | GL_REPEAT
TextureWrapMode |
| public static final int | GL_REPLACE
StencilOp |
| public static final int | GL_RGB
PixelFormat |
| public static final int | GL_RGB565
Framebuffer Object. |
| public static final int | GL_RGB5_A1
Framebuffer Object. |
| public static final int | GL_RGBA
PixelFormat |
| public static final int | GL_RGBA4
Framebuffer Object. |
| public static final int | GL_SAMPLE_ALPHA_TO_COVERAGE
EnableCap |
| public static final int | GL_SAMPLE_BUFFERS
GetPName |
| public static final int | GL_SAMPLE_COVERAGE
EnableCap |
| public static final int | GL_SAMPLE_COVERAGE_INVERT
GetPName |
| public static final int | GL_SAMPLE_COVERAGE_VALUE
GetPName |
| public static final int | GL_SAMPLER_2D
Uniform Types |
| public static final int | GL_SAMPLER_CUBE
Uniform Types |
| public static final int | GL_SAMPLES
GetPName |
| public static final int | GL_SCISSOR_BOX
GetPName |
| public static final int | GL_SCISSOR_TEST
EnableCap |
| public static final int | GL_SHADER_BINARY_FORMATS
Shader Binary |
| public static final int | GL_SHADER_COMPILER
Shader Source |
| public static final int | GL_SHADER_SOURCE_LENGTH
Shader Source |
| public static final int | GL_SHADER_TYPE
Shaders |
| public static final int | GL_SHADING_LANGUAGE_VERSION
Shaders |
| public static final int | GL_SHORT
DataType |
| public static final int | GL_SRC_ALPHA
BlendingFactorDest |
| public static final int | GL_SRC_ALPHA_SATURATE
BlendingFactorSrc |
| public static final int | GL_SRC_COLOR
BlendingFactorDest |
| public static final int | GL_STATIC_DRAW
Buffer Objects |
| public static final int | GL_STENCIL_ATTACHMENT
Framebuffer Object. |
| public static final int | GL_STENCIL_BACK_FAIL
GetPName |
| public static final int | GL_STENCIL_BACK_FUNC
GetPName |
| public static final int | GL_STENCIL_BACK_PASS_DEPTH_FAIL
GetPName |
| public static final int | GL_STENCIL_BACK_PASS_DEPTH_PASS
GetPName |
| public static final int | GL_STENCIL_BACK_REF
GetPName |
| public static final int | GL_STENCIL_BACK_VALUE_MASK
GetPName |
| public static final int | GL_STENCIL_BACK_WRITEMASK
GetPName |
| public static final int | GL_STENCIL_BITS
GetPName |
| public static final int | GL_STENCIL_BUFFER_BIT
ClearBufferMask |
| public static final int | GL_STENCIL_CLEAR_VALUE
GetPName |
| public static final int | GL_STENCIL_FAIL
GetPName |
| public static final int | GL_STENCIL_FUNC
GetPName |
| public static final int | GL_STENCIL_INDEX
Framebuffer Object. |
| public static final int | GL_STENCIL_INDEX8
Framebuffer Object. |
| public static final int | GL_STENCIL_PASS_DEPTH_FAIL
GetPName |
| public static final int | GL_STENCIL_PASS_DEPTH_PASS
GetPName |
| public static final int | GL_STENCIL_REF
GetPName |
| public static final int | GL_STENCIL_TEST
EnableCap |
| public static final int | GL_STENCIL_VALUE_MASK
GetPName |
| public static final int | GL_STENCIL_WRITEMASK
GetPName |
| public static final int | GL_STREAM_DRAW
Buffer Objects |
| public static final int | GL_SUBPIXEL_BITS
GetPName |
| public static final int | GL_TEXTURE
TextureTarget |
| public static final int | GL_TEXTURE0
TextureUnit |
| public static final int | GL_TEXTURE1
TextureUnit |
| public static final int | GL_TEXTURE10
TextureUnit |
| public static final int | GL_TEXTURE11
TextureUnit |
| public static final int | GL_TEXTURE12
TextureUnit |
| public static final int | GL_TEXTURE13
TextureUnit |
| public static final int | GL_TEXTURE14
TextureUnit |
| public static final int | GL_TEXTURE15
TextureUnit |
| public static final int | GL_TEXTURE16
TextureUnit |
| public static final int | GL_TEXTURE17
TextureUnit |
| public static final int | GL_TEXTURE18
TextureUnit |
| public static final int | GL_TEXTURE19
TextureUnit |
| public static final int | GL_TEXTURE2
TextureUnit |
| public static final int | GL_TEXTURE20
TextureUnit |
| public static final int | GL_TEXTURE21
TextureUnit |
| public static final int | GL_TEXTURE22
TextureUnit |
| public static final int | GL_TEXTURE23
TextureUnit |
| public static final int | GL_TEXTURE24
TextureUnit |
| public static final int | GL_TEXTURE25
TextureUnit |
| public static final int | GL_TEXTURE26
TextureUnit |
| public static final int | GL_TEXTURE27
TextureUnit |
| public static final int | GL_TEXTURE28
TextureUnit |
| public static final int | GL_TEXTURE29
TextureUnit |
| public static final int | GL_TEXTURE3
TextureUnit |
| public static final int | GL_TEXTURE30
TextureUnit |
| public static final int | GL_TEXTURE31
TextureUnit |
| public static final int | GL_TEXTURE4
TextureUnit |
| public static final int | GL_TEXTURE5
TextureUnit |
| public static final int | GL_TEXTURE6
TextureUnit |
| public static final int | GL_TEXTURE7
TextureUnit |
| public static final int | GL_TEXTURE8
TextureUnit |
| public static final int | GL_TEXTURE9
TextureUnit |
| public static final int | GL_TEXTURE_2D
EnableCap |
| public static final int | GL_TEXTURE_BINDING_2D
GetPName |
| public static final int | GL_TEXTURE_BINDING_CUBE_MAP
TextureTarget |
| public static final int | GL_TEXTURE_CUBE_MAP
TextureTarget |
| public static final int | GL_TEXTURE_CUBE_MAP_NEGATIVE_X
TextureTarget |
| public static final int | GL_TEXTURE_CUBE_MAP_NEGATIVE_Y
TextureTarget |
| public static final int | GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
TextureTarget |
| public static final int | GL_TEXTURE_CUBE_MAP_POSITIVE_X
TextureTarget |
| public static final int | GL_TEXTURE_CUBE_MAP_POSITIVE_Y
TextureTarget |
| public static final int | GL_TEXTURE_CUBE_MAP_POSITIVE_Z
TextureTarget |
| public static final int | GL_TEXTURE_MAG_FILTER
TextureParameterName |
| public static final int | GL_TEXTURE_MIN_FILTER
TextureParameterName |
| public static final int | GL_TEXTURE_WRAP_S
TextureParameterName |
| public static final int | GL_TEXTURE_WRAP_T
TextureParameterName |
| public static final int | GL_TRIANGLE_FAN
BeginMode |
| public static final int | GL_TRIANGLE_STRIP
BeginMode |
| public static final int | GL_TRIANGLES
BeginMode |
| public static final int | GL_TRUE
Boolean |
| public static final int | GL_UNPACK_ALIGNMENT
GetPName |
| public static final int | GL_UNSIGNED_BYTE
DataType |
| public static final int | GL_UNSIGNED_INT
DataType |
| public static final int | GL_UNSIGNED_SHORT
DataType |
| public static final int | GL_UNSIGNED_SHORT_4_4_4_4
PixelType |
| public static final int | GL_UNSIGNED_SHORT_5_5_5_1
PixelType |
| public static final int | GL_UNSIGNED_SHORT_5_6_5
PixelType |
| public static final int | GL_VALIDATE_STATUS
Shaders |
| public static final int | GL_VENDOR
StringName |
| public static final int | GL_VERSION
StringName |
| public static final int | GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
Vertex Arrays |
| public static final int | GL_VERTEX_ATTRIB_ARRAY_ENABLED
Vertex Arrays |
| public static final int | GL_VERTEX_ATTRIB_ARRAY_NORMALIZED
Vertex Arrays |
| public static final int | GL_VERTEX_ATTRIB_ARRAY_POINTER
Vertex Arrays |
| public static final int | GL_VERTEX_ATTRIB_ARRAY_SIZE
Vertex Arrays |
| public static final int | GL_VERTEX_ATTRIB_ARRAY_STRIDE
Vertex Arrays |
| public static final int | GL_VERTEX_ATTRIB_ARRAY_TYPE
Vertex Arrays |
| public static final int | GL_VERTEX_SHADER
Shaders |
| public static final int | GL_VIEWPORT
GetPName |
| public static final int | GL_ZERO
BlendingFactorDest |
| Access | Constructor and Description |
|---|---|
| private |
| Modifier and Type | Method and Description |
|---|---|
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static int | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | glCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, ByteBuffer data)
|
| public static void | glCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, ByteBuffer data)
|
| public static void | glCopyTexImage2D(int target, int level, int internalformat, int x, int y, int width, int height, int border)
|
| public static void | glCopyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
|
| public static int | |
| public static int | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static int | |
| public static void | |
| public static void | |
| public static int | |
| public static void | |
| public static int | |
| public static void | |
| public static int | |
| public static void | glGetActiveAttrib(int program, int index, IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name)
|
| public static String | glGetActiveAttrib(int program, int index, int bufsize, IntBuffer sizeType)
Overloads glGetActiveAttrib. |
| public static String | |
| public static int | |
| public static int | |
| public static void | glGetActiveUniform(int program, int index, IntBuffer length, IntBuffer size, IntBuffer type, ByteBuffer name)
|
| public static String | glGetActiveUniform(int program, int index, int bufsize, IntBuffer sizeType)
Overloads glGetActiveUniform. |
| public static String | |
| public static int | |
| public static int | |
| public static void | |
| public static int | |
| public static int | |
| public static void | |
| public static boolean | |
| public static void | |
| public static int | glGetBufferParameter(int target, int pname)
Deprecated
Will be removed in 3.0. Use
Overloads glGetBufferParameteriv.
glGetBufferParameteri instead.
|
| public static int | |
| public static int | |
| public static void | |
| public static float | |
| public static void | |
| public static int | glGetFramebufferAttachmentParameter(int target, int attachment, int pname)
Deprecated
Will be removed in 3.0. Use
Overloads glGetFramebufferAttachmentParameteriv.
glGetFramebufferAttachmentParameteri instead.
|
| public static int | glGetFramebufferAttachmentParameteri(int target, int attachment, int pname)
Overloads glGetFramebufferAttachmentParameteriv. |
| public static void | |
| public static int | |
| public static void | |
| public static int | glGetProgram(int program, int pname)
Deprecated
Will be removed in 3.0. Use
Overloads glGetProgramiv.
glGetProgrami instead.
|
| public static int | |
| public static void | |
| public static String | |
| public static void | |
| public static int | glGetRenderbufferParameter(int target, int pname)
Deprecated
Will be removed in 3.0. Use
Overloads glGetRenderbufferParameteriv.
glGetRenderbufferParameteri instead.
|
| public static int | |
| public static void | |
| public static int | glGetShader(int shader, int pname)
Deprecated
Will be removed in 3.0. Use
Overloads glGetShaderiv.
glGetShaderi instead.
|
| public static int | |
| public static void | |
| public static String | |
| public static void | |
| public static void | |
| public static String | |
| public static String | |
| public static void | |
| public static void | |
| public static float | |
| public static int | |
| public static void | |
| public static void | |
| public static int | glGetUniformLocation(int program, ByteBuffer name)
Returns the location of the uniform with the specified name. |
| public static int | |
| public static void | |
| public static void | |
| public static ByteBuffer | |
| public static void | |
| public static boolean | |
| public static boolean | |
| public static boolean | |
| public static boolean | |
| public static boolean | |
| public static boolean | |
| public static boolean | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
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| public static void | glShaderSource(int shader, ByteBuffer string)
glShaderSource allows multiple, optionally null-terminated, source strings to define a shader program. |
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| public static void | glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, ByteBuffer pixels)
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| public static void | glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, FloatBuffer pixels)
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| public static void | glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, IntBuffer pixels)
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| public static void | glTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, ShortBuffer pixels)
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| public static void | glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, ByteBuffer pixels)
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| public static void | glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, FloatBuffer pixels)
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| public static void | glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, IntBuffer pixels)
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| public static void | glTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, ShortBuffer pixels)
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| public static void | glVertexAttribPointer(int index, int size, boolean unsigned, boolean normalized, int stride, ByteBuffer buffer)
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| public static void | glVertexAttribPointer(int index, int size, boolean unsigned, boolean normalized, int stride, IntBuffer buffer)
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| public static void | glVertexAttribPointer(int index, int size, boolean unsigned, boolean normalized, int stride, ShortBuffer buffer)
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| public static void | glVertexAttribPointer(int index, int size, int type, boolean normalized, int stride, long buffer_buffer_offset)
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| pack-priv static native void | nglCompressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, int data_imageSize, long data)
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| pack-priv static native void | nglCompressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int data_imageSize, long data)
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| pack-priv static native void | nglCopyTexImage2D(int target, int level, int internalformat, int x, int y, int width, int height, int border)
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| pack-priv static native void | nglCopyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height)
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| pack-priv static native void | nglGetActiveAttrib(int program, int index, int name_bufsize, long length, long size, long type, long name)
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| pack-priv static native void | nglGetActiveUniform(int program, int index, int name_bufsize, long length, long size, long type, long name)
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| pack-priv static native void | nglTexImage2D(int target, int level, int internalformat, int width, int height, int border, int format, int type, long pixels)
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| pack-priv static native void | nglTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, int type, long pixels)
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| pack-priv static native void | nglVertexAttribPointerBO(int index, int size, int type, boolean normalized, int stride, long buffer_buffer_offset)
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