Created 11-jan-2004
| Modifier and Type | Field and Description |
|---|---|
| private static final FloatBuffer | |
| private static final float[] | |
| private static final float[] | |
| private static final float[] | |
| private static final FloatBuffer | |
| private static final float[] | |
| private static final float[] | |
| private static final FloatBuffer | |
| private static final float[] |
| Access | Constructor and Description |
|---|---|
| public |
| Modifier and Type | Method and Description |
|---|---|
| private static boolean | Returns: true if the matrix was succesfully inverted
|
| private static void | |
| private static void | |
| private static void | |
| public static void | gluLookAt(float eyex, float eyey, float eyez, float centerx, float centery, float centerz, float upx, float upy, float upz)
Method gluLookAt |
| public static void | |
| public static void | |
| public static boolean | gluProject(float objx, float objy, float objz, FloatBuffer modelMatrix, FloatBuffer projMatrix, IntBuffer viewport, FloatBuffer win_pos)
Method gluProject |
| public static boolean | gluUnProject(float winx, float winy, float winz, FloatBuffer modelMatrix, FloatBuffer projMatrix, IntBuffer viewport, FloatBuffer obj_pos)
Method gluUnproject |
| finalMatrix | back to summary |
|---|---|
| private static final FloatBuffer finalMatrix | |
| forward | back to summary |
|---|---|
| private static final float[] forward | |
| IDENTITY_MATRIX | back to summary |
|---|---|
| private static final float[] IDENTITY_MATRIX | |
| in | back to summary |
|---|---|
| private static final float[] in | |
| matrix | back to summary |
|---|---|
| private static final FloatBuffer matrix | |
| out | back to summary |
|---|---|
| private static final float[] out | |
| side | back to summary |
|---|---|
| private static final float[] side | |
| tempMatrix | back to summary |
|---|---|
| private static final FloatBuffer tempMatrix | |
| up | back to summary |
|---|---|
| private static final float[] up | |
| Project | back to summary |
|---|---|
| public Project() | |
| __gluInvertMatrixf | back to summary |
|---|---|
private static boolean __gluInvertMatrixf(FloatBuffer src, FloatBuffer inverse)
| |
| __gluMakeIdentityf | back to summary |
|---|---|
| private static void __gluMakeIdentityf(FloatBuffer m) Make matrix an identity matrix | |
| __gluMultMatricesf | back to summary |
|---|---|
| private static void __gluMultMatricesf(FloatBuffer a, FloatBuffer b, FloatBuffer r) | |
| __gluMultMatrixVecf | back to summary |
|---|---|
| private static void __gluMultMatrixVecf(FloatBuffer m, float[] in, float[] out) Method __gluMultMatrixVecf | |
| gluLookAt | back to summary |
|---|---|
| public static void gluLookAt(float eyex, float eyey, float eyez, float centerx, float centery, float centerz, float upx, float upy, float upz) Method gluLookAt | |
| gluPerspective | back to summary |
|---|---|
| public static void gluPerspective(float fovy, float aspect, float zNear, float zFar) Method gluPerspective. | |
| gluPickMatrix | back to summary |
|---|---|
| public static void gluPickMatrix(float x, float y, float deltaX, float deltaY, IntBuffer viewport) Method gluPickMatrix | |
| gluProject | back to summary |
|---|---|
| public static boolean gluProject(float objx, float objy, float objz, FloatBuffer modelMatrix, FloatBuffer projMatrix, IntBuffer viewport, FloatBuffer win_pos) Method gluProject | |
| gluUnProject | back to summary |
|---|---|
| public static boolean gluUnProject(float winx, float winy, float winz, FloatBuffer modelMatrix, FloatBuffer projMatrix, IntBuffer viewport, FloatBuffer obj_pos) Method gluUnproject | |