Top Description Inners Fields Constructors Methods
org.lwjgl.assimp

public Class AIColor4D

extends Struct<AIColor4D>
implements NativeResource
Class Inheritance
All Implemented Interfaces
org.lwjgl.system.NativeResource, java.lang.AutoCloseable
Annotations
@NativeType:struct aiColor4D
Imports
javax.annotation.*, java.nio.*, org.lwjgl.*, org.lwjgl.system.*

Represents a color in Red-Green-Blue space including an alpha component. Color values range from 0 to 1.

Layout


struct aiColor4D {
    float r;
    float g;
    float b;
    float a;
}

Nested and Inner Type Summary

Modifier and TypeClass and Description
public static class
AIColor4D.Buffer

An array of AIColor4D structs.

Field Summary

Modifier and TypeField and Description
public static final int
A

The struct member offsets.

public static final int
ALIGNOF

The struct alignment in bytes.

public static final int
B

The struct member offsets.

public static final int
G

The struct member offsets.

public static final int
R

The struct member offsets.

public static final int
SIZEOF

The struct size in bytes.

Inherited from org.lwjgl.system.Struct:
containerDEFAULT_ALIGN_ASDEFAULT_PACK_ALIGNMENT

Constructor Summary

AccessConstructor and Description
protected
AIColor4D(long address, ByteBuffer container)

public
AIColor4D(ByteBuffer container)

Creates a AIColor4D instance at the current position of the specified ByteBuffer container.

Method Summary

Modifier and TypeMethod and Description
public float
a()

The alpha color component

public AIColor4D
a(float value)

Sets the specified value to the a field.

public float
b()

The blue color component

public AIColor4D
b(float value)

Sets the specified value to the b field.

public static AIColor4D
calloc()

Returns a new AIColor4D instance allocated with memCalloc.

public static AIColor4D.Buffer
calloc(int
the buffer capacity
capacity
)

Returns a new AIColor4D.Buffer instance allocated with memCalloc.

public static AIColor4D
calloc(MemoryStack
the stack from which to allocate
stack
)

Returns a new AIColor4D instance allocated on the specified MemoryStack and initializes all its bits to zero.

public static AIColor4D.Buffer
calloc(int
the buffer capacity
capacity
,
MemoryStack
the stack from which to allocate
stack
)

Returns a new AIColor4D.Buffer instance allocated on the specified MemoryStack and initializes all its bits to zero.

public static AIColor4D
callocStack()

Deprecated
Deprecated for removal in 3.4.0.
public static AIColor4D
callocStack(MemoryStack stack)

Deprecated
Deprecated for removal in 3.4.0.
public static AIColor4D.Buffer
callocStack(int capacity)

Deprecated
Deprecated for removal in 3.4.0.
public static AIColor4D.Buffer
callocStack(int capacity, MemoryStack stack)

Deprecated
Deprecated for removal in 3.4.0.
protected AIColor4D
create(long
the struct memory address
address
,
ByteBuffer
an optional container buffer, to be referenced strongly by the struct instance.
container
)

Implements abstract org.lwjgl.system.Struct.create.

Similar to the constructor, but returns the exact type of the Struct subclass.
public static AIColor4D
create()

Returns a new AIColor4D instance allocated with BufferUtils.

public static AIColor4D
create(long address)

Returns a new AIColor4D instance for the specified memory address.

public static AIColor4D.Buffer
create(int
the buffer capacity
capacity
)

Returns a new AIColor4D.Buffer instance allocated with BufferUtils.

public static AIColor4D.Buffer
create(long
the memory address
address
,
int
the buffer capacity
capacity
)

Create a AIColor4D.Buffer instance at the specified memory.

public static AIColor4D
createSafe(long address)

Like create, but returns null if address is NULL.

public static AIColor4D.Buffer
createSafe(long address, int capacity)

Like create, but returns null if address is NULL.

public float
g()

The green color component

public AIColor4D
g(float value)

Sets the specified value to the g field.

public static AIColor4D
malloc()

Returns a new AIColor4D instance allocated with memAlloc.

public static AIColor4D.Buffer
malloc(int
the buffer capacity
capacity
)

Returns a new AIColor4D.Buffer instance allocated with memAlloc.

public static AIColor4D
malloc(MemoryStack
the stack from which to allocate
stack
)

Returns a new AIColor4D instance allocated on the specified MemoryStack.

public static AIColor4D.Buffer
malloc(int
the buffer capacity
capacity
,
MemoryStack
the stack from which to allocate
stack
)

Returns a new AIColor4D.Buffer instance allocated on the specified MemoryStack.

public static AIColor4D
mallocStack()

Deprecated
Deprecated for removal in 3.4.0.
public static AIColor4D
mallocStack(MemoryStack stack)

Deprecated
Deprecated for removal in 3.4.0.
public static AIColor4D.Buffer
mallocStack(int capacity)

Deprecated
Deprecated for removal in 3.4.0.
public static AIColor4D.Buffer
mallocStack(int capacity, MemoryStack stack)

Deprecated
Deprecated for removal in 3.4.0.
public static float
na(long struct)

Unsafe version of a.

public static void
na(long struct, float value)

Unsafe version of a.

public static float
nb(long struct)

Unsafe version of b.

public static void
nb(long struct, float value)

Unsafe version of b.

public static float
ng(long struct)

Unsafe version of g.

public static void
ng(long struct, float value)

Unsafe version of g.

public static float
nr(long struct)

Unsafe version of r.

public static void
nr(long struct, float value)

Unsafe version of r.

public float
r()

The red color component

public AIColor4D
r(float value)

Sets the specified value to the r field.

public AIColor4D
set(float r, float g, float b, float a)

Initializes this struct with the specified values.

public AIColor4D

Returns:

this struct
set
(AIColor4D
the source struct
src
)

Copies the specified struct data to this struct.

public int
sizeof()

Implements abstract org.lwjgl.system.Struct.sizeof.

Returns sizeof(struct).
Inherited from org.lwjgl.system.Struct:
__array__array__array__checkContainer__checkMalloc__create__getContainer__getContainer__member__member__member__padding__padding__struct__struct__union__unionclearfreeisNullvalidate

Field Detail

Aback to summary
public static final int A

The struct member offsets.

ALIGNOFback to summary
public static final int ALIGNOF

The struct alignment in bytes.

Bback to summary
public static final int B

The struct member offsets.

Gback to summary
public static final int G

The struct member offsets.

Rback to summary
public static final int R

The struct member offsets.

SIZEOFback to summary
public static final int SIZEOF

The struct size in bytes.

Constructor Detail

AIColor4Dback to summary
protected AIColor4D(long address, ByteBuffer container)
AIColor4Dback to summary
public AIColor4D(ByteBuffer container)

Creates a AIColor4D instance at the current position of the specified ByteBuffer container. Changes to the buffer's content will be visible to the struct instance and vice versa.

The created instance holds a strong reference to the container object.

Method Detail

aback to summary
public float a()

The alpha color component

aback to summary
public AIColor4D a(float value)

Sets the specified value to the a field.

bback to summary
public float b()

The blue color component

bback to summary
public AIColor4D b(float value)

Sets the specified value to the b field.

callocback to summary
public static AIColor4D calloc()

Returns a new AIColor4D instance allocated with memCalloc. The instance must be explicitly freed.

callocback to summary
public static AIColor4D.Buffer calloc(int capacity)

Returns a new AIColor4D.Buffer instance allocated with memCalloc. The instance must be explicitly freed.

Parameters
capacity:int

the buffer capacity

callocback to summary
public static AIColor4D calloc(MemoryStack stack)

Returns a new AIColor4D instance allocated on the specified MemoryStack and initializes all its bits to zero.

Parameters
stack:MemoryStack

the stack from which to allocate

callocback to summary
public static AIColor4D.Buffer calloc(int capacity, MemoryStack stack)

Returns a new AIColor4D.Buffer instance allocated on the specified MemoryStack and initializes all its bits to zero.

Parameters
capacity:int

the buffer capacity

stack:MemoryStack

the stack from which to allocate

callocStackback to summary
public static AIColor4D callocStack()

Deprecated

Deprecated for removal in 3.4.0. Use calloc(MemoryStack) instead.

Annotations
@Deprecated
callocStackback to summary
public static AIColor4D callocStack(MemoryStack stack)

Deprecated

Deprecated for removal in 3.4.0. Use calloc(MemoryStack) instead.

Annotations
@Deprecated
callocStackback to summary
public static AIColor4D.Buffer callocStack(int capacity)

Deprecated

Deprecated for removal in 3.4.0. Use calloc(int, MemoryStack) instead.

Annotations
@Deprecated
callocStackback to summary
public static AIColor4D.Buffer callocStack(int capacity, MemoryStack stack)

Deprecated

Deprecated for removal in 3.4.0. Use calloc(int, MemoryStack) instead.

Annotations
@Deprecated
createback to summary
protected AIColor4D create(long address, ByteBuffer container)

Implements abstract org.lwjgl.system.Struct.create.

Doc from org.lwjgl.system.Struct.create.

Similar to the constructor, but returns the exact type of the Struct subclass.

Effectively, every Struct instance is a factory for more instances of the same type. This is used by StructBuffer.

Parameters
address:long

the struct memory address

container:ByteBuffer

an optional container buffer, to be referenced strongly by the struct instance.

Annotations
@Override
createback to summary
public static AIColor4D create()

Returns a new AIColor4D instance allocated with BufferUtils.

createback to summary
public static AIColor4D create(long address)

Returns a new AIColor4D instance for the specified memory address.

createback to summary
public static AIColor4D.Buffer create(int capacity)

Returns a new AIColor4D.Buffer instance allocated with BufferUtils.

Parameters
capacity:int

the buffer capacity

createback to summary
public static AIColor4D.Buffer create(long address, int capacity)

Create a AIColor4D.Buffer instance at the specified memory.

Parameters
address:long

the memory address

capacity:int

the buffer capacity

createSafeback to summary
public static AIColor4D createSafe(long address)

Like create, but returns null if address is NULL.

Annotations
@Nullable
createSafeback to summary
public static AIColor4D.Buffer createSafe(long address, int capacity)

Like create, but returns null if address is NULL.

Annotations
@Nullable
gback to summary
public float g()

The green color component

gback to summary
public AIColor4D g(float value)

Sets the specified value to the g field.

mallocback to summary
public static AIColor4D malloc()

Returns a new AIColor4D instance allocated with memAlloc. The instance must be explicitly freed.

mallocback to summary
public static AIColor4D.Buffer malloc(int capacity)

Returns a new AIColor4D.Buffer instance allocated with memAlloc. The instance must be explicitly freed.

Parameters
capacity:int

the buffer capacity

mallocback to summary
public static AIColor4D malloc(MemoryStack stack)

Returns a new AIColor4D instance allocated on the specified MemoryStack.

Parameters
stack:MemoryStack

the stack from which to allocate

mallocback to summary
public static AIColor4D.Buffer malloc(int capacity, MemoryStack stack)

Returns a new AIColor4D.Buffer instance allocated on the specified MemoryStack.

Parameters
capacity:int

the buffer capacity

stack:MemoryStack

the stack from which to allocate

mallocStackback to summary
public static AIColor4D mallocStack()

Deprecated

Deprecated for removal in 3.4.0. Use malloc(MemoryStack) instead.

Annotations
@Deprecated
mallocStackback to summary
public static AIColor4D mallocStack(MemoryStack stack)

Deprecated

Deprecated for removal in 3.4.0. Use malloc(MemoryStack) instead.

Annotations
@Deprecated
mallocStackback to summary
public static AIColor4D.Buffer mallocStack(int capacity)

Deprecated

Deprecated for removal in 3.4.0. Use malloc(int, MemoryStack) instead.

Annotations
@Deprecated
mallocStackback to summary
public static AIColor4D.Buffer mallocStack(int capacity, MemoryStack stack)

Deprecated

Deprecated for removal in 3.4.0. Use malloc(int, MemoryStack) instead.

Annotations
@Deprecated
naback to summary
public static float na(long struct)

Unsafe version of a.

naback to summary
public static void na(long struct, float value)

Unsafe version of a.

nbback to summary
public static float nb(long struct)

Unsafe version of b.

nbback to summary
public static void nb(long struct, float value)

Unsafe version of b.

ngback to summary
public static float ng(long struct)

Unsafe version of g.

ngback to summary
public static void ng(long struct, float value)

Unsafe version of g.

nrback to summary
public static float nr(long struct)

Unsafe version of r.

nrback to summary
public static void nr(long struct, float value)

Unsafe version of r.

rback to summary
public float r()

The red color component

rback to summary
public AIColor4D r(float value)

Sets the specified value to the r field.

setback to summary
public AIColor4D set(float r, float g, float b, float a)

Initializes this struct with the specified values.

setback to summary
public AIColor4D set(AIColor4D src)

Copies the specified struct data to this struct.

Parameters
src:AIColor4D

the source struct

Returns:AIColor4D

this struct

sizeofback to summary
public int sizeof()

Implements abstract org.lwjgl.system.Struct.sizeof.

Doc from org.lwjgl.system.Struct.sizeof.

Returns sizeof(struct).

Annotations
@Override
org.lwjgl.assimp back to summary

public Class AIColor4D.Buffer

extends StructBuffer<AIColor4D, AIColor4D.Buffer>
implements NativeResource
Class Inheritance
All Implemented Interfaces
org.lwjgl.system.NativeResource, java.lang.AutoCloseable

An array of AIColor4D structs.

Field Summary

Modifier and TypeField and Description
private static final AIColor4D

Constructor Summary

AccessConstructor and Description
public
Buffer(ByteBuffer container)

Creates a new AIColor4D.Buffer instance backed by the specified container.

public
Buffer(long address, int cap)

pack-priv
Buffer(long address, ByteBuffer container, int mark, int pos, int lim, int cap)

Method Summary

Modifier and TypeMethod and Description
public float

Returns:

the value of the AIColor4D#a field.
a
()

public AIColor4D.Buffer
a(float value)

Sets the specified value to the AIColor4D#a field.

public float

Returns:

the value of the AIColor4D#b field.
b
()

public AIColor4D.Buffer
b(float value)

Sets the specified value to the AIColor4D#b field.

public float

Returns:

the value of the AIColor4D#g field.
g
()

public AIColor4D.Buffer
g(float value)

Sets the specified value to the AIColor4D#g field.

protected AIColor4D
public float

Returns:

the value of the AIColor4D#r field.
r
()

public AIColor4D.Buffer
r(float value)

Sets the specified value to the AIColor4D#r field.

protected AIColor4D.Buffer
Inherited from org.lwjgl.system.StructBuffer:
applyapplyforEachgetgetgetgetiteratorparallelStreamputputsizeofspliteratorstream

Field Detail

ELEMENT_FACTORYback to summary
private static final AIColor4D ELEMENT_FACTORY

Constructor Detail

Bufferback to summary
public Buffer(ByteBuffer container)

Creates a new AIColor4D.Buffer instance backed by the specified container.

Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided by AIColor4D#SIZEOF, and its mark will be undefined.

The created buffer instance holds a strong reference to the container object.

Bufferback to summary
public Buffer(long address, int cap)
Bufferback to summary
pack-priv Buffer(long address, ByteBuffer container, int mark, int pos, int lim, int cap)

Method Detail

aback to summary
public float a()
Returns:float

the value of the AIColor4D#a field.

aback to summary
public AIColor4D.Buffer a(float value)

Sets the specified value to the AIColor4D#a field.

bback to summary
public float b()
Returns:float

the value of the AIColor4D#b field.

bback to summary
public AIColor4D.Buffer b(float value)

Sets the specified value to the AIColor4D#b field.

gback to summary
public float g()
Returns:float

the value of the AIColor4D#g field.

gback to summary
public AIColor4D.Buffer g(float value)

Sets the specified value to the AIColor4D#g field.

getElementFactoryback to summary
protected AIColor4D getElementFactory()

Implements abstract org.lwjgl.system.StructBuffer.getElementFactory.

Annotations
@Override
rback to summary
public float r()
Returns:float

the value of the AIColor4D#r field.

rback to summary
public AIColor4D.Buffer r(float value)

Sets the specified value to the AIColor4D#r field.

selfback to summary
protected AIColor4D.Buffer self()

Implements abstract org.lwjgl.system.CustomBuffer.self.

Annotations
@Override