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org.lwjgl.egl

public final Class NV3dvisionSurface

extends Object
Class Inheritance

Native bindings to the NV_3dvision_surface extension.

NVIDIA 3D Vision provides stereoscopic 3d rendering without requiring applications to change their rendering methods. However there are cases where applications can benefit from adjusting 3D vision parameters directly to experiment with this functionality in applications not yet known to 3D Vision, to assist 3D Vision in setting parameters correctly for unusual situations, or to present application-specific user-accessible controls for 3D Vision parameters.

This extension provides the ability to explicitly create a surface with 3D Vision support regardless of application detection.

Requires EGL 1.4.

Field Summary

Modifier and TypeField and Description
public static final int

Constructor Summary

AccessConstructor and Description
private

Method Summary

Inherited from java.lang.Object:
cloneequalsfinalizegetClasshashCodenotifynotifyAlltoStringwaitwaitwait

Field Detail

EGL_AUTO_STEREO_NVback to summary
public static final int EGL_AUTO_STEREO_NV

Constructor Detail

NV3dvisionSurfaceback to summary
private NV3dvisionSurface()