Blending capability is extended by respecifying the entire blend equation. While this document defines only two new equations, the BlendEquationEXT
procedure that it defines will be used by subsequent extensions to define additional blending equations.
The two new equations defined by this extension produce the minimum (or maximum) color components of the source and destination colors. Taking the maximum is useful for applications such as maximum projection in medical imaging.
Promoted to core in OpenGL 1..
| Modifier and Type | Field and Description |
|---|---|
| public static final int | GL_BLEND_EQUATION_EXT
Accepted by the |
| public static final int | GL_FUNC_ADD_EXT
Accepted by the |
| public static final int | GL_MAX_EXT
Accepted by the |
| public static final int | GL_MIN_EXT
Accepted by the |
| Access | Constructor and Description |
|---|---|
| protected |
| Modifier and Type | Method and Description |
|---|---|
| public static native void |
| GL_BLEND_EQUATION_EXT | back to summary |
|---|---|
| public static final int GL_BLEND_EQUATION_EXT Accepted by the | |
| GL_FUNC_ADD_EXT | back to summary |
|---|---|
| public static final int GL_FUNC_ADD_EXT Accepted by the | |
| GL_MAX_EXT | back to summary |
|---|---|
| public static final int GL_MAX_EXT Accepted by the | |
| GL_MIN_EXT | back to summary |
|---|---|
| public static final int GL_MIN_EXT Accepted by the | |
| EXTBlendMinmax | back to summary |
|---|---|
| protected EXTBlendMinmax() | |
| glBlendEquationEXT | back to summary |
|---|---|
| public static native void glBlendEquationEXT(int mode) | |