This extension allows an application to specify the maximum (coarsest) mipmap level that may be selected for the specified texture. This maximum level is also used to determine which mip levels are considered when determining texture completeness.
| Modifier and Type | Field and Description |
|---|---|
| public static final int | GL_TEXTURE_MAX_LEVEL_APPLE
Accepted by the |
| Access | Constructor and Description |
|---|---|
| private |
| GL_TEXTURE_MAX_LEVEL_APPLE | back to summary |
|---|---|
| public static final int GL_TEXTURE_MAX_LEVEL_APPLE Accepted by the | |
| APPLETextureMaxLevel | back to summary |
|---|---|
| private APPLETextureMaxLevel() | |