Top Description Fields Constructors Methods
org.lwjgl.opengl

public Class EXTBindableUniform

extends Object
Class Inheritance
Imports
org.lwjgl.system.*

Native bindings to the EXT_bindable_uniform extension.

This extension introduces the concept of bindable uniforms to the OpenGL Shading Language. A uniform variable can be declared bindable, which means that the storage for the uniform is not allocated by the compiler/linker anymore, but is backed by a buffer object. This buffer object is bound to the bindable uniform through the new command UniformBufferEXT(). Binding needs to happen after linking a program object.

Binding different buffer objects to a bindable uniform allows an application to easily use different "uniform data sets", without having to re-specify the data every time.

A buffer object can be bound to bindable uniforms in different program objects. If those bindable uniforms are all of the same type, accessing a bindable uniform in program object A will result in the same data if the same access is made in program object B. This provides a mechanism for 'environment uniforms', uniform values that can be shared among multiple program objects.

Field Summary

Modifier and TypeField and Description
public static final int
GL_MAX_BINDABLE_UNIFORM_SIZE_EXT

Accepted by the pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.

public static final int
GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT

Accepted by the pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.

public static final int
GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT

Accepted by the pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.

public static final int
GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT

Accepted by the pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.

public static final int
GL_UNIFORM_BUFFER_BINDING_EXT

Accepted by the pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.

public static final int
GL_UNIFORM_BUFFER_EXT

Accepted by the target parameters of BindBuffer, BufferData, BufferSubData, MapBuffer, UnmapBuffer, GetBufferSubData, and GetBufferPointerv.

Constructor Summary

AccessConstructor and Description
protected

Method Summary

Modifier and TypeMethod and Description
public static native int
glGetUniformBufferSizeEXT(int program, int location)

public static native long
glGetUniformOffsetEXT(int program, int location)

public static native void
glUniformBufferEXT(int program, int location, int buffer)

Inherited from java.lang.Object:
cloneequalsfinalizegetClasshashCodenotifynotifyAlltoStringwaitwaitwait

Field Detail

GL_MAX_BINDABLE_UNIFORM_SIZE_EXTback to summary
public static final int GL_MAX_BINDABLE_UNIFORM_SIZE_EXT

Accepted by the pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.

GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXTback to summary
public static final int GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT

Accepted by the pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.

GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXTback to summary
public static final int GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT

Accepted by the pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.

GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXTback to summary
public static final int GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT

Accepted by the pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.

GL_UNIFORM_BUFFER_BINDING_EXTback to summary
public static final int GL_UNIFORM_BUFFER_BINDING_EXT

Accepted by the pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.

GL_UNIFORM_BUFFER_EXTback to summary
public static final int GL_UNIFORM_BUFFER_EXT

Accepted by the target parameters of BindBuffer, BufferData, BufferSubData, MapBuffer, UnmapBuffer, GetBufferSubData, and GetBufferPointerv.

Constructor Detail

EXTBindableUniformback to summary
protected EXTBindableUniform()

Method Detail

glGetUniformBufferSizeEXTback to summary
public static native int glGetUniformBufferSizeEXT(int program, int location)
Annotations
@NativeType:GLint
glGetUniformOffsetEXTback to summary
public static native long glGetUniformOffsetEXT(int program, int location)
Annotations
@NativeType:GLintptr
glUniformBufferEXTback to summary
public static native void glUniformBufferEXT(int program, int location, int buffer)