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org.lwjgl.opengl

public Class NVDrawTexture

extends Object
Class Inheritance
Imports
org.lwjgl.system.*

Native bindings to the NV_draw_texture extension.

This extension provides a new function, DrawTextureNV(), allowing applications to draw an screen-aligned rectangle displaying some or all of the contents of a two-dimensional or rectangle texture. Callers specify a texture object, an optional sampler object, window coordinates of the rectangle to draw, and texture coordinates corresponding to the corners of the rectangle. For each fragment produced by the rectangle, DrawTextureNV interpolates the texture coordinates, performs a texture lookup, and uses the texture result as the fragment color.

Constructor Summary

AccessConstructor and Description
protected

Method Summary

Modifier and TypeMethod and Description
public static native void
glDrawTextureNV(int texture, int sampler, float x0, float y0, float x1, float y1, float z, float s0, float t0, float s1, float t1)

Inherited from java.lang.Object:
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Constructor Detail

NVDrawTextureback to summary
protected NVDrawTexture()

Method Detail

glDrawTextureNVback to summary
public static native void glDrawTextureNV(int texture, int sampler, float x0, float y0, float x1, float y1, float z, float s0, float t0, float s1, float t1)