This extension additional texture compression functionality's FXT1 format, specific to 3dfxsubject to all the requirements and limitations described by
the extension GL_ARB_texture_compression. The FXT1 texture format supports only 2D and 3D images without borders.
Because 3dfx expects to make continual improvement to its FXT1 compressor implementation, 3dfx recommends that to achieve best visual quality applications adopt the following procedure with respect to reuse of textures compressed by the GL:
Requires ARB_texture_compression.
| Modifier and Type | Field and Description |
|---|---|
| public static final int | GL_COMPRESSED_RGB_FXT1_3DFX
Accepted by the |
| public static final int | GL_COMPRESSED_RGBA_FXT1_3DFX
Accepted by the |
| Access | Constructor and Description |
|---|---|
| private |
| GL_COMPRESSED_RGB_FXT1_3DFX | back to summary |
|---|---|
| public static final int GL_COMPRESSED_RGB_FXT1_3DFX Accepted by the | |
| GL_COMPRESSED_RGBA_FXT1_3DFX | back to summary |
|---|---|
| public static final int GL_COMPRESSED_RGBA_FXT1_3DFX Accepted by the | |
| _3DFXTextureCompressionFXT1 | back to summary |
|---|---|
| private _3DFXTextureCompressionFXT1() | |