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org.lwjgl.opengl

public final Class NVMultisampleFilterHint

extends Object
Class Inheritance

Native bindings to the NV_multisample_filter_hint extension.

OpenGL multisampling typically assumes that the samples of a given pixel are weighted uniformly and averaged to compute the pixel's resolved color. This extension provides a hint that permits implementations to provide an alternative method of resolving the color of multisampled pixels.

As an example of such an alternative method, NVIDIA's GeForce3 GPU provides a technique known as Quincunx filtering. This technique is used in two-sample multisampling, but it blends the pixel's two samples and three additional samples from adjacent pixels. The sample pattern is analogous to the 5 pattern on a die. The quality of this technique is widely regarded as comparable to 4 sample multisampling.

Requires ARB_multisample.

Field Summary

Modifier and TypeField and Description
public static final int
GL_MULTISAMPLE_FILTER_HINT_NV

Accepted by the target parameter of Hint and by the pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.

Constructor Summary

AccessConstructor and Description
private

Method Summary

Inherited from java.lang.Object:
cloneequalsfinalizegetClasshashCodenotifynotifyAlltoStringwaitwaitwait

Field Detail

GL_MULTISAMPLE_FILTER_HINT_NVback to summary
public static final int GL_MULTISAMPLE_FILTER_HINT_NV

Accepted by the target parameter of Hint and by the pname parameter of GetBooleanv, GetIntegerv, GetFloatv, and GetDoublev.

Constructor Detail

NVMultisampleFilterHintback to summary
private NVMultisampleFilterHint()