| Modifier and Type | Field and Description |
|---|---|
| protected final int | |
| protected Pbuffer | |
| private final int | |
| protected final int |
| Access | Constructor and Description |
|---|---|
| protected |
| Modifier and Type | Method and Description |
|---|---|
| pack-priv final void | |
| pack-priv void | |
| protected abstract Pbuffer | |
| pack-priv abstract void |
| height | back to summary |
|---|---|
| protected final int height | |
| pbuffer | back to summary |
|---|---|
| protected Pbuffer pbuffer | |
| texID | back to summary |
|---|---|
| private final int texID | |
| width | back to summary |
|---|---|
| protected final int width | |
| TextureRenderer | back to summary |
|---|---|
| protected TextureRenderer(final int width, final int height, final int texID) | |
| destroy | back to summary |
|---|---|
| pack-priv final void destroy() Clean-up resources held by the renderer | |
| enable | back to summary |
|---|---|
| pack-priv void enable() This will be called before rendering to the renderer. Implementations should setup the pbuffer context as necessary. | |
| init | back to summary |
|---|---|
| protected abstract Pbuffer init(int width, int height, int texID) throws LWJGLException Create and initialize the pbuffer. | |
| updateTexture | back to summary |
|---|---|
| pack-priv abstract void updateTexture() Implementations should update the texture contents here. | |