struct aiVector3D {
float x;
float y;
float z;
}
| Modifier and Type | Class and Description |
|---|---|
| public static class | AIVector3D.
An array of |
| Modifier and Type | Field and Description |
|---|---|
| public static final int | ALIGNOF
The struct alignment in bytes. |
| public static final int | SIZEOF
The struct size in bytes. |
| public static final int | X
The struct member offsets. |
| public static final int | Y
The struct member offsets. |
| public static final int | Z
The struct member offsets. |
| Access | Constructor and Description |
|---|---|
| protected | |
| public | AIVector3D(ByteBuffer container)
Creates a |
| Modifier and Type | Method and Description |
|---|---|
| public static AIVector3D | |
| public static AIVector3D. | calloc(int
the buffer capacity capacity)Returns a new |
| public static AIVector3D | calloc(MemoryStack
the stack from which to allocate stack)Returns a new |
| public static AIVector3D. | calloc(int
the buffer capacity capacity, MemoryStack the stack from which to allocate stack)Returns a new |
| public static AIVector3D | |
| public static AIVector3D | |
| public static AIVector3D. | |
| public static AIVector3D. | |
| protected AIVector3D | create(long
the struct memory address address, ByteBuffer an optional container buffer, to be referenced strongly by the struct instance. container)Implements abstract org. the constructor, but returns the exact type of the Struct subclass.
|
| public static AIVector3D | |
| public static AIVector3D | |
| public static AIVector3D. | create(int
the buffer capacity capacity)Returns a new |
| public static AIVector3D. | create(long
the memory address address, int the buffer capacity capacity)Create a |
| public static AIVector3D | |
| public static AIVector3D. | |
| public static AIVector3D | |
| public static AIVector3D. | malloc(int
the buffer capacity capacity)Returns a new |
| public static AIVector3D | malloc(MemoryStack
the stack from which to allocate stack)Returns a new |
| public static AIVector3D. | malloc(int
the buffer capacity capacity, MemoryStack the stack from which to allocate stack)Returns a new |
| public static AIVector3D | |
| public static AIVector3D | |
| public static AIVector3D. | |
| public static AIVector3D. | |
| public static float | |
| public static void | |
| public static float | |
| public static void | |
| public static float | |
| public static void | |
| public AIVector3D | |
| public AIVector3D | Returns: this structthe source struct src)Copies the specified struct data to this struct. |
| public int | |
| public float | |
| public AIVector3D | |
| public float | |
| public AIVector3D | |
| public float | |
| public AIVector3D |
| ALIGNOF | back to summary |
|---|---|
| public static final int ALIGNOF The struct alignment in bytes. | |
| SIZEOF | back to summary |
|---|---|
| public static final int SIZEOF The struct size in bytes. | |
| X | back to summary |
|---|---|
| public static final int X The struct member offsets. | |
| Y | back to summary |
|---|---|
| public static final int Y The struct member offsets. | |
| Z | back to summary |
|---|---|
| public static final int Z The struct member offsets. | |
| AIVector3D | back to summary |
|---|---|
| protected AIVector3D(long address, ByteBuffer container) | |
| AIVector3D | back to summary |
|---|---|
| public AIVector3D(ByteBuffer container) Creates a The created instance holds a strong reference to the container object. | |
| calloc | back to summary |
|---|---|
| public static AIVector3D calloc() Returns a new | |
| calloc | back to summary |
|---|---|
| public static AIVector3D. Returns a new
| |
| calloc | back to summary |
|---|---|
| public static AIVector3D calloc(MemoryStack stack) Returns a new
| |
| calloc | back to summary |
|---|---|
| public static AIVector3D. Returns a new
| |
| callocStack | back to summary |
|---|---|
| public static AIVector3D callocStack()
Deprecated
Deprecated for removal in 3.4.0. Use
| |
| callocStack | back to summary |
|---|---|
| public static AIVector3D callocStack(MemoryStack stack)
Deprecated
Deprecated for removal in 3.4.0. Use
| |
| callocStack | back to summary |
|---|---|
| public static AIVector3D. Deprecated
Deprecated for removal in 3.4.0. Use
| |
| callocStack | back to summary |
|---|---|
| public static AIVector3D. Deprecated
Deprecated for removal in 3.4.0. Use
| |
| create | back to summary |
|---|---|
| protected AIVector3D create(long address, ByteBuffer container) Implements abstract org. Doc from org. Similar to Effectively, every
| |
| create | back to summary |
|---|---|
| public static AIVector3D create() Returns a new | |
| create | back to summary |
|---|---|
| public static AIVector3D create(long address) Returns a new | |
| create | back to summary |
|---|---|
| public static AIVector3D. Returns a new
| |
| create | back to summary |
|---|---|
| public static AIVector3D. Create a
| |
| createSafe | back to summary |
|---|---|
| public static AIVector3D createSafe(long address) Like
| |
| createSafe | back to summary |
|---|---|
| public static AIVector3D. Like
| |
| malloc | back to summary |
|---|---|
| public static AIVector3D malloc() Returns a new | |
| malloc | back to summary |
|---|---|
| public static AIVector3D. Returns a new
| |
| malloc | back to summary |
|---|---|
| public static AIVector3D malloc(MemoryStack stack) Returns a new
| |
| malloc | back to summary |
|---|---|
| public static AIVector3D. Returns a new
| |
| mallocStack | back to summary |
|---|---|
| public static AIVector3D mallocStack()
Deprecated
Deprecated for removal in 3.4.0. Use
| |
| mallocStack | back to summary |
|---|---|
| public static AIVector3D mallocStack(MemoryStack stack)
Deprecated
Deprecated for removal in 3.4.0. Use
| |
| mallocStack | back to summary |
|---|---|
| public static AIVector3D. Deprecated
Deprecated for removal in 3.4.0. Use
| |
| mallocStack | back to summary |
|---|---|
| public static AIVector3D. Deprecated
Deprecated for removal in 3.4.0. Use
| |
| nx | back to summary |
|---|---|
| public static float nx(long struct) Unsafe version of | |
| nx | back to summary |
|---|---|
| public static void nx(long struct, float value) Unsafe version of | |
| ny | back to summary |
|---|---|
| public static float ny(long struct) Unsafe version of | |
| ny | back to summary |
|---|---|
| public static void ny(long struct, float value) Unsafe version of | |
| nz | back to summary |
|---|---|
| public static float nz(long struct) Unsafe version of | |
| nz | back to summary |
|---|---|
| public static void nz(long struct, float value) Unsafe version of | |
| set | back to summary |
|---|---|
| public AIVector3D set(float x, float y, float z) Initializes this struct with the specified values. | |
| set | back to summary |
|---|---|
| public AIVector3D set(AIVector3D src) Copies the specified struct data to this struct.
| |
| sizeof | back to summary |
|---|---|
| public int sizeof() Implements abstract org. Doc from org. Returns
| |
| x | back to summary |
|---|---|
public float x()
| |
| x | back to summary |
|---|---|
| public AIVector3D x(float value) Sets the specified value to the | |
| y | back to summary |
|---|---|
public float y()
| |
| y | back to summary |
|---|---|
| public AIVector3D y(float value) Sets the specified value to the | |
| z | back to summary |
|---|---|
public float z()
| |
| z | back to summary |
|---|---|
| public AIVector3D z(float value) Sets the specified value to the | |
AIVector3D structs.
| Modifier and Type | Field and Description |
|---|---|
| private static final AIVector3D |
| Access | Constructor and Description |
|---|---|
| public | Buffer(ByteBuffer container)
Creates a new |
| public | |
| pack-priv |
| Modifier and Type | Method and Description |
|---|---|
| protected AIVector3D | |
| protected AIVector3D. | |
| public float | |
| public AIVector3D. | |
| public float | |
| public AIVector3D. | |
| public float | |
| public AIVector3D. |
| ELEMENT_FACTORY | back to summary |
|---|---|
| private static final AIVector3D ELEMENT_FACTORY | |
| Buffer | back to summary |
|---|---|
| public Buffer(ByteBuffer container) Creates a new Changes to the container's content will be visible to the struct buffer instance and vice versa. The two buffers' position, limit, and mark values
will be independent. The new buffer's position will be zero, its capacity and its limit will be the number of bytes remaining in this buffer divided
by The created buffer instance holds a strong reference to the container object. | |
| Buffer | back to summary |
|---|---|
| public Buffer(long address, int cap) | |
| Buffer | back to summary |
|---|---|
| pack-priv Buffer(long address, ByteBuffer container, int mark, int pos, int lim, int cap) | |
| getElementFactory | back to summary |
|---|---|
| protected AIVector3D getElementFactory() Implements abstract org.
| |
| self | back to summary |
|---|---|
| protected AIVector3D. Implements abstract org.
| |
| x | back to summary |
|---|---|
public float x()
| |
| x | back to summary |
|---|---|
| public AIVector3D. Sets the specified value to the | |
| y | back to summary |
|---|---|
public float y()
| |
| y | back to summary |
|---|---|
| public AIVector3D. Sets the specified value to the | |
| z | back to summary |
|---|---|
public float z()
| |
| z | back to summary |
|---|---|
| public AIVector3D. Sets the specified value to the | |