This extension supports comparing the texture R coordinate to a depth texture value returning the result as a float value in the range [0,1]. This can be used to implement shadow maps.
Requires GLES 2..
| Modifier and Type | Field and Description |
|---|---|
| public static final int | GL_COMPARE_REF_TO_TEXTURE_EXT
Accepted by the |
| public static final int | GL_SAMPLER_2D_SHADOW_EXT
Returned in |
| public static final int | GL_TEXTURE_COMPARE_FUNC_EXT
Accepted by the |
| public static final int | GL_TEXTURE_COMPARE_MODE_EXT
Accepted by the |
| Access | Constructor and Description |
|---|---|
| private |
| GL_COMPARE_REF_TO_TEXTURE_EXT | back to summary |
|---|---|
| public static final int GL_COMPARE_REF_TO_TEXTURE_EXT Accepted by the | |
| GL_SAMPLER_2D_SHADOW_EXT | back to summary |
|---|---|
| public static final int GL_SAMPLER_2D_SHADOW_EXT Returned in | |
| GL_TEXTURE_COMPARE_FUNC_EXT | back to summary |
|---|---|
| public static final int GL_TEXTURE_COMPARE_FUNC_EXT Accepted by the | |
| GL_TEXTURE_COMPARE_MODE_EXT | back to summary |
|---|---|
| public static final int GL_TEXTURE_COMPARE_MODE_EXT Accepted by the | |
| EXTShadowSamplers | back to summary |
|---|---|
| private EXTShadowSamplers() | |