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org.lwjgl.opengles

public final Class ANGLEPackReverseRowOrder

extends Object
Class Inheritance

Native bindings to the ANGLE_pack_reverse_row_order extension.

This extension introduces a mechanism to allow reversing the order in which image rows are written into a pack destination. This effectively allows an application to flip the results of a ReadPixels in the y direction operation without having to render upside down.

The coordinate system of OpenGL is vertically reversed in comparison to a number of other graphics systems such as native windowing APIs. Applications that perform ReadPixels may have to either render to an intermediate color buffer before calling ReadPixels or perform a flip in software after ReadPixels. In some systems the GL can perform the row reversal during ReadPixels without incurring additional cost.

Field Summary

Modifier and TypeField and Description
public static final int
GL_PACK_REVERSE_ROW_ORDER_ANGLE

Accepted by the pname parameter of PixelStore{if}, GetIntegerv(), GetBooleanv(), and GetFloatv().

Constructor Summary

AccessConstructor and Description
private

Method Summary

Inherited from java.lang.Object:
cloneequalsfinalizegetClasshashCodenotifynotifyAlltoStringwaitwaitwait

Field Detail

GL_PACK_REVERSE_ROW_ORDER_ANGLEback to summary
public static final int GL_PACK_REVERSE_ROW_ORDER_ANGLE

Accepted by the pname parameter of PixelStore{if}, GetIntegerv(), GetBooleanv(), and GetFloatv().

Constructor Detail

ANGLEPackReverseRowOrderback to summary
private ANGLEPackReverseRowOrder()