Applications may wish to use sRGB format default framebuffers to more easily achieve sRGB rendering to display devices. This extension allows creating pixel formats which will be rendered to in sRGB by OpenGL/ES contexts supporting that capability.
Requires OpenGL 3..
| Modifier and Type | Field and Description |
|---|---|
| public static final int | WGL_COLORSPACE_EXT
Accepted as an attribute name by |
| public static final int | WGL_COLORSPACE_LINEAR_EXT
Accepted as attribute values for |
| public static final int | WGL_COLORSPACE_SRGB_EXT
Accepted as attribute values for |
| Access | Constructor and Description |
|---|---|
| private |
| WGL_COLORSPACE_EXT | back to summary |
|---|---|
| public static final int WGL_COLORSPACE_EXT Accepted as an attribute name by | |
| WGL_COLORSPACE_LINEAR_EXT | back to summary |
|---|---|
| public static final int WGL_COLORSPACE_LINEAR_EXT Accepted as attribute values for | |
| WGL_COLORSPACE_SRGB_EXT | back to summary |
|---|---|
| public static final int WGL_COLORSPACE_SRGB_EXT Accepted as attribute values for | |
| WGLEXTColorspace | back to summary |
|---|---|
| private WGLEXTColorspace() | |