This extension relaxes the restrictions on rendering to a currently bound texture and provides a mechanism to avoid read-after-write hazards.
| Access | Constructor and Description |
|---|---|
| protected |
| Modifier and Type | Method and Description |
|---|---|
| public static native void | glTextureBarrierNV()
Guarantees that writes have completed and caches have been invalidated before subsequent Draws are executed. |
| NVTextureBarrier | back to summary |
|---|---|
| protected NVTextureBarrier() | |
| glTextureBarrierNV | back to summary |
|---|---|
| public static native void glTextureBarrierNV() Guarantees that writes have completed and caches have been invalidated before subsequent Draws are executed. | |