| Modifier and Type | Field and Description |
|---|---|
| public static final int | |
| public static final int | |
| private static final Matrix4f | |
| private static int | |
| private static final Stack | mvMatrixStack
The model/view matrix stack. |
| private static final float | |
| private static final Stack | pMatrixStack
The projection matrix stack. |
| private static final Vector3f |
| Access | Constructor and Description |
|---|---|
| private |
| Modifier and Type | Method and Description |
|---|---|
| private static Matrix4f | |
| private static Stack | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void | |
| public static void |
| GL_MODELVIEW | back to summary |
|---|---|
| public static final int GL_MODELVIEW | |
| GL_PROJECTION | back to summary |
|---|---|
| public static final int GL_PROJECTION | |
| m4f | back to summary |
|---|---|
| private static final Matrix4f m4f | |
| mode | back to summary |
|---|---|
| private static int mode | |
| mvMatrixStack | back to summary |
|---|---|
| private static final Stack<Matrix4f> mvMatrixStack The model/view matrix stack. | |
| PI | back to summary |
|---|---|
| private static final float PI | |
| pMatrixStack | back to summary |
|---|---|
| private static final Stack<Matrix4f> pMatrixStack The projection matrix stack. | |
| v3f | back to summary |
|---|---|
| private static final Vector3f v3f | |
| GLMatrix | back to summary |
|---|---|
| private GLMatrix() | |
| getCurrentMatrix | back to summary |
|---|---|
| private static Matrix4f getCurrentMatrix() | |
| getCurrentStack | back to summary |
|---|---|
| private static Stack | |
| glFrustum | back to summary |
|---|---|
| public static void glFrustum(final float l, final float r, final float b, final float t, final float n, final float f) | |
| glGetMatrix | back to summary |
|---|---|
| public static void glGetMatrix(final Matrix4f d) | |
| glLoadIdentity | back to summary |
|---|---|
| public static void glLoadIdentity() | |
| glLoadMatrix | back to summary |
|---|---|
| public static void glLoadMatrix(final Matrix4f s) | |
| glMatrixMode | back to summary |
|---|---|
| public static void glMatrixMode(final int mode) | |
| glMultMatrix | back to summary |
|---|---|
| public static void glMultMatrix(final Matrix4f m) | |
| glOrtho | back to summary |
|---|---|
| public static void glOrtho(final float l, final float r, final float b, final float t, final float n, final float f) | |
| glPopMatrix | back to summary |
|---|---|
| public static void glPopMatrix() | |
| glPushMatrix | back to summary |
|---|---|
| public static void glPushMatrix() | |
| glRotatef | back to summary |
|---|---|
| public static void glRotatef(final float angle, final float x, final float y, final float z) | |
| glTranslatef | back to summary |
|---|---|
| public static void glTranslatef(final float x, final float y, final float z) | |
| gluPerspective | back to summary |
|---|---|
| public static void gluPerspective(final float fovy, final float aspect, final float zNear, final float zFar) | |