This extension defines a mechanism for OpenGL and OpenGL ES applications to annotate their command stream with markers for discrete events and groups of commands using descriptive text markers.
When profiling or debugging such an application within a debugger or profiler it is difficult to relate the commands within the command stream to the elements of the scene or parts of the program code to which they correspond. Markers help obviate this by allowing applications to specify this link.
The intended purpose of this is purely to improve the user experience within OpenGL and OpenGL ES development tools.
| Access | Constructor and Description |
|---|---|
| protected |
| Modifier and Type | Method and Description |
|---|---|
| public static void | |
| public static void | |
| public static native void | |
| public static void | |
| public static void | |
| public static native void | |
| public static native void |
| EXTDebugMarker | back to summary |
|---|---|
| protected EXTDebugMarker() | |
| glInsertEventMarkerEXT | back to summary |
|---|---|
| public static void glInsertEventMarkerEXT(ByteBuffer marker) | |
| glInsertEventMarkerEXT | back to summary |
|---|---|
| public static void glInsertEventMarkerEXT(CharSequence marker) | |
| glPopGroupMarkerEXT | back to summary |
|---|---|
| public static native void glPopGroupMarkerEXT() | |
| glPushGroupMarkerEXT | back to summary |
|---|---|
| public static void glPushGroupMarkerEXT(ByteBuffer marker) | |
| glPushGroupMarkerEXT | back to summary |
|---|---|
| public static void glPushGroupMarkerEXT(CharSequence marker) | |
| nglInsertEventMarkerEXT | back to summary |
|---|---|
| public static native void nglInsertEventMarkerEXT(int length, long marker) | |
| nglPushGroupMarkerEXT | back to summary |
|---|---|
| public static native void nglPushGroupMarkerEXT(int length, long marker) | |