ARB_map_buffer_range expands the buffer object API to allow greater performance when a client application only needs to write to a sub-range of a buffer object. To that end, this extension introduces two new buffer object features: non-serialized buffer modification and explicit sub-range flushing for mapped buffer objects.
OpenGL requires that commands occur in a FIFO manner meaning that any changes to buffer objects either block until the data has been processed by the OpenGL pipeline or else create extra copies to avoid such a block. By providing a method to asynchronously modify buffer object data, an application is then able to manage the synchronization points themselves and modify ranges of data contained by a buffer object even though OpenGL might still be using other parts of it.
This extension also provides a method for explicitly flushing ranges of a mapped buffer object so OpenGL does not have to assume that the entire range may have been modified. Further, it allows the application to more precisely specify its intent with respect to reading, writing, and whether the previous contents of a mapped range of interest need be preserved prior to modification.
Requires OpenGL 2.. Promoted to core in OpenGL 3..
| Modifier and Type | Field and Description |
|---|---|
| public static final int | GL_MAP_FLUSH_EXPLICIT_BIT
Accepted by the |
| public static final int | GL_MAP_INVALIDATE_BUFFER_BIT
Accepted by the |
| public static final int | GL_MAP_INVALIDATE_RANGE_BIT
Accepted by the |
| public static final int | GL_MAP_READ_BIT
Accepted by the |
| public static final int | GL_MAP_UNSYNCHRONIZED_BIT
Accepted by the |
| public static final int | GL_MAP_WRITE_BIT
Accepted by the |
| Access | Constructor and Description |
|---|---|
| protected |
| GL_MAP_FLUSH_EXPLICIT_BIT | back to summary |
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| public static final int GL_MAP_FLUSH_EXPLICIT_BIT Accepted by the | |
| GL_MAP_INVALIDATE_BUFFER_BIT | back to summary |
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| public static final int GL_MAP_INVALIDATE_BUFFER_BIT Accepted by the | |
| GL_MAP_INVALIDATE_RANGE_BIT | back to summary |
|---|---|
| public static final int GL_MAP_INVALIDATE_RANGE_BIT Accepted by the | |
| GL_MAP_READ_BIT | back to summary |
|---|---|
| public static final int GL_MAP_READ_BIT Accepted by the | |
| GL_MAP_UNSYNCHRONIZED_BIT | back to summary |
|---|---|
| public static final int GL_MAP_UNSYNCHRONIZED_BIT Accepted by the | |
| GL_MAP_WRITE_BIT | back to summary |
|---|---|
| public static final int GL_MAP_WRITE_BIT Accepted by the | |
| ARBMapBufferRange | back to summary |
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| protected ARBMapBufferRange() | |
| glFlushMappedBufferRange | back to summary | ||||||||||||||
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| public static void glFlushMappedBufferRange(int target, long offset, long length) Indicates modifications to a range of a mapped buffer.
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| glMapBufferRange | back to summary | ||||||||||||||||||||
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| public static ByteBuffer glMapBufferRange(int target, long offset, long length, int access) Maps a section of a buffer object's data store. LWJGL note: This method comes in 2 flavors:
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| glMapBufferRange | back to summary | ||||||||||||||||||||
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| public static ByteBuffer glMapBufferRange(int target, long offset, long length, int access, ByteBuffer old_buffer) Maps a section of a buffer object's data store. LWJGL note: This method comes in 2 flavors:
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| nglMapBufferRange | back to summary |
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| public static long nglMapBufferRange(int target, long offset, long length, int access) Unsafe version of: | |