This extension allows for using double buffered Pbuffers for rendering to textures, by allowing a new enumeration to be used in BindTexImage.
FRONT_BUFFER_EXT is used to denote reading the textures data from the front buffer of a double buffered Pbuffer.
Requires EGL 1..
| Modifier and Type | Field and Description |
|---|---|
| public static final int | EGL_FRONT_BUFFER_EXT
Used to denote reading the textures data from the front buffer of a double buffered Pbuffer. |
| Access | Constructor and Description |
|---|---|
| private |
| EGL_FRONT_BUFFER_EXT | back to summary |
|---|---|
| public static final int EGL_FRONT_BUFFER_EXT Used to denote reading the textures data from the front buffer of a double buffered Pbuffer. | |
| EXTBindToFront | back to summary |
|---|---|
| private EXTBindToFront() | |