This extension adds texture internal formats with 16- and 32-bit floating-point components. The 32-bit floating-point components are in the standard IEEE float format. The 16-bit floating-point components have 1 sign bit, 5 exponent bits, and 10 mantissa bits. Floating-point components are clamped to the limits of the range representable by their format.
Promoted to core in OpenGL 3..
| Modifier and Type | Field and Description |
|---|---|
| public static final int | GL_ALPHA16F_ARB
Accepted by the |
| public static final int | GL_ALPHA32F_ARB
Accepted by the |
| public static final int | GL_INTENSITY16F_ARB
Accepted by the |
| public static final int | GL_INTENSITY32F_ARB
Accepted by the |
| public static final int | GL_LUMINANCE16F_ARB
Accepted by the |
| public static final int | GL_LUMINANCE32F_ARB
Accepted by the |
| public static final int | GL_LUMINANCE_ALPHA16F_ARB
Accepted by the |
| public static final int | GL_LUMINANCE_ALPHA32F_ARB
Accepted by the |
| public static final int | GL_RGB16F_ARB
Accepted by the |
| public static final int | GL_RGB32F_ARB
Accepted by the |
| public static final int | GL_RGBA16F_ARB
Accepted by the |
| public static final int | GL_RGBA32F_ARB
Accepted by the |
| public static final int | GL_TEXTURE_ALPHA_TYPE_ARB
Accepted by the |
| public static final int | GL_TEXTURE_BLUE_TYPE_ARB
Accepted by the |
| public static final int | GL_TEXTURE_DEPTH_TYPE_ARB
Accepted by the |
| public static final int | GL_TEXTURE_GREEN_TYPE_ARB
Accepted by the |
| public static final int | GL_TEXTURE_INTENSITY_TYPE_ARB
Accepted by the |
| public static final int | GL_TEXTURE_LUMINANCE_TYPE_ARB
Accepted by the |
| public static final int | GL_TEXTURE_RED_TYPE_ARB
Accepted by the |
| public static final int | GL_UNSIGNED_NORMALIZED_ARB
Returned by the |
| Access | Constructor and Description |
|---|---|
| private |
| GL_ALPHA16F_ARB | back to summary |
|---|---|
| public static final int GL_ALPHA16F_ARB Accepted by the | |
| GL_ALPHA32F_ARB | back to summary |
|---|---|
| public static final int GL_ALPHA32F_ARB Accepted by the | |
| GL_INTENSITY16F_ARB | back to summary |
|---|---|
| public static final int GL_INTENSITY16F_ARB Accepted by the | |
| GL_INTENSITY32F_ARB | back to summary |
|---|---|
| public static final int GL_INTENSITY32F_ARB Accepted by the | |
| GL_LUMINANCE16F_ARB | back to summary |
|---|---|
| public static final int GL_LUMINANCE16F_ARB Accepted by the | |
| GL_LUMINANCE32F_ARB | back to summary |
|---|---|
| public static final int GL_LUMINANCE32F_ARB Accepted by the | |
| GL_LUMINANCE_ALPHA16F_ARB | back to summary |
|---|---|
| public static final int GL_LUMINANCE_ALPHA16F_ARB Accepted by the | |
| GL_LUMINANCE_ALPHA32F_ARB | back to summary |
|---|---|
| public static final int GL_LUMINANCE_ALPHA32F_ARB Accepted by the | |
| GL_RGB16F_ARB | back to summary |
|---|---|
| public static final int GL_RGB16F_ARB Accepted by the | |
| GL_RGB32F_ARB | back to summary |
|---|---|
| public static final int GL_RGB32F_ARB Accepted by the | |
| GL_RGBA16F_ARB | back to summary |
|---|---|
| public static final int GL_RGBA16F_ARB Accepted by the | |
| GL_RGBA32F_ARB | back to summary |
|---|---|
| public static final int GL_RGBA32F_ARB Accepted by the | |
| GL_TEXTURE_ALPHA_TYPE_ARB | back to summary |
|---|---|
| public static final int GL_TEXTURE_ALPHA_TYPE_ARB Accepted by the | |
| GL_TEXTURE_BLUE_TYPE_ARB | back to summary |
|---|---|
| public static final int GL_TEXTURE_BLUE_TYPE_ARB Accepted by the | |
| GL_TEXTURE_DEPTH_TYPE_ARB | back to summary |
|---|---|
| public static final int GL_TEXTURE_DEPTH_TYPE_ARB Accepted by the | |
| GL_TEXTURE_GREEN_TYPE_ARB | back to summary |
|---|---|
| public static final int GL_TEXTURE_GREEN_TYPE_ARB Accepted by the | |
| GL_TEXTURE_INTENSITY_TYPE_ARB | back to summary |
|---|---|
| public static final int GL_TEXTURE_INTENSITY_TYPE_ARB Accepted by the | |
| GL_TEXTURE_LUMINANCE_TYPE_ARB | back to summary |
|---|---|
| public static final int GL_TEXTURE_LUMINANCE_TYPE_ARB Accepted by the | |
| GL_TEXTURE_RED_TYPE_ARB | back to summary |
|---|---|
| public static final int GL_TEXTURE_RED_TYPE_ARB Accepted by the | |
| GL_UNSIGNED_NORMALIZED_ARB | back to summary |
|---|---|
| public static final int GL_UNSIGNED_NORMALIZED_ARB Returned by the | |
| ARBTextureFloat | back to summary |
|---|---|
| private ARBTextureFloat() | |