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org.lwjgl.egl

public final Class ANGLEDeviceD3D

extends Object
Class Inheritance

Native bindings to the ANGLE_device_d3d extension.

ANGLE has the ability to run GPU commands on a native D3D device. This extension defines a mapping from an EGL device to a D3D device, after it's queried from an EGL display.

Requires EXT_device_query.

Field Summary

Modifier and TypeField and Description
public static final int
public static final int

Constructor Summary

AccessConstructor and Description
private

Method Summary

Inherited from java.lang.Object:
cloneequalsfinalizegetClasshashCodenotifynotifyAlltoStringwaitwaitwait

Field Detail

EGL_D3D11_DEVICE_ANGLEback to summary
public static final int EGL_D3D11_DEVICE_ANGLE
EGL_D3D9_DEVICE_ANGLEback to summary
public static final int EGL_D3D9_DEVICE_ANGLE

Constructor Detail

ANGLEDeviceD3Dback to summary
private ANGLEDeviceD3D()