OpenGL ES has long supported buffer objects as a means of storing data that may be used to source vertex attributes, pixel data for textures, uniforms and other elements. In un-extended ES, buffer data stores are mutable - that is, they may be de-allocated or resized while they are in use. The GL_EXT_texture_storage extension added immutable storage for texture objects (and was subsequently incorporated into OpenGL ES 3.0). This extension further applies the concept of immutable storage to buffer objects. If an implementation is aware of a buffer's immutability, it may be able to make certain assumptions or apply particular optimizations in order to increase performance or reliability.
Furthermore, this extension allows applications to pass additional information about a requested allocation to the implementation which it may use to select memory heaps, caching behavior or allocation strategies.
Finally, this extension introduces the concept of persistent client mappings of buffer objects, which allow clients to retain pointers to a buffer's data store returned as the result of a mapping, and to issue drawing commands while those mappings are in place.
Requires GLES 3..
| Modifier and Type | Field and Description |
|---|---|
| public static final int | GL_BUFFER_IMMUTABLE_STORAGE_EXT
MAP_PERSISTENT_BIT_EXT 0x0040 (as above) MAP_COHERENT_BIT_EXT 0x0080 (as above) Accepted by the |
| public static final int | GL_BUFFER_STORAGE_FLAGS_EXT
MAP_PERSISTENT_BIT_EXT 0x0040 (as above) MAP_COHERENT_BIT_EXT 0x0080 (as above) Accepted by the |
| public static final int | GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT
Accepted by the |
| public static final int | GL_CLIENT_STORAGE_BIT_EXT
Accepted in the |
| public static final int | GL_DYNAMIC_STORAGE_BIT_EXT
Accepted in the |
| public static final int | GL_MAP_COHERENT_BIT_EXT
Accepted in the |
| public static final int | GL_MAP_PERSISTENT_BIT_EXT
Accepted in the |
| Access | Constructor and Description |
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| protected |
| Modifier and Type | Method and Description |
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| public static void | |
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| GL_BUFFER_IMMUTABLE_STORAGE_EXT | back to summary |
|---|---|
| public static final int GL_BUFFER_IMMUTABLE_STORAGE_EXT MAP_PERSISTENT_BIT_EXT 0x0040 (as above) MAP_COHERENT_BIT_EXT 0x0080 (as above) Accepted by the | |
| GL_BUFFER_STORAGE_FLAGS_EXT | back to summary |
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| public static final int GL_BUFFER_STORAGE_FLAGS_EXT MAP_PERSISTENT_BIT_EXT 0x0040 (as above) MAP_COHERENT_BIT_EXT 0x0080 (as above) Accepted by the | |
| GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT | back to summary |
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| public static final int GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT Accepted by the | |
| GL_CLIENT_STORAGE_BIT_EXT | back to summary |
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| public static final int GL_CLIENT_STORAGE_BIT_EXT Accepted in the | |
| GL_DYNAMIC_STORAGE_BIT_EXT | back to summary |
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| public static final int GL_DYNAMIC_STORAGE_BIT_EXT Accepted in the | |
| GL_MAP_COHERENT_BIT_EXT | back to summary |
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| public static final int GL_MAP_COHERENT_BIT_EXT Accepted in the | |
| GL_MAP_PERSISTENT_BIT_EXT | back to summary |
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| public static final int GL_MAP_PERSISTENT_BIT_EXT Accepted in the | |
| EXTBufferStorage | back to summary |
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| protected EXTBufferStorage() | |
| glBufferStorageEXT | back to summary |
|---|---|
| public static void glBufferStorageEXT(int target, long size, int flags) | |
| glBufferStorageEXT | back to summary |
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| public static void glBufferStorageEXT(int target, ByteBuffer data, int flags) | |
| glBufferStorageEXT | back to summary |
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| public static void glBufferStorageEXT(int target, ShortBuffer data, int flags) | |
| glBufferStorageEXT | back to summary |
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| public static void glBufferStorageEXT(int target, IntBuffer data, int flags) | |
| glBufferStorageEXT | back to summary |
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| public static void glBufferStorageEXT(int target, FloatBuffer data, int flags) | |
| glBufferStorageEXT | back to summary |
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| public static void glBufferStorageEXT(int target, short[] data, int flags) Array version of: | |
| glBufferStorageEXT | back to summary |
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| public static void glBufferStorageEXT(int target, int[] data, int flags) Array version of: | |
| glBufferStorageEXT | back to summary |
|---|---|
| public static void glBufferStorageEXT(int target, float[] data, int flags) Array version of: | |
| glNamedBufferStorageEXT | back to summary |
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| public static void glNamedBufferStorageEXT(int buffer, long size, int flags) | |
| glNamedBufferStorageEXT | back to summary |
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| public static void glNamedBufferStorageEXT(int buffer, ByteBuffer data, int flags) | |
| glNamedBufferStorageEXT | back to summary |
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| public static void glNamedBufferStorageEXT(int buffer, ShortBuffer data, int flags) | |
| glNamedBufferStorageEXT | back to summary |
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| public static void glNamedBufferStorageEXT(int buffer, IntBuffer data, int flags) | |
| glNamedBufferStorageEXT | back to summary |
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| public static void glNamedBufferStorageEXT(int buffer, FloatBuffer data, int flags) | |
| glNamedBufferStorageEXT | back to summary |
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| public static void glNamedBufferStorageEXT(int buffer, short[] data, int flags) Array version of: | |
| glNamedBufferStorageEXT | back to summary |
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| public static void glNamedBufferStorageEXT(int buffer, int[] data, int flags) Array version of: | |
| glNamedBufferStorageEXT | back to summary |
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| public static void glNamedBufferStorageEXT(int buffer, float[] data, int flags) Array version of: | |
| nglBufferStorageEXT | back to summary |
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| public static native void nglBufferStorageEXT(int target, long size, long data, int flags) | |
| nglNamedBufferStorageEXT | back to summary |
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| public static native void nglNamedBufferStorageEXT(int buffer, long size, long data, int flags) | |