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org.lwjgl.opengl

public final Class NVDeepTexture3D

extends Object
Class Inheritance

Native bindings to the NV_deep_texture3D extension.

Some applications require 3D textures that have a significant number of slices, but less resolution in width and height. In the current spec, the maximum value for the size of all three dimensions is specified by a single value. This extension adds a second set of limits against which 3D textures can be checked if an application needs deeper textures than would be allowed by the symmetric texture limits.

Field Summary

Modifier and TypeField and Description
public static final int
GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV

Accepted by the pname parameter of GetBooleanv, GetDoublev, GetIntegerv and GetFloatv.

public static final int
GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV

Accepted by the pname parameter of GetBooleanv, GetDoublev, GetIntegerv and GetFloatv.

Constructor Summary

AccessConstructor and Description
private

Method Summary

Inherited from java.lang.Object:
cloneequalsfinalizegetClasshashCodenotifynotifyAlltoStringwaitwaitwait

Field Detail

GL_MAX_DEEP_3D_TEXTURE_DEPTH_NVback to summary
public static final int GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV

Accepted by the pname parameter of GetBooleanv, GetDoublev, GetIntegerv and GetFloatv.

GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NVback to summary
public static final int GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV

Accepted by the pname parameter of GetBooleanv, GetDoublev, GetIntegerv and GetFloatv.

Constructor Detail

NVDeepTexture3Dback to summary
private NVDeepTexture3D()