This extension allows an OpenGL(ES) texture to be connected to an EGLStream as its consumer. Image frames from the EGLStream can be 'latched' into the texture as the contents of the texture. This is equivalent to copying the image into the texture, but on most implementations a copy is not needed so this is faster.
Requires EGL 1..
| Modifier and Type | Field and Description |
|---|---|
| public static final int |
| Access | Constructor and Description |
|---|---|
| protected |
| Modifier and Type | Method and Description |
|---|---|
| public static boolean | |
| public static boolean | |
| public static boolean |
| EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR | back to summary |
|---|---|
| public static final int EGL_CONSUMER_ACQUIRE_TIMEOUT_USEC_KHR | |
| KHRStreamConsumerGLTexture | back to summary |
|---|---|
| protected KHRStreamConsumerGLTexture() | |
| eglStreamConsumerAcquireKHR | back to summary |
|---|---|
public static boolean eglStreamConsumerAcquireKHR(long dpy, long stream)
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| eglStreamConsumerGLTextureExternalKHR | back to summary |
|---|---|
public static boolean eglStreamConsumerGLTextureExternalKHR(long dpy, long stream)
| |
| eglStreamConsumerReleaseKHR | back to summary |
|---|---|
public static boolean eglStreamConsumerReleaseKHR(long dpy, long stream)
| |