Blending capability is extended by defining a constant color that can be included in blending equations. A typical usage is blending two RGB images. Without the constant blend factor, one image must have an alpha channel with each pixel set to the desired blend factor.
Promoted to core in OpenGL 1..
| Modifier and Type | Field and Description |
|---|---|
| public static final int | GL_BLEND_COLOR_EXT
Accepted by the |
| public static final int | GL_CONSTANT_ALPHA_EXT
Accepted by the |
| public static final int | GL_CONSTANT_COLOR_EXT
Accepted by the |
| public static final int | GL_ONE_MINUS_CONSTANT_ALPHA_EXT
Accepted by the |
| public static final int | GL_ONE_MINUS_CONSTANT_COLOR_EXT
Accepted by the |
| Access | Constructor and Description |
|---|---|
| protected |
| Modifier and Type | Method and Description |
|---|---|
| public static native void |
| GL_BLEND_COLOR_EXT | back to summary |
|---|---|
| public static final int GL_BLEND_COLOR_EXT Accepted by the | |
| GL_CONSTANT_ALPHA_EXT | back to summary |
|---|---|
| public static final int GL_CONSTANT_ALPHA_EXT Accepted by the | |
| GL_CONSTANT_COLOR_EXT | back to summary |
|---|---|
| public static final int GL_CONSTANT_COLOR_EXT Accepted by the | |
| GL_ONE_MINUS_CONSTANT_ALPHA_EXT | back to summary |
|---|---|
| public static final int GL_ONE_MINUS_CONSTANT_ALPHA_EXT Accepted by the | |
| GL_ONE_MINUS_CONSTANT_COLOR_EXT | back to summary |
|---|---|
| public static final int GL_ONE_MINUS_CONSTANT_COLOR_EXT Accepted by the | |
| EXTBlendColor | back to summary |
|---|---|
| protected EXTBlendColor() | |
| glBlendColorEXT | back to summary |
|---|---|
| public static native void glBlendColorEXT(float red, float green, float blue, float alpha) | |